public LE_CmdSnapObjectToObject(LE_GUI3dObject p_gui3d, int p_sourceObjUID, int p_sourceSnapPointIndex, S_SnapToObjectPrefab p_snapPrefab) { m_gui3d = p_gui3d; m_sourceObj = new LE_CmdObjectLink(p_sourceObjUID); m_sourceSnapPointIndex = p_sourceSnapPointIndex; m_snapPrefab = p_snapPrefab; }
public LE_CmdCloneObject(LE_GUI3dObject p_gui3d, int p_instanceToCloneUID, Transform p_copyTransform, string p_objectResourcePath) : base(p_gui3d, null, p_copyTransform, p_objectResourcePath) { m_instanceToClone = new LE_CmdObjectLink(p_instanceToCloneUID); m_isDestroyClonedScripts = true; }