public static Map AddMap(string name, string diskName, Map.E_MapType mtype = Map.E_MapType.Combat, string tilet = Map.tileLk, int time = 1, int lr = 3) { Log.LogLine(string.Format("Adding Map: {0} diskName: {1}", name, diskName), ConsoleColor.DarkYellow); var newmap = new Map(name, diskName, mtype, tilet); newmap.Time = time; if (time == -1) { newmap.Time = 0; newmap.TimeCycle = true; } newmap.LightRadius = lr; newmap.Init(); Maps.Add(name, newmap); return(newmap); }