public LOLModel GetModel(String name) { LOLModel result = null; if (models.ContainsKey(name) == true) { result = models[name]; } return(result); }
private bool StoreAnimations(ref LOLModel model, Logger logger) { bool result = true; Dictionary <String, String> animationStrings = new Dictionary <String, String>(); // Sanity if (animationLists.ContainsKey(model.animationList) == true) { result = ANMListReader.Read(model.skinNumber - 1, // indexing in animations.list assumes the original skin to be -1 animationLists[model.animationList], ref animationStrings, logger); } else { logger.Error("Unable to find animation list: " + model.animationList); } if (result == true) { // Store the animations in the model. foreach (var a in animationStrings) { if (animations.ContainsKey(a.Value) == true) { if (model.animations.ContainsKey(a.Key) == false) { model.animations.Add(a.Key, animations[a.Value]); } else { logger.Error("Duplicate animation: " + a.Key); } } else { logger.Error("Unable to find animation: " + a.Value); } } } return(result); }
private bool StoreModel(ModelDefinition def, out LOLModel model, Logger logger) { model = new LOLModel(); model.skinNumber = def.skin; model.animationList = def.anmListKey.ToLower(); // Find the skn. if (skns.ContainsKey(def.skn)) { model.skn = skns[def.skn]; } else { logger.Error("Unable to find skn file: " + def.skn); return(false); } // Find the skl. if (skls.ContainsKey(def.skl)) { model.skl = skls[def.skl]; } else { logger.Error("Unable to find skl file: " + def.skl); return(false); } // Find the texture. if (textures.ContainsKey(def.tex)) { model.texture = textures[def.tex]; } else { logger.Error("Unable to find texture file: " + def.tex); return(false); } return(true); }
private bool StoreModel(ModelDefinition def, out LOLModel model, Logger logger) { model = new LOLModel(); model.skinNumber = def.skin; model.animationList = def.anmListKey.ToLower(); // Find the skn. if (skns.ContainsKey(def.skn)) { model.skn = skns[def.skn]; } else { logger.Error("Unable to find skn file: " + def.skn); return false; } // Find the skl. if (skls.ContainsKey(def.skl)) { model.skl = skls[def.skl]; } else { logger.Error("Unable to find skl file: " + def.skl); return false; } // Find the texture. if (textures.ContainsKey(def.tex)) { model.texture = textures[def.tex]; } else { logger.Error("Unable to find texture file: " + def.tex); return false; } return true; }
private bool StoreAnimations(ref LOLModel model, Logger logger) { bool result = true; Dictionary<String, String> animationStrings = new Dictionary<String, String>(); // Sanity if (animationLists.ContainsKey(model.animationList) == true) { result = ANMListReader.Read(model.skinNumber - 1, // indexing in animations.list assumes the original skin to be -1 animationLists[model.animationList], ref animationStrings, logger); } else { logger.Error("Unable to find animation list: " + model.animationList); } if (result == true) { // Store the animations in the model. foreach (var a in animationStrings) { if (animations.ContainsKey(a.Value) == true) { if (model.animations.ContainsKey(a.Key) == false) { model.animations.Add(a.Key, animations[a.Value]); } else { logger.Error("Duplicate animation: " + a.Key); } } else { logger.Error("Unable to find animation: " + a.Value); } } } return result; }