示例#1
0
        /// <summary>
        /// 该方法性能有问题,,请一定谨慎调用
        /// </summary>
        /// <param name="typeName"></param>
        /// <returns></returns>
        public static Type GetType(string typeName)
        {
            Type resType = null;

            if (typeName.Contains("UnityEngine"))
            {
                resType = Type.GetType(typeName + ",UnityEngine");
                if (resType == null)
                {
                    LCLog.LogError("GetType UnityEngine 失败>>>>", typeName);
                    return(null);
                }
                return(resType);
            }
            if (typeName.Contains("LCHelp"))
            {
                resType = Type.GetType(typeName + ",LCHelp");
                if (resType == null)
                {
                    LCLog.LogError("GetType LCHelp 失败>>>>", typeName);
                    return(null);
                }
                return(resType);
            }
            if (typeName.Contains("LCECS"))
            {
                resType = Type.GetType(typeName + ",LCECS");
                if (resType == null)
                {
                    LCLog.LogError("GetType LCECS 失败>>>>", typeName);
                    return(null);
                }
                return(resType);
            }

            //基础程序集
            resType = Type.GetType(typeName);
            if (resType != null)
            {
                return(resType);
            }

            //项目程序集
            if (resType == null)
            {
                if (Application.isPlaying)
                {
                    return(GetTypeInPlaying(typeName));
                }
                else
                {
                    return(GetTypeInStop(typeName));
                }
            }
            return(resType);
        }
示例#2
0
 //运行模式下GetType
 private static Type GetTypeInPlaying(string typeName)
 {
     InitCollectAllTypes();
     for (int i = 0; i < AllTypeItems.Count; i++)
     {
         if (AllTypeItems[i].FullName == typeName)
         {
             return(AllTypeItems[i]);
         }
     }
     LCLog.LogError("GetTypeInPlaying 失败>>>>", typeName);
     return(null);
 }
示例#3
0
        //非运行模式下GetType
        private static Type GetTypeInStop(string typeName)
        {
            Type resType = null;
            //项目程序集
            string   asPath = Path.GetFullPath(@".\Library\ScriptAssemblies\Assembly-CSharp.dll");
            Assembly ass    = Assembly.LoadFile(@asPath);

            resType = ass.GetType(typeName);
            if (resType == null)
            {
                LCLog.LogError("GetTypeInStop 失败>>>>", typeName);
            }
            return(resType);
        }
示例#4
0
        /// <summary>
        /// 设置类中字段值
        /// </summary>
        public static void SetTypeFieldValue(object obj, string fieldName, object value)
        {
            if (obj == null)
            {
                return;
            }

            try
            {
                FieldInfo info = obj.GetType().GetField(fieldName);
                info.SetValue(obj, value);
            }
            catch (Exception e)
            {
                LCLog.LogError("设置类中字段值失败", obj.GetType(), fieldName, e);
            }
        }
示例#5
0
        /// <summary>
        /// 创建对应实例
        /// </summary>
        /// <typeparam name="T">返回类型</typeparam>
        /// <param name="fullName">实例类型全名</param>
        /// <param name="parameters">构造参数</param>
        /// <returns>返回类型</returns>
        public static T CreateInstanceByType <T>(string fullName, params object[] parameters)
        {
            Type type = GetType(fullName);

            if (type == null)
            {
                LCLog.LogError("CreateInstanceByType 没有找到指定类型>>>>", fullName);
                return(default(T));
            }

            object obj = null;

            try
            {
                obj = Activator.CreateInstance(type, parameters);
            }
            catch (Exception e)
            {
                LCLog.LogError("CreateInstanceByType 异常>>>>", e);
                obj = default(T);
            }
            return((T)obj);
        }