static void Main(string[] args) { DiceRoller roller = new DiceRoller(); Die dice = new Die(6); for (int i = 0; i < 20; i++) { roller.InsertDie(dice); dice.Roll(6); Console.Write(dice.Roll(6) + " "); } }
static void Main(string[] args) { //5. zadatak ConsoleLogger logger = new ConsoleLogger(); DiceRoller diceRoller = new DiceRoller(); Random random = new Random(); for (int i = 0; i < 20; i++) { diceRoller.InsertDie(new Die(6)); } diceRoller.RollAllDice(); logger.Log(diceRoller); }//6. zadatak: sučelje iz primjera sam razlomio na 2 sučelja IClosedDiceeRoller i ICompleteDiceRoller
static void Main(string[] args) { DiceRoller dice = new DiceRoller(20); for (int i = 0; i < 20; i++) { dice.InsertDie(new Die(6)); } dice.RollAllDice(); IList <int> results = dice.GetRollingResults(); foreach (int result in results) { Console.WriteLine(result); } }
static void Main(string[] args) { /*zadatak 1.,2.*/ DiceRoller diceRoller = new DiceRoller(); const int numberOfDice = 20; for (int i = 0; i < numberOfDice; i++) { diceRoller.InsertDie(new Die(6)); } diceRoller.RollAllDice(); IList <int> results = diceRoller.GetRollingResults(); foreach (int result in results) { Console.WriteLine(result); } }
static void Main(string[] args) { const int numberOfDice = 20; DiceRoller diceRoller = new DiceRoller(); for (int i = 0; i < numberOfDice; i++) { diceRoller.InsertDie(new Die(6)); } diceRoller.RollAllDice(); IList <int> results = diceRoller.GetRollingResults(); foreach (int result in results) { Console.WriteLine(result); } ConsoleLogger logger = new ConsoleLogger(); logger.Log(diceRoller); /*ConsoleLogger logger=new ConsoleLogger(); * logger.Log(diceRoller); */ //Zadatak 2 /*Console.WriteLine(); * * DiceRoller diceRoller2 = new DiceRoller(); * Random randomGenerator = new Random(); * for (int i = 0; i < numberOfDice; i++) * { * diceRoller2.InsertDie(new Die(6,randomGenerator)); * } * diceRoller2.RollAllDice(); * IList<int> results2 = diceRoller2.GetRollingResults(); * foreach (int result in results2) * { * Console.WriteLine(result); * }*/ }
static void Main(string[] args) { int dices = 20; DiceRoller roller = new DiceRoller(); for (int i = 0; i < dices; i++) { roller.InsertDie(new Die(8)); } roller.RollAllDice(); roller.GetRollingResults(); for (int i = 0; i < roller.GetRollingResults().Count; i++) { Console.WriteLine(roller.GetRollingResults().ElementAt(i)); } }
static void Main(string[] args) { ConsoleLogger consoleLogger = new ConsoleLogger(); FileLogger fileLogger = new FileLogger(@"D:/LV_DOOP/LV/LV2/proba.txt"); DiceRoller diceRoller = new DiceRoller(); int numberOfObjects = 20; for (int i = 0; i < numberOfObjects; i++) { diceRoller.InsertDie(new Die(6)); } diceRoller.RollAllDice(); //Zadatak 3 //diceRoller.rollingPrint(diceRoller.GetRollingResults()); //Zadatak 4 //diceRoller.LogRollingResults(); consoleLogger.Log(diceRoller); fileLogger.Log(diceRoller); }
static void Main(string[] args) { DiceRoller diceRoller = new DiceRoller(); Random randomGenerator = new Random(); for (int i = 0; i < 200; i++) { //Die die = new Die(6); //Die die = new Die(6, randomGenerator); Die die = new Die(6); diceRoller.InsertDie(die); } diceRoller.RollAllDice(); IList <int> rollingResults = diceRoller.GetRollingResults(); foreach (int dice in rollingResults) { Console.WriteLine(dice); } }