public override bool GetButtonDown(string buttonName) { return(InputCompat.GetButtonDown(buttonName)); }
public override float GetAxisRaw(string axisName) { return(InputCompat.GetAxisRaw(axisName)); }
public override Touch GetTouch(int index) { return(InputCompat.GetTouch(index)); }
public override bool GetMouseButton(int button) { return(InputCompat.GetMouseButton(button)); }
public virtual bool GetKey(KeyCode key) { return(InputCompat.GetKey(key)); }
public virtual bool GetButton(string buttonName) { return(InputCompat.GetButton(buttonName)); }