public override void Render(bool v, int rOffset) { if (!m_visible || !m_active) { v = false; } if (v && !m_handler.Empty()) { m_handler.Call(EventType.RENDER, this); } if (m_property.hasRenderingOffset) { m_lwf.RenderOffset(); rOffset = m_property.renderingOffset; } if (rOffset == Int32.MinValue) { m_lwf.ClearRenderOffset(); } for (int dlDepth = 0; dlDepth < m_data.depths; ++dlDepth) { Object obj = m_displayList[dlDepth]; if (obj != null) { obj.Render(v, rOffset); } } if (m_attachedMovies != null) { foreach (Movie movie in m_attachedMovieList.Values) { if (movie != null) { movie.Render(v, rOffset); } } } if (m_attachedLWFs != null) { foreach (LWFContainer lwfContainer in m_attachedLWFList.Values) { if (lwfContainer != null) { LWF child = lwfContainer.child; child.SetAttachVisible(v); m_lwf.RenderObject(child.Render(m_lwf.renderingIndex, m_lwf.renderingCount, rOffset)); } } } }
public override void Render(bool v, int rOffset) { if (!m_visible || !m_active) { v = false; } bool useBlendMode = false; bool useMaskMode = false; if (m_blendMode != (int)Constant.BLEND_MODE_NORMAL) { switch (m_blendMode) { case (int)Constant.BLEND_MODE_ADD: m_lwf.BeginBlendMode(m_blendMode); useBlendMode = true; break; case (int)Constant.BLEND_MODE_ERASE: case (int)Constant.BLEND_MODE_LAYER: case (int)Constant.BLEND_MODE_MASK: m_lwf.BeginMaskMode(m_blendMode); useMaskMode = true; break; } } if (v && !m_handler.Empty()) { m_handler.Call(EventType.RENDER, this); } if (m_property.hasRenderingOffset) { m_lwf.RenderOffset(); rOffset = m_property.renderingOffset; } if (rOffset == Int32.MinValue) { m_lwf.ClearRenderOffset(); } for (int dlDepth = 0; dlDepth < m_data.depths; ++dlDepth) { Object obj = m_displayList[dlDepth]; if (obj != null) { obj.Render(v, rOffset); } } if (m_attachedMovies != null) { foreach (Movie movie in m_attachedMovieList.Values) { if (movie != null) { movie.Render(v, rOffset); } } } if (m_attachedLWFs != null) { foreach (LWFContainer lwfContainer in m_attachedLWFList.Values) { if (lwfContainer != null) { LWF child = lwfContainer.child; child.SetAttachVisible(v); m_lwf.RenderObject(child.Render(m_lwf.renderingIndex, m_lwf.renderingCount, rOffset)); } } } if (useBlendMode) { m_lwf.EndBlendMode(); } if (useMaskMode) { m_lwf.EndMaskMode(); } }