示例#1
0
        /// <summary>
        /// 创建VIEW
        /// </summary>
        /// <typeparam name="T"></typeparam>
        /// <param name="parent">父节点,当创建子View的时候为必填</param>
        /// <returns></returns>
        public BaseUIView CreateView <T>(Transform parent)
        {
            BaseUIView uiView = Activator.CreateInstance(typeof(T)) as BaseUIView;
            //获取UIViewDataAttribute特性
            var attr = (UIViewDataAttribute)typeof(T).GetCustomAttributes(typeof(UIViewDataAttribute), true).FirstOrDefault();

            if (attr != null)
            {
                GameObject uiGameObject = uiGameObject = parent.Find(attr.loadPath).gameObject;
                if (uiGameObject == null)
                {
                    LWDebug.LogError("没有找到这个UI对象" + attr.loadPath);
                }

                //初始化UI
                uiView.CreateView(uiGameObject);
            }
            else
            {
                LWDebug.Log("没有找到UIViewDataAttribute这个特性");
            }

            LWDebug.Log("UIManager:" + typeof(T).ToString());
            return(uiView);
        }
示例#2
0
        /// <summary>
        /// 创建一个VIEW
        /// </summary>
        /// <typeparam name="T"></typeparam>
        /// <returns></returns>
        public BaseUIView CreateView <T>()
        {
            BaseUIView uiView = Activator.CreateInstance(typeof(T)) as BaseUIView;
            //获取UIViewDataAttribute特性
            var attr = (UIViewDataAttribute)typeof(T).GetCustomAttributes(typeof(UIViewDataAttribute), true).FirstOrDefault();

            if (attr != null)
            {
                GameObject uiGameObject = null;
                //创建UI对象
                uiGameObject = UIUtility.Instance.CreateViewEntity(attr.loadPath);
                Transform parent = GetParent(attr.findType, attr.param);
                if (uiGameObject == null)
                {
                    LWDebug.LogError("没有找到这个UI对象" + attr.loadPath);
                }
                if (parent == null)
                {
                    LWDebug.LogError("没有找到这个UI父节点" + attr.param);
                }
                if (parent != null)
                {
                    uiGameObject.transform.SetParent(parent, false);
                }
                //初始化UI
                uiView.CreateView(uiGameObject);
            }
            else
            {
                LWDebug.Log("没有找到UIViewDataAttribute这个特性");
            }
            LWDebug.Log("UIManager:" + typeof(T).ToString());
            return(uiView);
        }