示例#1
0
        public IObject(LWF lwf,
			Movie parent, Type type, int objId, int instId)
            : base(lwf, parent, type, objId)
        {
            m_prevInstance = null;
            m_nextInstance = null;
            m_linkInstance = null;

            m_instanceId =
            (instId >= lwf.data.instanceNames.Length) ? -1 : (int)instId;

            if (m_instanceId >= 0) {
            int stringId = lwf.GetInstanceNameStringId(m_instanceId);
            m_name = stringId == -1 ? null : lwf.data.strings[stringId];

            IObject head = m_lwf.GetInstance(m_instanceId);
            if (head != null)
                head.m_prevInstance = this;
            m_nextInstance = head;
            m_lwf.SetInstance(m_instanceId, this);
            }
        }
示例#2
0
文件: lwf_core.cs 项目: yonekawa/lwf
 public void SetInstance(int instId, IObject instance)
 {
     m_instances[instId] = instance;
 }
示例#3
0
文件: lwf_movie.cs 项目: dipyalov/lwf
        public void PostExec(bool progressing, bool force)
        {
            m_hasButton = false;
            if (!m_active)
                return;

            m_execedFrame = -1;
            bool postExeced = m_postExecCount == m_lwf.execCount;
            if (force || progressing && m_playing && !m_jumped && !postExeced)
                ++m_currentFrameInternal;
            for (;;)
            {
                if (m_currentFrameInternal < 0 ||
                        m_currentFrameInternal >= m_totalFrames)
                    m_currentFrameInternal = 0;
                if (m_currentFrameInternal == m_execedFrame)
                    break;

                m_currentFrameCurrent = m_currentFrameInternal;
                m_execedFrame = m_currentFrameCurrent;
                Data data = m_lwf.data;
                Format.Frame frame = data.frames[
                    m_data.frameOffset + m_currentFrameCurrent];

                int controlAnimationOffset;
                IObject instance;

                if (m_lastControlOffset == frame.controlOffset &&
                        m_lastControls == frame.controls)
                {

                    controlAnimationOffset = m_lastControlAnimationOffset;

                    if (m_skipped)
                    {
                        instance = m_instanceHead;
                        while (instance != null)
                        {
                            if (instance.IsMovie())
                            {
                                Movie movie = (Movie)instance;
                                movie.m_attachMovieExeced = false;
                                movie.m_attachMoviePostExeced = false;
                            }
                            else if (instance.IsButton())
                            {
                                ((Button)instance).EnterFrame();
                            }
                            instance = instance.linkInstance;
                        }
                        m_hasButton = m_lastHasButton;
                    }
                    else
                    {
                        for (int dlDepth = 0; dlDepth < m_data.depths; ++dlDepth)
                        {
                            Object obj = m_displayList[dlDepth];
                            if (obj != null)
                            {
                                if (!postExeced)
                                {
                                    obj.matrixIdChanged = false;
                                    obj.colorTransformIdChanged = false;
                                }
                                if (obj.IsMovie())
                                {
                                    Movie movie = (Movie)obj;
                                    movie.m_attachMovieExeced = false;
                                    movie.m_attachMoviePostExeced = false;
                                }
                                else if (obj.IsButton())
                                {
                                    ((Button)obj).EnterFrame();
                                    m_hasButton = true;
                                }
                            }
                        }
                        m_lastHasButton = m_hasButton;
                        m_skipped = true;
                    }

                }
                else
                {
                    ++m_movieExecCount;
                    m_instanceHead = null;
                    m_instanceTail = null;
                    m_lastControlOffset = frame.controlOffset;
                    m_lastControls = frame.controls;
                    controlAnimationOffset = -1;
                    for (int i = 0; i < frame.controls; ++i)
                    {
                        Format.Control control =
                            data.controls[frame.controlOffset + i];

                        switch ((Format.Control.Type)control.controlType)
                        {
                            case Format.Control.Type.MOVE:
                                {
                                    Format.Place p =
                                        data.places[control.controlId];
                                    ExecObject(p.depth, p.objectId,
                                        p.matrixId, 0, p.instanceId, p.blendMode);
                                }
                                break;

                            case Format.Control.Type.MOVEM:
                                {
                                    Format.ControlMoveM ctrl =
                                        data.controlMoveMs[control.controlId];
                                    Format.Place p = data.places[ctrl.placeId];
                                    ExecObject(p.depth, p.objectId,
                                        ctrl.matrixId, 0, p.instanceId, p.blendMode);
                                }
                                break;

                            case Format.Control.Type.MOVEC:
                                {
                                    Format.ControlMoveC ctrl =
                                        data.controlMoveCs[control.controlId];
                                    Format.Place p = data.places[ctrl.placeId];
                                    ExecObject(p.depth, p.objectId, p.matrixId,
                                        ctrl.colorTransformId, p.instanceId,
                                        p.blendMode);
                                }
                                break;

                            case Format.Control.Type.MOVEMC:
                                {
                                    Format.ControlMoveMC ctrl =
                                        data.controlMoveMCs[control.controlId];
                                    Format.Place p = data.places[ctrl.placeId];
                                    ExecObject(p.depth, p.objectId, ctrl.matrixId,
                                        ctrl.colorTransformId, p.instanceId,
                                        p.blendMode);
                                }
                                break;

                            case Format.Control.Type.MOVEMCB:
                                {
                                    Format.ControlMoveMCB ctrl =
                                        data.controlMoveMCBs[control.controlId];
                                    Format.Place p = data.places[ctrl.placeId];
                                    ExecObject(p.depth, p.objectId, ctrl.matrixId,
                                        ctrl.colorTransformId, p.instanceId,
                                        ctrl.blendMode, true);
                                }
                                break;

                            case Format.Control.Type.ANIMATION:
                                if (controlAnimationOffset == -1)
                                    controlAnimationOffset = i;
                                break;
                        }
                    }

                    m_lastControlAnimationOffset = controlAnimationOffset;
                    m_lastHasButton = m_hasButton;

                    for (int dlDepth = 0; dlDepth < m_data.depths; ++dlDepth)
                    {
                        Object obj = m_displayList[dlDepth];
                        if (obj != null && obj.execCount != m_movieExecCount)
                        {
                            if (m_texts != null && obj.IsText())
                                EraseText(obj.objectId);
                            obj.Destroy();
                            m_displayList[dlDepth] = null;
                        }
                    }
                }

                m_attachMovieExeced = true;
                if (m_attachedMovies != null)
                {
                    foreach (Movie movie in m_attachedMovieList.Values)
                        if (movie != null)
                            movie.Exec();
                }

                instance = m_instanceHead;
                while (instance != null)
                {
                    if (instance.IsMovie())
                    {
                        Movie movie = (Movie)instance;
                        movie.PostExec(progressing && m_playing, force);
                        if (!m_hasButton && movie.m_hasButton)
                            m_hasButton = true;
                    }
                    instance = instance.linkInstance;
                }

                m_attachMoviePostExeced = true;
                if (m_attachedMovies != null)
                {
                    foreach (KeyValuePair<string, bool> kvp in m_detachedMovies)
                    {
                        string attachName = kvp.Key;
                        Movie movie;
                        if (m_attachedMovies.TryGetValue(attachName, out movie))
                            DeleteAttachedMovie(this, movie, true, false);
                    }
                    m_detachedMovies.Clear();
                    foreach (Movie movie in m_attachedMovieList.Values)
                    {
                        if (movie != null)
                        {
                            movie.PostExec(progressing && m_playing, force);
                            if (!m_hasButton && movie.m_hasButton)
                                m_hasButton = true;
                        }
                    }
                }

                if (m_attachedLWFs != null)
                    m_hasButton = true;

                if (!m_postLoaded)
                {
                    m_postLoaded = true;
            #if LWF_USE_LUA
                if (m_isRoot && !String.IsNullOrEmpty(m_rootPostLoadFunc))
                    lwf.CallFunctionLua(m_rootPostLoadFunc, this);
                if (m_postLoadFunc != String.Empty)
                    lwf.CallFunctionLua(m_postLoadFunc, this);
            #endif
                    if (!m_handler.Empty())
                        m_handler.Call(EventType.POSTLOAD, this);
                }

                if (controlAnimationOffset != -1 &&
                        m_execedFrame == m_currentFrameInternal)
                {
                    bool animationPlayed = m_animationPlayedFrame ==
                        m_currentFrameCurrent && !m_jumped;
                    if (!animationPlayed)
                    {
                        for (int i = controlAnimationOffset;
                                i < frame.controls; ++i)
                        {
                            Format.Control control =
                                data.controls[frame.controlOffset + i];
                            m_lwf.PlayAnimation(control.controlId, this);
                        }
                    }
                }

                m_animationPlayedFrame = m_currentFrameCurrent;
                if (m_currentFrameCurrent == m_currentFrameInternal)
                    m_jumped = false;
            }

            #if LWF_USE_LUA
            if (m_isRoot && !String.IsNullOrEmpty(m_rootEnterFrameFunc))
            lwf.CallFunctionLua(m_rootEnterFrameFunc, this);
            if (m_enterFrameFunc != String.Empty)
            lwf.CallFunctionLua(m_enterFrameFunc, this);
            #endif
            PlayAnimation(ClipEvent.ENTERFRAME);
            if (!m_handler.Empty())
                m_handler.Call(EventType.ENTERFRAME, this);
            m_postExecCount = m_lwf.execCount;
        }
示例#4
0
文件: lwf_movie.cs 项目: dipyalov/lwf
        public Movie(LWF lwf, Movie parent, int objId, int instId, int matrixId = 0,
			int colorTransformId = 0, bool attached = false,
			MovieEventHandlers handler = null, string n = null)
            : base(lwf, parent,
			attached ? Type.ATTACHEDMOVIE : Type.MOVIE, objId, instId)
        {
            m_data = lwf.data.movies[objId];
            m_matrixId = matrixId;
            m_colorTransformId = colorTransformId;
            m_totalFrames = m_data.frames;

            if (!String.IsNullOrEmpty(n))
            m_name = n;
            m_instanceHead = null;
            m_instanceTail = null;
            m_currentFrameInternal = -1;
            m_execedFrame = -1;
            m_animationPlayedFrame = -1;
            m_lastControlOffset = -1;
            m_lastControls = -1;
            m_lastHasButton = false;
            m_lastControlAnimationOffset = -1;
            m_skipped = false;
            m_postLoaded = false;
            m_active = true;
            m_visible = true;
            m_playing = true;
            m_jumped = false;
            m_overriding = false;
            m_attachMovieExeced = false;
            m_attachMoviePostExeced = false;
            m_movieExecCount = -1;
            m_postExecCount = -1;
            m_blendMode = (int)Constant.BLEND_MODE_NORMAL;
            m_requestedCalculateBounds = false;
            m_calculateBoundsCallback = null;

            m_property = new Property(lwf);

            m_matrix0 = new Matrix();
            m_matrix1 = new Matrix();
            m_matrixForAttachedLWFs = new Matrix();
            m_colorTransform0 = new ColorTransform();
            m_colorTransform1 = new ColorTransform();
            m_colorTransformForAttachedLWFs = new ColorTransform();

            m_displayList = new Object[m_data.depths];

            m_eventHandlers = new EventHandlers();
            m_handler = new MovieEventHandlers();
            m_handler.Add(lwf.GetMovieEventHandlers(this));
            m_handler.Add(handler);

            #if LWF_USE_LUA
            m_isRoot = objId == lwf.data.header.rootMovieId;
            if (m_isRoot) {
            if (parent == null)
                lwf.CallFunctionLua("Init", this);
            lwf.GetFunctionsLua(objId, out m_rootLoadFunc,
                out m_rootPostLoadFunc, out m_rootUnloadFunc,
                    out m_rootEnterFrameFunc, true);
            }
            lwf.GetFunctionsLua(objId, out m_loadFunc, out m_postLoadFunc,
            out m_unloadFunc, out m_enterFrameFunc, false);

            if (m_isRoot && !String.IsNullOrEmpty(m_rootLoadFunc))
            lwf.CallFunctionLua(m_rootLoadFunc, this);
            if (m_loadFunc != String.Empty)
            lwf.CallFunctionLua(m_loadFunc, this);
            #endif

            PlayAnimation(ClipEvent.LOAD);
            if (!m_handler.Empty())
            m_handler.Call(EventType.LOAD, this);

            lwf.ExecMovieCommand();
        }
示例#5
0
文件: lwf_movie.cs 项目: dipyalov/lwf
        private void ExecObject(int dlDepth, int objId,
		int matrixId, int colorTransformId, int instId,
		int dlBlendMode, bool updateBlendMode = false)
        {
            // Ignore error
            if (objId == -1)
            return;
            Data data = m_lwf.data;
            Format.Object dataObject = data.objects[objId];
            int dataObjectId = dataObject.objectId;
            Object obj = m_displayList[dlDepth];

            if (obj != null && (obj.type != (Type)dataObject.objectType ||
                obj.objectId != dataObjectId || (obj.IsMovie() &&
                ((IObject)obj).instanceId != instId))) {
            if (m_texts != null && obj.IsText())
                EraseText(obj.objectId);
            obj.Destroy();
            obj = null;
            }

            if (obj == null) {
            switch ((Type)dataObject.objectType) {
            case Type.BUTTON:
                obj = new Button(m_lwf,
                    this, dataObjectId, instId, matrixId, colorTransformId);
                break;

            case Type.GRAPHIC:
                obj = new Graphic(m_lwf, this, dataObjectId);
                break;

            case Type.MOVIE:
                obj = new Movie(m_lwf, this,
                    dataObjectId, instId, matrixId, colorTransformId);
                ((Movie)obj).blendMode = dlBlendMode;
                break;

            case Type.BITMAP:
                obj = new Bitmap(m_lwf, this, dataObjectId);
                break;

            case Type.BITMAPEX:
                obj = new BitmapEx(m_lwf, this, dataObjectId);
                break;

            case Type.TEXT:
                obj = new Text(m_lwf, this, dataObjectId, instId);
                break;

            case Type.PARTICLE:
                obj = new Particle(m_lwf, this, dataObjectId);
                break;

            case Type.PROGRAMOBJECT:
                obj = new ProgramObject(m_lwf, this, dataObjectId);
                break;
            }
            }

            if (obj.IsMovie() && updateBlendMode)
            ((Movie)obj).blendMode = dlBlendMode;

            if (obj.IsMovie() || obj.IsButton()) {
            IObject instance = (IObject)obj;
            instance.linkInstance = null;
            if (m_instanceHead == null)
                m_instanceHead = instance;
            else
                m_instanceTail.linkInstance = instance;
            m_instanceTail = instance;
            if (obj.IsButton())
                m_hasButton = true;
            }

            if (m_texts != null && obj.IsText())
            InsertText(obj.objectId);

            m_displayList[dlDepth] = obj;
            obj.execCount = m_movieExecCount;
            obj.Exec(matrixId, colorTransformId);
        }
示例#6
0
文件: lwf_movie.cs 项目: ryokio/lwf
        public Movie(LWF lwf, Movie parent, int objId,
			int instId, int matrixId = 0, int colorTransformId = 0,
			bool attached = false, MovieEventHandlers handler = null)
            : base(lwf, parent,
			attached ? Type.ATTACHEDMOVIE : Type.MOVIE, objId, instId)
        {
            m_data = lwf.data.movies[objId];
            m_matrixId = matrixId;
            m_colorTransformId = colorTransformId;
            m_totalFrames = m_data.frames;
            m_instanceHead = null;
            m_instanceTail = null;
            m_currentFrameInternal = -1;
            m_execedFrame = -1;
            m_animationPlayedFrame = -1;
            m_lastControlOffset = -1;
            m_lastControls = -1;
            m_lastHasButton = false;
            m_lastControlAnimationOffset = -1;
            m_skipped = false;
            m_postLoaded = false;
            m_active = true;
            m_visible = true;
            m_playing = true;
            m_jumped = false;
            m_overriding = false;
            m_attachMovieExeced = false;
            m_attachMoviePostExeced = false;
            m_movieExecCount = -1;
            m_postExecCount = -1;

            m_property = new Property(lwf);

            m_matrix0 = new Matrix();
            m_matrix1 = new Matrix();
            m_colorTransform0 = new ColorTransform();
            m_colorTransform1 = new ColorTransform();

            m_displayList = new Object[m_data.depths];

            PlayAnimation(ClipEvent.LOAD);

            m_eventHandlers = new EventHandlerDictionary();
            m_handler.Add(lwf.GetMovieEventHandlers(this));
            m_handler.Add(handler);
            if (m_handler != null)
            m_handler.Call(EventType.LOAD, this);

            lwf.ExecMovieCommand();
        }
示例#7
0
 public void SetInstance(int instId, IObject instance)
 {
     m_instances[instId] = instance;
 }