public override void OnInspectorGUI()
        {
            UIEditor.DrawImage("UIDraggableLabel");
            serializedObject.Update();
            GUILayout.BeginVertical("Box");
            GUILayout.Label("UI Draggable Properties", UIStyle.LabelBold);
            GUILayout.BeginVertical("HelpBox");
            EditorGUI.indentLevel++;
            _openSelectable = EditorGUILayout.Foldout(_openSelectable, new GUIContent("Selectable"), true, UIStyle.FoldoutBoldMini);
            if (_openSelectable)
            {
                base.OnInspectorGUI();
            }
            EditorGUI.indentLevel--;
            GUILayout.EndVertical();

            GUILayout.BeginVertical("HelpBox");
            GUILayout.Label("Properties", UIStyle.LabelBoldMini);
            EditorGUILayout.PropertyField(m_replaceable, new GUIContent("Replaceable", "Can be replaced with another UI Draggable elements."));
            GUILayout.EndVertical();
            GUILayout.EndVertical();


            GUILayout.BeginVertical("Box");
            GUILayout.Label("UI Draggable Events", UIStyle.LabelBold);

            EditorGUILayout.PropertyField(m_onDragged, new GUIContent("On Dragged"));
            EditorGUILayout.PropertyField(m_onDropped, new GUIContent("On Dropped"));
            EditorGUILayout.PropertyField(m_onChanged, new GUIContent("On Changed"));

            GUILayout.EndVertical();
            serializedObject.ApplyModifiedProperties();
        }
        public override void OnInspectorGUI()
        {
            serializedObject.Update();
            UIEditor.DrawImage("UIScreenLabel");

            // UIScreen Properties
            GUILayout.BeginVertical("Box");
            GUILayout.Label("UI Screen Properties", UIStyle.LabelBold);
            GUILayout.BeginVertical("helpBox");
            GUILayout.Label("Properties", UIStyle.LabelBoldMini);
            m_Layer.intValue = EditorGUILayout.Popup(new GUIContent("UIScreen Layer", "UI Screens with different layers may overlap."), m_Layer.intValue, new string[] { "0", "1", "2", "3", "4", "5", "6", "7", "8", "9" });
            EditorGUILayout.PropertyField(m_StartSelectable, new GUIContent("Select on start", "Selected UI Element will be highlighted on UI Screen start."));
            EditorGUILayout.PropertyField(m_Archive, new GUIContent("Add To History", "If it is added to the History, you can go back to it by Escape or [Previous UIScreen]"));
            EditorGUILayout.PropertyField(m_isCustomPosition, new GUIContent("Custom Position", "When displaying UI Screen it always set in center of the canvas. This allows you to freely set position many UIScreen in the editor."));
            GUILayout.EndVertical();
            GUILayout.EndVertical();

            // UIScreen Events
            GUILayout.BeginVertical("Box");
            GUILayout.Label("UI Screen Events", UIStyle.LabelBold);
            EditorGUILayout.PropertyField(m_unityEvent_OnScreenOpen);
            EditorGUILayout.PropertyField(m_unityEvent_OnScreenClose);
            GUILayout.EndVertical();


            EditorGUILayout.Space();
            serializedObject.ApplyModifiedProperties();
        }
        private void DrawActionSetup(ActionsSerialized thisAction)
        {
            m_isEventOpen       = thisAction.isEventOpen.boolValue;
            m_isUIScreenOpen    = thisAction.isUIScreenOpen.boolValue;
            m_isSceneLoaderOpen = thisAction.isSceneLoaderOpen.boolValue;

            EditorGUI.indentLevel++;
            ///////////////////////////////////
            EditorGUILayout.BeginVertical("ObjectFieldThumb");
            EditorGUILayout.BeginHorizontal("ObjectPickerToolbar");
            m_isEventOpen = EditorGUILayout.Foldout(m_isEventOpen, new GUIContent("Invoke Event", "Call event after a specified action."), true, "Foldout");
            if (thisAction.isEvent.boolValue)
            {
                GUI.backgroundColor = Color.green;
            }
            else
            {
                GUI.backgroundColor = Color.red;
            }
            thisAction.isEvent.boolValue = GUILayout.Toggle(thisAction.isEvent.boolValue, thisAction.isEvent.boolValue ? "  ENABLE  " : " DISABLE ", UIStyle.Toggle);
            if (thisAction.isEvent.boolValue)
            {
                GUI.backgroundColor = colorBacgroundEnable;
            }
            else
            {
                GUI.backgroundColor = colorBacgroundDisable;
            }
            EditorGUILayout.EndHorizontal();
            thisAction.isEventOpen.boolValue = m_isEventOpen;
            if (m_isEventOpen)
            {
                EditorGUILayout.BeginVertical("Box");
                EditorGUI.indentLevel++;
                EditorGUILayout.Space();
                EditorGUILayout.PropertyField(thisAction.unityEvent, new GUIContent("On Action"));
                EditorGUILayout.Space();
                EditorGUI.indentLevel--;
                EditorGUILayout.EndVertical();
            }
            GUI.backgroundColor = Color.white;
            EditorGUILayout.EndVertical();
            ///////////////////////////////////


            EditorGUILayout.BeginVertical("ObjectFieldThumb");
            EditorGUILayout.BeginHorizontal("ObjectPickerToolbar");
            m_isUIScreenOpen = EditorGUILayout.Foldout(m_isUIScreenOpen, new GUIContent("Open UI Screen", "Open UIScreen after a specified action."), true, "Foldout");
            if (thisAction.isUIScreen.boolValue)
            {
                GUI.backgroundColor = Color.green;
            }
            else
            {
                GUI.backgroundColor = Color.red;
            }
            thisAction.isUIScreen.boolValue = GUILayout.Toggle(thisAction.isUIScreen.boolValue, thisAction.isUIScreen.boolValue ? "  ENABLE  " : " DISABLE ", UIStyle.Toggle);
            if (thisAction.isUIScreen.boolValue)
            {
                GUI.backgroundColor = colorBacgroundEnable;
            }
            else
            {
                GUI.backgroundColor = colorBacgroundDisable;
            }
            EditorGUILayout.EndHorizontal();
            thisAction.isUIScreenOpen.boolValue = m_isUIScreenOpen;
            if (m_isUIScreenOpen)
            {
                EditorGUILayout.BeginVertical("Box");
                EditorGUI.indentLevel++;
                EditorGUILayout.Space();


                UIScreen[] uiScreen      = UIEditor.GetUIScreens();
                string[]   uiScreenNames = UIEditor.GetUIScreensNames(uiScreen);
                int        idScreen      = Array.FindIndex(uiScreen, obj => obj == thisAction.uiScreen.GetValue <UIScreen>());
                idScreen = (idScreen < 0) ? 0 : idScreen;
                idScreen = EditorGUILayout.Popup(new GUIContent("UIScreen", "Choose UIScreen to open."), idScreen, uiScreenNames);

                if (uiScreen.Length > 0)
                {
                    thisAction.uiScreen.SetValue(uiScreen[idScreen]);
                }

                if (GUILayout.Button(new GUIContent("Ping", "Show connected UIScreen to this UIButton.")) && thisAction.uiScreen.GetValue <UIScreen>() != null)
                {
                    EditorGUIUtility.PingObject(thisAction.uiScreen.GetValue <UIScreen>().GetInstanceID());
                    bezier = 1f;
                }
                EditorGUILayout.Space();
                EditorGUI.indentLevel--;
                EditorGUILayout.EndVertical();
            }
            GUI.backgroundColor = Color.white;
            EditorGUILayout.EndVertical();
            ///////////////////////////////////


            EditorGUILayout.BeginVertical("ObjectFieldThumb");
            EditorGUILayout.BeginHorizontal("ObjectPickerToolbar");
            m_isSceneLoaderOpen = EditorGUILayout.Foldout(m_isSceneLoaderOpen, new GUIContent("Load Scene", "Open Scene after a specified action."), true, "Foldout");
            if (thisAction.isSceneLoader.boolValue)
            {
                GUI.backgroundColor = Color.green;
            }
            else
            {
                GUI.backgroundColor = Color.red;
            }
            thisAction.isSceneLoader.boolValue = GUILayout.Toggle(thisAction.isSceneLoader.boolValue, thisAction.isSceneLoader.boolValue ? "  ENABLE  " : " DISABLE ", UIStyle.Toggle);
            if (thisAction.isSceneLoader.boolValue)
            {
                GUI.backgroundColor = colorBacgroundEnable;
            }
            else
            {
                GUI.backgroundColor = colorBacgroundDisable;
            }
            EditorGUILayout.EndHorizontal();
            thisAction.isSceneLoaderOpen.boolValue = m_isSceneLoaderOpen;
            if (m_isSceneLoaderOpen)
            {
                EditorGUILayout.BeginVertical("Box");
                EditorGUI.indentLevel++;
                EditorGUILayout.Space();
                if (UISceneManager.Instance)
                {
                    // get scene list
                    List <SceneProperties> sceneProperties = GetAllScenes(UISceneManager.Instance.sceneProperties);
                    string[] scenesNames = ConvertScenesToString(sceneProperties);
                    int      idScene     = -1;
                    idScene = sceneProperties.FindIndex(obj => obj.buildIndex == thisAction.buildIndex.intValue);
                    idScene = (idScene < 0) ? 0 : idScene;
                    idScene = EditorGUILayout.Popup(new GUIContent("Scene", "Choose Scene to open."), idScene, scenesNames);
                    if (sceneProperties.Count > 0)
                    {
                        thisAction.buildIndex.intValue = sceneProperties[idScene].buildIndex;
                    }

                    EditorGUILayout.Space();
                    if (GUILayout.Button(new GUIContent("Open Scene Manager", "Show UI Scene Manager in inspector.")))
                    {
                        EditorGUIUtility.PingObject(UISceneManager.Instance.gameObject);
                        Selection.activeGameObject = UISceneManager.Instance.gameObject;
                    }
                }
                else
                {
                    GUILayout.Label("Create UI Scene Manager first");
                    GUILayout.Label("Find it in \"Create/KreliStudio/UI SceneManager\".");
                    EditorGUILayout.Space();
                }
                EditorGUI.indentLevel--;
                EditorGUILayout.EndVertical();
            }
            GUI.backgroundColor = Color.white;

            /*
             * EditorGUILayout.BeginVertical("HelpBox");
             * GUILayout.Label("Sound & Vibration",UIStyle.LabelBoldMini);
             * EditorGUILayout.PropertyField(thisAction.isSound, new GUIContent("Play Sound"));
             * if (thisAction.isSound.boolValue)
             * {
             *  EditorGUILayout.PropertyField(thisAction.sound.FindPropertyRelative("clip"), new GUIContent("Clip"));
             *  EditorGUILayout.Slider(thisAction.sound.FindPropertyRelative("volume"), 0f, 1f, new GUIContent("Volume"));
             *  EditorGUILayout.Slider(thisAction.sound.FindPropertyRelative("pitch"), 0.1f, 3f, new GUIContent("Pitch"));
             * }
             * EditorGUILayout.PropertyField(thisAction.isVibration, new GUIContent("Vibration"));
             * if (thisAction.isVibration.boolValue)
             * {
             *  EditorGUILayout.IntSlider(thisAction.vibrate, 10, 1000, new GUIContent("Duration"));
             * }
             *
             * EditorGUILayout.EndVertical();*/
            EditorGUILayout.EndVertical();
            ///////////////////////////////////
            EditorGUI.indentLevel--;
        }
        public override void OnInspectorGUI()
        {
            serializedObject.Update();
            if (GUI.changed)
            {
                Debug.Log("Button changed");
            }
            UIEditor.DrawImage("UIButtonLabel");

            GUILayout.BeginVertical("Box");
            GUILayout.Label("UI Button Properties", UIStyle.LabelBold);
            GUILayout.BeginVertical("HelpBox");
            EditorGUI.indentLevel++;
            _openSelectable = EditorGUILayout.Foldout(_openSelectable, new GUIContent("Selectable"), true, UIStyle.FoldoutBoldMini);
            if (_openSelectable)
            {
                base.OnInspectorGUI();
            }
            EditorGUI.indentLevel--;
            GUILayout.EndVertical();

            GUILayout.EndVertical();
            GUILayout.BeginVertical("Box");
            /////////////////////////////////
            GUILayout.BeginHorizontal();
            GUILayout.Label("UI Button Actions", UIStyle.LabelBold);
            if (GUILayout.Button(EditorGUIUtility.IconContent("Toolbar Minus"), "selectionRect"))
            {
                SetAllOpen(false);
            }
            if (GUILayout.Button(EditorGUIUtility.IconContent("Toolbar Plus"), "selectionRect"))
            {
                SetAllOpen(true);
            }

            EditorGUILayout.EndHorizontal();
            ///////////////////////////////////
            GUI.backgroundColor = Color.gray;
            GUILayout.BeginVertical("HelpBox");
            GUI.backgroundColor = Color.white;
            EditorGUILayout.BeginHorizontal();
            m_OnClick_FieldsOpen.target = GUILayout.Toggle(m_OnClick_FieldsOpen.target, "Actions On Click()", UIStyle.ButtonMini);
            DrawActionMiniIcon(p_OnClickActions_SerializedObject);
            EditorGUILayout.EndHorizontal();
            p_OnClickActions_SerializedObject.isOpen.boolValue = m_OnClick_FieldsOpen.target;
            using (var group = new EditorGUILayout.FadeGroupScope(m_OnClick_FieldsOpen.faded))
            {
                if (group.visible)
                {
                    DrawActionSetup(p_OnClickActions_SerializedObject);
                }
            }
            GUILayout.EndVertical();
            if (m_OnClick_FieldsOpen.target)
            {
                EditorGUILayout.Space();
                EditorGUILayout.Space();
            }
            ///////////////////////////////////
            GUI.backgroundColor = Color.gray;
            GUILayout.BeginVertical("HelpBox");
            GUI.backgroundColor = Color.white;
            EditorGUILayout.BeginHorizontal();
            m_OnDoubleClick_FieldsOpen.target = GUILayout.Toggle(m_OnDoubleClick_FieldsOpen.target, "Actions On Double Click()", UIStyle.ButtonMini);
            DrawActionMiniIcon(p_OnDoubleClick_SerializedObject);
            EditorGUILayout.EndHorizontal();
            p_OnDoubleClick_SerializedObject.isOpen.boolValue = m_OnDoubleClick_FieldsOpen.target;
            using (var group = new EditorGUILayout.FadeGroupScope(m_OnDoubleClick_FieldsOpen.faded))
            {
                if (group.visible)
                {
                    DrawActionSetup(p_OnDoubleClick_SerializedObject);
                }
            }
            GUILayout.EndVertical();
            if (m_OnDoubleClick_FieldsOpen.target)
            {
                EditorGUILayout.Space();
                EditorGUILayout.Space();
            }
            ///////////////////////////////////
            GUI.backgroundColor = Color.gray;
            GUILayout.BeginVertical("HelpBox");
            GUI.backgroundColor = Color.white;
            EditorGUILayout.BeginHorizontal();
            m_OnLongClick_FieldsOpen.target = GUILayout.Toggle(m_OnLongClick_FieldsOpen.target, "Actions On Long Click()", UIStyle.ButtonMini);
            DrawActionMiniIcon(p_OnLongClick_SerializedObject);
            EditorGUILayout.EndHorizontal();
            p_OnLongClick_SerializedObject.isOpen.boolValue = m_OnLongClick_FieldsOpen.target;
            using (var group = new EditorGUILayout.FadeGroupScope(m_OnLongClick_FieldsOpen.faded))
            {
                if (group.visible)
                {
                    DrawActionSetup(p_OnLongClick_SerializedObject);
                }
            }
            GUILayout.EndVertical();
            if (m_OnLongClick_FieldsOpen.target)
            {
                EditorGUILayout.Space();
                EditorGUILayout.Space();
            }
            /////////////////////////////////////
            GUI.backgroundColor = Color.gray;
            GUILayout.BeginVertical("HelpBox");
            GUI.backgroundColor = Color.white;
            EditorGUILayout.BeginHorizontal();
            m_OnPointEnter_FieldsOpen.target = GUILayout.Toggle(m_OnPointEnter_FieldsOpen.target, "Actions On Pointer Enter()", UIStyle.ButtonMini);
            DrawActionMiniIcon(p_OnPointerEnter_SerializedObject);
            EditorGUILayout.EndHorizontal();
            p_OnPointerEnter_SerializedObject.isOpen.boolValue = m_OnPointEnter_FieldsOpen.target;
            using (var group = new EditorGUILayout.FadeGroupScope(m_OnPointEnter_FieldsOpen.faded))
            {
                if (group.visible)
                {
                    DrawActionSetup(p_OnPointerEnter_SerializedObject);
                }
            }
            GUILayout.EndVertical();
            if (m_OnPointEnter_FieldsOpen.target)
            {
                EditorGUILayout.Space();
                EditorGUILayout.Space();
            }
            /////////////////////////////////////
            GUI.backgroundColor = Color.gray;
            GUILayout.BeginVertical("HelpBox");
            GUI.backgroundColor = Color.white;
            EditorGUILayout.BeginHorizontal();
            m_OnPointExit_FieldsOpen.target = GUILayout.Toggle(m_OnPointExit_FieldsOpen.target, "Actions On Pointer Exit()", UIStyle.ButtonMini);
            DrawActionMiniIcon(p_OnPointerExit_SerializedObject);
            EditorGUILayout.EndHorizontal();
            p_OnPointerExit_SerializedObject.isOpen.boolValue = m_OnPointExit_FieldsOpen.target;
            using (var group = new EditorGUILayout.FadeGroupScope(m_OnPointExit_FieldsOpen.faded))
            {
                if (group.visible)
                {
                    DrawActionSetup(p_OnPointerExit_SerializedObject);
                }
            }
            GUILayout.EndVertical();
            if (m_OnPointExit_FieldsOpen.target)
            {
                EditorGUILayout.Space();
                EditorGUILayout.Space();
            }
            ///////////////////////////////////
            GUI.backgroundColor = Color.gray;
            GUILayout.BeginVertical("HelpBox");
            GUI.backgroundColor = Color.white;
            EditorGUILayout.BeginHorizontal();
            m_OnPointDown_FieldsOpen.target = GUILayout.Toggle(m_OnPointDown_FieldsOpen.target, "Actions On Pointer Down()", UIStyle.ButtonMini);
            DrawActionMiniIcon(p_OnPointerDown_SerializedObject);
            EditorGUILayout.EndHorizontal();
            p_OnPointerDown_SerializedObject.isOpen.boolValue = m_OnPointDown_FieldsOpen.target;
            using (var group = new EditorGUILayout.FadeGroupScope(m_OnPointDown_FieldsOpen.faded))
            {
                if (group.visible)
                {
                    DrawActionSetup(p_OnPointerDown_SerializedObject);
                }
            }
            GUILayout.EndVertical();
            if (m_OnPointDown_FieldsOpen.target)
            {
                EditorGUILayout.Space();
                EditorGUILayout.Space();
            }
            ///////////////////////////////////
            GUI.backgroundColor = Color.gray;
            GUILayout.BeginVertical("HelpBox");
            GUI.backgroundColor = Color.white;
            EditorGUILayout.BeginHorizontal();
            m_OnPointUp_FieldsOpen.target = GUILayout.Toggle(m_OnPointUp_FieldsOpen.target, "Actions On Pointer Up()", UIStyle.ButtonMini);
            DrawActionMiniIcon(p_OnPointerUp_SerializedObject);
            EditorGUILayout.EndHorizontal();
            p_OnPointerUp_SerializedObject.isOpen.boolValue = m_OnPointUp_FieldsOpen.target;
            using (var group = new EditorGUILayout.FadeGroupScope(m_OnPointUp_FieldsOpen.faded))
            {
                if (group.visible)
                {
                    DrawActionSetup(p_OnPointerUp_SerializedObject);
                }
            }
            GUILayout.EndVertical();
            if (m_OnPointUp_FieldsOpen.target)
            {
                EditorGUILayout.Space();
                EditorGUILayout.Space();
            }
            /////////////////////////////////



            GUILayout.EndVertical();
            EditorGUILayout.Space();
            serializedObject.ApplyModifiedProperties();
        }
        public override void OnInspectorGUI()
        {
            UIEditor.DrawImage("UISidePanelLabel");
            serializedObject.Update();

            GUILayout.BeginVertical("Box");
            GUILayout.Label("UI Side Panel Properties", UIStyle.LabelBold);
            GUILayout.BeginVertical("HelpBox");
            EditorGUI.indentLevel++;
            _openReferences = EditorGUILayout.Foldout(_openReferences, new GUIContent("References", "Place here references to objects."), true, UIStyle.FoldoutBoldMini);
            if (_openReferences)
            {
                EditorGUILayout.PropertyField(m_panel, new GUIContent("Panel"));
                EditorGUILayout.PropertyField(m_background, new GUIContent("Background"));
                if (m_isButton.boolValue)
                {
                    EditorGUILayout.PropertyField(m_button, new GUIContent("Button"));
                }
                else
                {
                    EditorGUILayout.PropertyField(m_swipe, new GUIContent("Swipe"));
                }
            }
            EditorGUI.indentLevel--;
            GUILayout.EndVertical();
            GUILayout.BeginVertical("HelpBox");
            GUILayout.Label("Content Panel", UIStyle.LabelBoldMini);
            int isPanelFadeInt = (m_isPanelFade.boolValue) ? 1 : 0;

            isPanelFadeInt          = EditorGUILayout.Popup(new GUIContent("Panel", "Always visible or fade animation when open and close."), isPanelFadeInt, new string[] { "Normal", "Fade" });
            m_isPanelFade.boolValue = (isPanelFadeInt != 0) ? true : false;

            m_oldSide.intValue = m_side.intValue;
            m_side.intValue    = EditorGUILayout.Popup("Side", m_side.intValue, new string[] { "Left", "Top", "Right", "Bottom" });
            if (m_side.intValue != m_oldSide.intValue && m_isButton.boolValue && m_button.GetValue <RectTransform>())
            {
                switch (m_side.intValue)
                {
                case 0:     // Left
                    m_buttonAnchorsPosition.vector2Value = new Vector2(0f, 0.5f);
                    m_buttonOffsetPosition.vector2Value  = new Vector2(m_button.GetValue <RectTransform>().rect.width / 2f, 0f);
                    break;

                case 1:     // Top
                    m_buttonAnchorsPosition.vector2Value = new Vector2(0.5f, 1f);
                    m_buttonOffsetPosition.vector2Value  = new Vector2(0f, -m_button.GetValue <RectTransform>().rect.height / 2f);
                    break;

                case 2:     // Right
                    m_buttonAnchorsPosition.vector2Value = new Vector2(1f, 0.5f);
                    m_buttonOffsetPosition.vector2Value  = new Vector2(-m_button.GetValue <RectTransform>().rect.width / 2f, 0f);
                    break;

                case 3:     // Bottom
                    m_buttonAnchorsPosition.vector2Value = new Vector2(0.5f, 0f);
                    m_buttonOffsetPosition.vector2Value  = new Vector2(0f, m_button.GetValue <RectTransform>().rect.height / 2f);
                    break;
                }
            }

            GUILayout.BeginHorizontal();
            EditorGUILayout.PropertyField(m_widthMove, new GUIContent("Width"));
            int isPercentInt = (m_isPercent.boolValue) ? 1 : 0;

            isPercentInt          = EditorGUILayout.Popup(isPercentInt, new string[] { "Pixel", "Percent" });
            m_isPercent.boolValue = (isPercentInt != 0) ? true : false;
            if (m_isPercent.boolValue)
            {
                m_widthMove.floatValue = Mathf.Clamp(m_widthMove.floatValue, 0f, 100f);
            }
            else
            if (m_widthMove.floatValue < 0)
            {
                m_widthMove.floatValue = 0;
            }
            GUILayout.EndHorizontal();
            EditorGUILayout.PropertyField(m_speed, new GUIContent("Movement Speed", "Speed of panel open and close animations."));
            m_speed.floatValue = Mathf.Clamp(m_speed.floatValue, 0.1f, 10f);
            GUILayout.EndVertical();
            GUILayout.BeginVertical("HelpBox");
            GUILayout.Label("Background", UIStyle.LabelBoldMini);
            int isBackgroundFadeInt = (m_isBackgroundFade.boolValue) ? 1 : 0;

            isBackgroundFadeInt          = EditorGUILayout.Popup(new GUIContent("Background", "Set background to invisible or smooth fade."), isBackgroundFadeInt, new string[] { "None", "Fade" });
            m_isBackgroundFade.boolValue = (isBackgroundFadeInt != 0) ? true : false;
            EditorGUILayout.PropertyField(m_closeOnBackground, new GUIContent("Close On Click", "Close side panel when clicked background (works with None and Fade background too)."));
            if (m_isBackgroundFade.boolValue)
            {
                EditorGUILayout.PropertyField(m_backgroundFade, new GUIContent("Fade Alpha"));
                m_backgroundFade.floatValue = Mathf.Clamp01(m_backgroundFade.floatValue);
            }
            GUILayout.EndVertical();
            GUILayout.BeginVertical("HelpBox");
            GUILayout.Label("Controls", UIStyle.LabelBoldMini);
            int isButtonInt = (m_isButton.boolValue) ? 1 : 0;

            isButtonInt          = EditorGUILayout.Popup(new GUIContent("Control type", "Button or swipe to control open and close side panel."), isButtonInt, new string[] { "Swipe", "Button" });
            m_isButton.boolValue = (isButtonInt != 0) ? true : false;
            if (m_isButton.boolValue)
            {
                int isStickyInt = (m_isSticky.boolValue) ? 1 : 0;
                isStickyInt          = EditorGUILayout.Popup(new GUIContent("Sticky Button", "Attach button to panel and move button with panel."), isStickyInt, new string[] { "None", "Stick To Panel" });
                m_isSticky.boolValue = (isStickyInt != 0) ? true : false;
                EditorGUILayout.PropertyField(m_buttonAnchorsPosition, new GUIContent("Anchors Position", "Set anchors position of button."));
                EditorGUILayout.PropertyField(m_buttonOffsetPosition, new GUIContent("Offset Position", "Set position offset from anchors to button."));
            }
            else
            {
                int isElasticInt = (m_isElastic.boolValue) ? 1 : 0;
                isElasticInt          = EditorGUILayout.Popup(new GUIContent("Drag Type", "Simillar like Scroll Rect can be elastic or clamped."), isElasticInt, new string[] { "Clamped", "Elastic" });
                m_isElastic.boolValue = (isElasticInt != 0) ? true : false;

                int isFullScreenSwipeInt = (m_isFullScreenSwipe.boolValue) ? 1 : 0;
                isFullScreenSwipeInt          = EditorGUILayout.Popup(new GUIContent("Drag Area", "Set dragable area to full screen or small area close to side panel."), isFullScreenSwipeInt, new string[] { "Side", "Full Screen" });
                m_isFullScreenSwipe.boolValue = (isFullScreenSwipeInt != 0) ? true : false;
            }
            GUILayout.EndVertical();
            GUILayout.EndVertical();


            GUILayout.BeginVertical("Box");
            GUILayout.Label("UI Side Panel Events", UIStyle.LabelBold);
            EditorGUILayout.PropertyField(m_onOpen, new GUIContent("On Open"));
            EditorGUILayout.PropertyField(m_onClose, new GUIContent("On Close"));

            GUILayout.EndVertical();
            serializedObject.ApplyModifiedProperties();

            if (EditorApplication.isPlaying)
            {
                return;
            }
            else
            {
                targetScript.Setup();
            }
        }
        public override void OnInspectorGUI()
        {
            UIEditor.DrawImage("UICarouselPanelLabel");
            serializedObject.Update();
            GUILayout.BeginVertical("Box");
            GUILayout.Label("UI Carousel Panel Properties", UIStyle.LabelBold);
            GUILayout.BeginVertical("HelpBox");
            EditorGUI.indentLevel++;
            m_openReferences = EditorGUILayout.Foldout(m_openReferences, new GUIContent("References", "Place here references to objects."), true, UIStyle.FoldoutBoldMini);
            if (m_openReferences)
            {
                EditorGUILayout.PropertyField(m_content, new GUIContent("Content"));
                EditorGUILayout.PropertyField(m_iconBar, new GUIContent("Icon Bar"));
                if (m_isButtons.boolValue)
                {
                    EditorGUILayout.PropertyField(m_previousButton, new GUIContent("Previous Button"));
                    EditorGUILayout.PropertyField(m_nextButton, new GUIContent("Next Button"));
                }
            }
            EditorGUI.indentLevel--;
            GUILayout.EndVertical();
            GUILayout.BeginVertical("HelpBox");
            GUILayout.Label("Content Panel", UIStyle.LabelBold);
            int isHorizontalInt = (m_isHorizontal.boolValue) ? 1 : 0;

            isHorizontalInt          = EditorGUILayout.Popup(new GUIContent("Orientation", "Place carousel panel in a specific orientation."), isHorizontalInt, new string[] { "Vertical", "Horizontal" });
            m_isHorizontal.boolValue = (isHorizontalInt != 0) ? true : false;
            EditorGUILayout.PropertyField(m_spaceOffset, new GUIContent("Space Offset", "Space distance between carousels items."));
            if (m_spaceOffset.floatValue <= 0.01f)
            {
                m_spaceOffset.floatValue = 0.01f;
            }
            int isEffestInt = (m_isEffect.boolValue) ? 1 : 0;

            isEffestInt          = EditorGUILayout.Popup(new GUIContent("Scale Effect", "Scale objects in the center of the carousel."), isEffestInt, new string[] { "Disable", "Enable" });
            m_isEffect.boolValue = (isEffestInt != 0) ? true : false;
            if (m_isEffect.boolValue)
            {
                EditorGUILayout.PropertyField(m_effectRange, new GUIContent("Effect Range", "Start scaling in the area."));
                EditorGUILayout.PropertyField(m_effectScale, new GUIContent("Effect Scale"));
            }
            int isIconBarInt = (m_isIconBar.boolValue) ? 1 : 0;

            isIconBarInt          = EditorGUILayout.Popup(new GUIContent("Icon Bar", "Show the bar with elements icon."), isIconBarInt, new string[] { "Disable", "Enable" });
            m_isIconBar.boolValue = (isIconBarInt != 0) ? true : false;
            if (m_isIconBar.boolValue)
            {
                int isColorInt = (m_isColor.boolValue) ? 1 : 0;
                isColorInt          = EditorGUILayout.Popup(new GUIContent("Animation Type"), isColorInt, new string[] { "Sprite", "Color" });
                m_isColor.boolValue = (isColorInt != 0) ? true : false;

                if (m_isColor.boolValue)
                {
                    EditorGUILayout.PropertyField(m_iconOn, new GUIContent("Sprite"));
                    EditorGUILayout.PropertyField(m_colorOff, new GUIContent("Deselected"));
                    EditorGUILayout.PropertyField(m_colorOn, new GUIContent("Selected"));
                }
                else
                {
                    EditorGUILayout.PropertyField(m_iconOff, new GUIContent("Deselected"));
                    EditorGUILayout.PropertyField(m_iconOn, new GUIContent("Selected"));
                }
            }

            GUILayout.EndVertical();
            GUILayout.BeginVertical("HelpBox");
            GUILayout.Label("Controls", UIStyle.LabelBold);
            EditorGUILayout.PropertyField(m_startingPage, new GUIContent("Start Element", "Select this element at start."));
            int isButtonInt = (m_isButtons.boolValue) ? 1 : 0;

            isButtonInt           = EditorGUILayout.Popup(new GUIContent("Button", "Show buttons to control carousel (previous and next)."), isButtonInt, new string[] { "Disable", "Enable" });
            m_isButtons.boolValue = (isButtonInt != 0) ? true : false;

            int isFastSwipeInt = (m_isOneSwipeMove.boolValue) ? 1 : 0;

            isFastSwipeInt             = EditorGUILayout.Popup(new GUIContent("Fast Swipe", "Fast swipe and jumps by one element or scroll with proportional swipe force."), isFastSwipeInt, new string[] { "Scrolling", "Move By One" });
            m_isOneSwipeMove.boolValue = (isFastSwipeInt != 0) ? true : false;
            GUILayout.EndVertical();
            GUILayout.EndVertical();
            GUILayout.BeginVertical("Box");
            GUILayout.Label("UI Carousel Panel Events", UIStyle.LabelBold);
            EditorGUILayout.PropertyField(m_onSelected, new GUIContent("On Selected"));

            GUILayout.EndVertical();
            serializedObject.ApplyModifiedProperties();
        }
示例#7
0
        public override void OnInspectorGUI()
        {
            UIEditor.DrawImage("UIRadialSliderLabel");
            serializedObject.Update();

            GUILayout.BeginVertical("Box");
            GUILayout.Label("UI Radial Slider Properties", UIStyle.LabelBold);
            GUILayout.BeginVertical("HelpBox");
            EditorGUI.indentLevel++;
            _openSelectable = EditorGUILayout.Foldout(_openSelectable, new GUIContent("Selectable"), true, UIStyle.FoldoutBoldMini);
            if (_openSelectable)
            {
                base.OnInspectorGUI();
            }
            EditorGUI.indentLevel--;
            GUILayout.EndVertical();
            GUILayout.BeginVertical("HelpBox");
            EditorGUI.indentLevel++;
            _openReferences = EditorGUILayout.Foldout(_openReferences, new GUIContent("References", "Place here references to objects."), true, UIStyle.FoldoutBoldMini);
            if (_openReferences)
            {
                EditorGUILayout.PropertyField(m_fillArea, new GUIContent("Fill Area"));
                EditorGUILayout.PropertyField(m_fillText, new GUIContent("Text Area"));
                EditorGUILayout.PropertyField(m_handle, new GUIContent("Handle"));
            }
            EditorGUI.indentLevel--;
            GUILayout.EndVertical();
            GUILayout.BeginVertical("HelpBox");
            GUILayout.Label("Properties", UIStyle.LabelBoldMini);
            EditorGUILayout.PropertyField(m_wholeNumbers, new GUIContent("Whole Numbers", " Round values to integer."));
            EditorGUILayout.PropertyField(m_minValue, new GUIContent("Min Value"));
            if (m_maxValue.floatValue < m_minValue.floatValue)
            {
                m_minValue.floatValue = m_maxValue.floatValue;
            }
            EditorGUILayout.PropertyField(m_maxValue, new GUIContent("Max Value"));
            if (m_maxValue.floatValue < m_minValue.floatValue)
            {
                m_maxValue.floatValue = m_minValue.floatValue;
            }
            EditorGUILayout.Slider(m_value, m_minValue.floatValue, m_maxValue.floatValue, new GUIContent("Value"));
            if (m_wholeNumbers.boolValue)
            {
                m_minValue.floatValue = Mathf.Round(m_minValue.floatValue);
                m_maxValue.floatValue = Mathf.Round(m_maxValue.floatValue);
                m_value.floatValue    = Mathf.Round(m_value.floatValue);
            }
            GUILayout.EndVertical();
            GUILayout.BeginVertical("HelpBox");
            GUILayout.Label("Slider Format", UIStyle.LabelBoldMini);
            m_textFormat.intValue = EditorGUILayout.Popup("Text Format", m_textFormat.intValue, new string[] { "none", "value", "value | max value", "percent" });
            m_fillOrigin.intValue = EditorGUILayout.Popup("Fill Origin", m_fillOrigin.intValue, new string[] { "Bottom", "Right", "Top", "Left" });

            EditorGUILayout.PropertyField(m_handleOffset, new GUIContent("Handle Offset", "Distance of handle from center."));
            EditorGUILayout.PropertyField(m_rotateHandle, new GUIContent("Handle Rotation", "Rotate handle when move around."));
            EditorGUILayout.PropertyField(m_clockwise, new GUIContent("Clockwise"));

            GUILayout.EndVertical();
            GUILayout.EndVertical();

            GUILayout.BeginVertical("Box");
            GUILayout.Label("UI Radial Slider Events", UIStyle.LabelBold);

            EditorGUILayout.PropertyField(m_onValueChanged, new GUIContent("On Value Changed"));

            GUILayout.EndVertical();
            serializedObject.ApplyModifiedProperties();
            ///////////////
            if (EditorApplication.isPlaying)
            {
                return;
            }
            else
            {
                targetScript.Setup();
            }
        }
        public override void OnInspectorGUI()
        {
            UIEditor.DrawImage("UISceneManagerLabel");
            serializedObject.Update();
            GUILayout.BeginVertical("Box");
            GUILayout.Label("UI Scene Manager Properties", UIStyle.LabelBold);
            m_openTab.intValue = GUILayout.Toolbar(m_openTab.intValue, new string[] { "Scenes", "Loading Screens", "Events" });
            switch (m_openTab.intValue)
            {
            case 0:
                // get scene list

                //m_startScene.intValue = EditorGUILayout.Popup("Start Scene", m_startScene.intValue, new string[] { "0", "1", "2", "3", "4", "5", "6", "7", "8", "9" });

                GUILayout.BeginVertical("HelpBox");
                List <SceneProperties> sceneProperties = UISceneManager.Instance.sceneProperties;
                string[] scenesNames = ConvertScenesToString(sceneProperties);
                int      idScene     = -1;
                idScene = sceneProperties.FindIndex(obj => obj.buildIndex == m_startScene.intValue);
                idScene = (idScene < 0) ? 0 : idScene;
                idScene = EditorGUILayout.Popup(new GUIContent("Start Scene", "Start scene opens when the application is launched together with the UIManager scene."), idScene, scenesNames);
                if (sceneProperties.Count > 0)
                {
                    m_startScene.intValue = sceneProperties[idScene].buildIndex;
                }



                GUILayout.EndVertical();
                GUILayout.BeginVertical("HelpBox");
                EditorGUI.indentLevel++;
                _openScreneReview = EditorGUILayout.Foldout(_openScreneReview, new GUIContent("Scene Review"), true, UIStyle.FoldoutBoldMini);
                if (_openScreneReview)
                {
                    GUILayout.Label("Current Scene", UIStyle.LabelBoldMini);
                    GUI.enabled = false;
                    EditorGUILayout.PropertyField(m_currnetScene.FindPropertyRelative("scene"), new GUIContent("Scene"));
                    if (m_currnetScene.FindPropertyRelative("buildIndex").intValue >= 0)
                    {
                        EditorGUILayout.PropertyField(m_currnetScene.FindPropertyRelative("buildIndex"), new GUIContent("Build Index"));
                    }
                    else
                    {
                        EditorGUILayout.LabelField("Build Index", "Not added to build settings", "TextField");
                    }
                    EditorGUILayout.PropertyField(m_currnetScene.FindPropertyRelative("loadSceneMode"), new GUIContent("Load Scene Mode"));
                    GUI.enabled = true;
                    GUILayout.Label("Previous Scene", UIStyle.LabelBoldMini);
                    GUI.enabled = false;
                    EditorGUILayout.PropertyField(m_previousScene.FindPropertyRelative("scene"), new GUIContent("Scene"));
                    if (m_previousScene.FindPropertyRelative("buildIndex").intValue >= 0)
                    {
                        EditorGUILayout.PropertyField(m_previousScene.FindPropertyRelative("buildIndex"), new GUIContent("Build Index"));
                    }
                    else
                    {
                        EditorGUILayout.LabelField("Build Index", "Not added to build settings", "TextField");
                    }
                    EditorGUILayout.PropertyField(m_previousScene.FindPropertyRelative("loadSceneMode"), new GUIContent("Load Scene Mode"));
                }
                EditorGUI.indentLevel--;
                GUILayout.EndVertical();
                GUI.enabled = true;
                GUILayout.BeginVertical("HelpBox");
                GUILayout.Label("Scene List", UIStyle.LabelBoldMini);
                scrollPosScene = EditorGUILayout.BeginScrollView(scrollPosScene, false, true);
                m_sceneProperties.DoLayoutList();
                EditorGUILayout.EndScrollView();
                GUILayout.EndVertical();
                break;

            case 1:
                /*GUILayout.BeginVertical("HelpBox");
                 * m_startLoadingScreen.intValue = EditorGUILayout.Popup(new GUIContent("Start Loading Screen"),m_startLoadingScreen.intValue, GetLoadingScreens());
                 * GUILayout.EndVertical();*/
                GUILayout.BeginVertical("HelpBox");
                scrollPosLoading = EditorGUILayout.BeginScrollView(scrollPosLoading, false, true);
                m_loadingScreens.DoLayoutList();
                EditorGUILayout.EndScrollView();
                GUILayout.EndVertical();
                break;

            case 2:
                GUILayout.BeginVertical("HelpBox");
                GUILayout.Label("UI Scene Manager Events", UIStyle.LabelBoldMini);
                EditorGUILayout.PropertyField(m_onSceneLoaded, new GUIContent("On Scene Loaded"));
                EditorGUILayout.PropertyField(m_onSceneUnloaded, new GUIContent("On Scene Unloaded"));
                GUILayout.EndVertical();
                break;
            }
            GUILayout.EndVertical();
            serializedObject.ApplyModifiedProperties();
        }
        public override void OnInspectorGUI()
        {
            serializedObject.Update();
            UIEditor.DrawImage("UIManagerLabel");

            GUILayout.BeginVertical("Box");
            GUILayout.Label("UI Manager Properties", UIStyle.LabelBold);
            m_openTab.intValue = GUILayout.Toolbar(m_openTab.intValue, new string[] { "Debugger", "UI Screens" });
            switch (m_openTab.intValue)
            {
            case 0:
                GUILayout.BeginVertical("HelpBox");
                GUILayout.Label("Debugger", UIStyle.LabelBoldMini);
                EditorGUILayout.PropertyField(m_debugUIElements, new GUIContent("Debug UI Elements", "Show debug logs in console from all UI elements."));
                EditorGUILayout.PropertyField(m_debugEvents, new GUIContent("Debug Events", "Show debug logs in console from events."));
                EditorGUILayout.PropertyField(m_debugUIScreen, new GUIContent("Debug UI Screen", "Show debug logs in console from all UI Screen."));
                EditorGUILayout.PropertyField(m_debugUIScene, new GUIContent("Debug UI Scene", "Show debug logs in console from all UI Scene."));
                GUILayout.EndVertical();
                break;

            case 1:
                /*GUILayout.BeginVertical("HelpBox");
                 * GUILayout.Label("UI Screens", UIStyle.LabelBoldMini);
                 * EditorGUILayout.PropertyField(m_startScreen, new GUIContent("Start UI Screen"));
                 *
                 * GUILayout.EndVertical();*/
                GUILayout.BeginVertical("HelpBox");
                GUI.enabled = true;
                GUILayout.Label("Preview (In Game Mode)", UIStyle.LabelBoldMini);
                GUI.enabled = false;
                EditorGUILayout.PropertyField(m_currentLayer, new GUIContent("Current Layer", "The layer on which the currently active UI Screen is."));
                GUI.enabled = true;
                EditorGUI.indentLevel++;
                _openUIScreen = EditorGUILayout.Foldout(_openUIScreen, new GUIContent("UI Screens", "All UI Screens from UI Manager."), true);
                GUI.enabled   = false;
                if (_openUIScreen)
                {
                    int size = m_screens.FindPropertyRelative("Array.size").intValue;
                    for (int i = 0; i < size; i++)
                    {
                        EditorGUILayout.PropertyField(m_screens.GetArrayElementAtIndex(i), new GUIContent("UI Screen"));
                    }
                }
                GUI.enabled = true;
                _openLayers = EditorGUILayout.Foldout(_openLayers, new GUIContent("Layers", "All layers with open UI Screen on them."), true);
                GUI.enabled = false;
                if (_openLayers)
                {
                    int size = m_currentScreens.FindPropertyRelative("Array.size").intValue;
                    for (int i = 0; i < size; i++)
                    {
                        EditorGUILayout.PropertyField(m_currentScreens.GetArrayElementAtIndex(i), new GUIContent("Layer " + i));
                    }
                }
                GUI.enabled  = true;
                _openHistory = EditorGUILayout.Foldout(_openHistory, new GUIContent("History", "History Stack with UIScreen (use escape button or [Previous UIScreen] to use history stack)."), true);
                GUI.enabled  = false;
                if (_openHistory)
                {
                    int size = m_historyStack.FindPropertyRelative("Array.size").intValue;
                    for (int i = 0; i < size; i++)
                    {
                        EditorGUILayout.PropertyField(m_historyStack.GetArrayElementAtIndex(i), new GUIContent("History " + i));
                    }
                }
                EditorGUI.indentLevel--;
                GUILayout.EndVertical();
                GUI.enabled = true;
                break;
            }
            GUILayout.EndVertical();
            EditorGUILayout.Space();
            GUILayout.BeginVertical("Box");
            GUILayout.Label("UI Manager Events", UIStyle.LabelBold);
            EditorGUILayout.PropertyField(m_onSwitchedScreen);
            GUILayout.EndVertical();

            EditorGUILayout.Space();
            serializedObject.ApplyModifiedProperties();
        }