示例#1
0
        public Draws(CommonChampion champion)
        {
            this.champion = champion;
            spells = champion.Spells;

            LeagueSharp.Drawing.OnDraw += DrawRanges;
        }
示例#2
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        public CommonOrbwalkComplementation(CommonChampion champion)
        {
            this.champion = champion;
            spells        = champion.Spells;
            Q             = champion.Spells.Q;
            W             = champion.Spells.W;
            E             = champion.Spells.E;
            R             = champion.Spells.R;
            RFlash        = champion.Spells.RFlash;

            Game.OnUpdate += UseSkills;
        }
        public CommonOrbwalkComplementation(CommonChampion champion)
        {
            this.champion = champion;
            spells = champion.Spells;
            Q = champion.Spells.Q;
            W = champion.Spells.W;
            E = champion.Spells.E;
            R = champion.Spells.R;
            RFlash = champion.Spells.RFlash;

            Game.OnUpdate += UseSkills;
        }
示例#4
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        public CommonCore(CommonChampion champion)
        {
            this.champion = champion;
            spells        = champion.Spells;
            Q             = champion.Spells.Q;
            W             = champion.Spells.W;
            E             = champion.Spells.E;
            R             = champion.Spells.R;
            RFlash        = champion.Spells.RFlash;

            Game.OnUpdate += UseSkills;
        }
示例#5
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        public CommonCore(CommonChampion champion)
        {
            this.champion = champion;
            spells = champion.Spells;
            Q = champion.Spells.Q;
            W = champion.Spells.W;
            E = champion.Spells.E;
            R = champion.Spells.R;
            RFlash = champion.Spells.RFlash;

            Game.OnUpdate += UseSkills;
        }
示例#6
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        protected CommonChampion(string menuDisplay)
        {
            Player = ObjectManager.Player;

            MainMenu                  = new CommonMenu(menuDisplay, true);
            Orbwalker                 = MainMenu.Orbwalker;
            Spells                    = new CommonSpells(this);
            ForceUltimate             = new CommonForceUltimate(this);
            DrawDamage                = new CommonDamageDrawing(this);
            DrawDamage.AmountOfDamage = Spells.MaxComboDamage;
            DrawDamage.Active         = true;
            commonEvolveUltimate      = new CommonEvolveUltimate();
        }
示例#7
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        protected CommonChampion(string menuDisplay)
        {
            Player = ObjectManager.Player;

            MainMenu = new CommonMenu(menuDisplay, true);
            Orbwalker = MainMenu.Orbwalker;
            Spells = new CommonSpells(this);
            ForceUltimate = new CommonForceUltimate(this);
            DrawDamage = new CommonDamageDrawing(this);
            DrawDamage.AmountOfDamage = Spells.MaxComboDamage;
            DrawDamage.Active = true;
            commonEvolveUltimate = new CommonEvolveUltimate();
        }