/// <summary> /// 绘制一个可接收多个拖拽资源的区域 /// </summary> /// <param name="options"></param> /// <returns></returns> public static UnityObject[] DragDropAreaMulti(DragAndDropVisualMode dropVisualMode, Color hightlightColor, params GUILayoutOption[] options) { Rect rect = GUILayoutUtility.GetRect(GUIContent.none, GUI.skin.label, options); return(GUIExtension.DragDropAreaMulti(rect, dropVisualMode, hightlightColor)); }
/// <summary> /// 绘制一个可接收多个拖拽资源的区域 /// </summary> /// <param name="options"></param> /// <returns></returns> public static UnityObject[] DragDropAreaMulti(params GUILayoutOption[] options) { Rect rect = GUILayoutUtility.GetRect(GUIContent.none, GUI.skin.label, options); return(GUIExtension.DragDropAreaMulti(rect)); }