static void Main(string[] args) { // List<Person> personen = new List<Person>(); // Eine Stelle, an der Personen angelegt werden new Person("Dieter", 44); new Person("Horst", 45); new Person("Walter", 33); new Person("Karl-Heinz", 22); // Eine ANDERE Stelle, an der Personen angelegt werden new Person("Brunhilde", 56); new Person("Maria", 75); new Person("Kunigunde", 22); new Person("Tusnelda", 12); foreach (var person in personen) { Console.WriteLine(personen); } foreach (var person in personen) { Console.WriteLine(person); } List <GameChar> character = new List <GameChar>(); character.Add(new Monster()); character.Add(new Hero()); character.Add(new WithAColdChar(new Hero())); character.Add(new HoarseChar(new Monster())); character.Add(new HoarseChar(new WithAColdChar(new Hero()))); foreach (var GameChar in character) { GameChar.Threaten(); Console.WriteLine(); } }
public HoarseChar(GameChar original) { _original = original; }
public WithAColdChar(GameChar original) { _original = original; }