public static TriggerLuaLuaScript Load(string filePath) { var script = LuaEngine.CreateBaseAPI(); LuaEngine.LoadScript(filePath, script); return(new TriggerLuaLuaScript(script)); }
public static InteractiveObjectLuaScript Load(string filePath, InteractiveObject obj) { var script = LuaEngine.CreateBaseAPI(); LuaEngine.LoadScript(filePath, script); return(new InteractiveObjectLuaScript(script, obj)); }