protected CommonChampion(string menuDisplay) { Player = ObjectManager.Player; MainMenu = new CommonMenu(menuDisplay, true); Orbwalker = MainMenu.Orbwalker; Spells = new CommonSpells(this); ForceUltimate = new CommonForceUltimate(this); DrawDamage = new CommonDamageDrawing(this); DrawDamage.AmountOfDamage = Spells.MaxComboDamage; DrawDamage.Active = true; commonEvolveUltimate = new CommonEvolveUltimate(); DisableAA = new CommonDisableAA(this); }