public void Update( Matrix matrix = null, ColorTransform colorTransform = null) { ++m_updateCount; Matrix m = CalcMatrix(matrix); ColorTransform c = CalcColorTransform(colorTransform); m_renderingIndex = 0; m_renderingIndexOffsetted = 0; m_rootMovie.Update(m, c); m_renderingCount = m_renderingIndex; m_propertyDirty = false; }