public void GetSeries() { ObservableCollection<MySerie> a = new ObservableCollection<MySerie>(); using(MySerieDataContext SeriesDB=new MySerieDataContext(MySerieDataContext.DBConnectionString)) { var query = from c in SeriesDB.MySeries select c; MySeries = new ObservableCollection<MySerie>(query); } }
private void btnOk_Click(object sender, RoutedEventArgs e) { using(MySerieDataContext context=new MySerieDataContext(MySerieDataContext.DBConnectionString)) { MySerie serie = new MySerie(); serie.title = txtTitle.Text; context.MySeries.InsertOnSubmit(serie); context.SubmitChanges(); } NavigationService.Navigate(new Uri("/PivotPage1.xaml",UriKind.Relative)); }
public void Delete(MySerie s) { MySeries.Remove(s); using (MySerieDataContext SeriesDB = new MySerieDataContext(MySerieDataContext.DBConnectionString)) { IQueryable<MySerie> seriequery = from c in SeriesDB.MySeries where c.title == s.title select c; MySerie ds = seriequery.FirstOrDefault(); SeriesDB.MySeries.DeleteOnSubmit(ds); SeriesDB.SubmitChanges(); } }
/// <summary> /// Constructor for the Application object. /// </summary> public App() { // Global handler for uncaught exceptions. UnhandledException += Application_UnhandledException; // Standard XAML initialization InitializeComponent(); // Phone-specific initialization InitializePhoneApplication(); // Language display initialization InitializeLanguage(); // Show graphics profiling information while debugging. if (Debugger.IsAttached) { // Display the current frame rate counters. Application.Current.Host.Settings.EnableFrameRateCounter = true; // Show the areas of the app that are being redrawn in each frame. //Application.Current.Host.Settings.EnableRedrawRegions = true; // Enable non-production analysis visualization mode, // which shows areas of a page that are handed off to GPU with a colored overlay. //Application.Current.Host.Settings.EnableCacheVisualization = true; // Prevent the screen from turning off while under the debugger by disabling // the application's idle detection. // Caution:- Use this under debug mode only. Application that disables user idle detection will continue to run // and consume battery power when the user is not using the phone. PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled; } // Create the database if it does not exist. using (MySerieDataContext db = new MySerieDataContext(MySerieDataContext.DBConnectionString)) { if (db.DatabaseExists() == false) { //Create the database db.CreateDatabase(); } } }