public ActionResult<EventModel> GetEvents(GamePair gamePair)
        {
            try
            {
                Player p = gamePair.Player;
                string Id = gamePair.Id;
                Game game = null;
                if (GameManager.Games.ContainsKey(Id))
                    game = GameManager.Games[Id];
                else
                    return BadRequest();

                var result = game.GetCurrentEvents();

                return Ok(JsonConvert.SerializeObject(game.GetCurrentEvents().ToArray())); 

            }
            catch (Exception ex)
            {
                return null;
            }
        }
        public ActionResult<Player> StartGame(GamePair gamePair)
        {
            try
            {

                Player p = gamePair.Player;
                string Id = gamePair.Id;
                p.Place = PlaceType.Home;
                p.Company = CompanyType.Alone;

                Game game = new Game();
                game.p = p;
                if (!GameManager.Games.ContainsKey(Id))
                    GameManager.Games.Add(Id, game);
                return p;
            }
            catch (Exception ex)
            {
                return null;
            }
            //return GameManager.Games["1"].p;
        }