示例#1
0
        public bool AddBadge(Badges newBadge)
        {
            int startingcount = _badges.Count;

            _badges.Add(newBadge);
            bool wasAdded = (_badges.Count > startingcount) ? true : false;

            return(wasAdded);
        }
示例#2
0
        private void AddABadge()
        {
            Console.Clear();
            Badges newBadge = new Badges();

            Console.WriteLine("Please enter a badge number");
            string badgeIDAsString = Console.ReadLine();
            int    badgeIDAsInt    = Convert.ToInt32(badgeIDAsString);

            newBadge.BadgeID = badgeIDAsInt;

            Console.WriteLine("What doors does this badge need access to?\n" +
                              "1. A1\n" +
                              "2. A2\n" +
                              "3. A3\n" +
                              "4. A4\n" +
                              "5. A5\n" +
                              "6. A6\n" +
                              "7. A7\n" +
                              "8. A8\n" +
                              "9. A9");
            newBadge.TypeOfDoor = new List <DoorType>; Convert.ToInt32(Console.ReadLine());
            Console.WriteLine("Does this badge need access to any other doors? (y/n)");
            if (Console.ReadKey().KeyChar == 'y')
            {
                Console.Clear();
                Console.WriteLine("What doors does this badge need access to?\n" +
                                  "1. A1\n" +
                                  "2. A2\n" +
                                  "3. A3\n" +
                                  "4. A4\n" +
                                  "5. A5\n" +
                                  "6. A6\n" +
                                  "7. A7\n" +
                                  "8. A8\n" +
                                  "9. A9");
                newBadge.TypeOfDoor = new List <DoorType>; Convert.ToInt32(Console.ReadLine());
            }
            else
            {
                Console.Clear();
            }
            bool wasAdded = _repo.AddBadge(newBadge);

            if (wasAdded)
            {
                Console.WriteLine("The Badge was entered successfully");
            }
            else
            {
                Console.WriteLine("The badge was not entered correctly, please try again");
            }
        }
        //Create new badge
        private void CreateNewBadge()
        {
            Console.Clear();
            Badges newBadge = new Badges();

            //BadgeID

            Console.WriteLine("Please enter the badge ID:");
            string input = Console.ReadLine();
            int    number;
            bool   isNumber = Int32.TryParse(input, out number);
            bool   isTaken  = _badgeRepo.badgeDictionary.ContainsKey(number);

            if (isNumber == true && isTaken == false)
            {
                newBadge.BadgeID = number;
            }
            else
            {
                Console.WriteLine("Please input a valid number\n" +
                                  "Press any key to continue");
                Console.ReadKey();
                CreateNewBadge();
            }

            //Add door names

            //List all doors
            Console.WriteLine("Doors available to assign:");

            foreach (string doors in _doorList)
            {
                Console.WriteLine(doors);
            }

            bool doorAssignment = true;

            while (doorAssignment)
            {
                Console.WriteLine("Please input the doors to be assigned to this badge one at a time:");

                string doorInput = Console.ReadLine();

                if (_doorList.Contains(doorInput))
                {
                    newBadge.AddDoorNames(doorInput);
                    Console.WriteLine("Do you wish to add another door assignment?\n" +
                                      "Y or N");
                    string yesOrNo = Console.ReadLine().ToLower();
                    if (yesOrNo == "y")
                    {
                        doorAssignment = true;
                    }
                    else
                    {
                        doorAssignment = false;
                    }
                }
                else
                {
                    Console.WriteLine("There is no door matching that input. Please try again.");
                }
            }

            Console.WriteLine("Please input the employee's name for this badge:");

            bool nameAssignment = true;

            while (nameAssignment)
            {
                string nameInput = Console.ReadLine().ToUpper();
                if (nameInput != null)
                {
                    newBadge.NameOnBadge = nameInput;
                    nameAssignment       = false;
                }
                else
                {
                    Console.WriteLine("Please input a valid name:\n" +
                                      "Press any key to continue");
                    Console.ReadKey();
                }
            }

            _badgeRepo.AddBadges(newBadge.BadgeID, newBadge);
        }
        //Edit badge

        private void EditBadge()
        {
            Console.Clear();

            bool isEditing = true;

            while (isEditing)
            {
                //Display active badges
                ViewActiveBadges();

                //Elicit input from user
                Console.WriteLine("\n" +
                                  "Please input the badge ID you wish to edit:");

                string inputID = Console.ReadLine();
                int    number;
                bool   isNumber = Int32.TryParse(inputID, out number);
                if (isNumber == true)
                {
                    Badges newBadge = new Badges();
                    Dictionary <int, Badges> _badgeCollection = _badgeRepo.badgeDictionary;

                    if (_badgeCollection.ContainsKey(number))
                    {
                        Console.Clear();

                        Console.WriteLine($"Badge ID: {_badgeCollection[number].BadgeID}\n" +
                                          $"Doors Assigned: ");
                        string doorNames = null;
                        foreach (string doors in _badgeCollection[number].DoorNames)
                        {
                            doorNames = doors;
                            Console.WriteLine($"| {doorNames} | ");
                        }
                        Console.WriteLine($"Employee: {_badgeCollection[number].NameOnBadge}\n" +
                                          $"_____________________");

                        Console.WriteLine(
                            $"Please choose an edit option:\n" +
                            $"1. Add door assignments\n" +
                            $"2. Remove door assignments\n" +
                            $"3. Remove badge from system\n" +
                            $"4. Return to main menu\n" +
                            $"\n");

                        string input = Console.ReadLine();
                        switch (input)
                        {
                        case "1":
                            //Add doors
                            AddDoors();
                            break;

                        case "2":
                            //Remove doors
                            RemoveDoors();
                            break;

                        case "3":
                            //Delete badge
                            RemoveBadge();
                            break;

                        case "4":
                            //Main menu
                            isEditing = false;
                            Menu();
                            break;

                        default:
                            Console.WriteLine("Please enter a valid option");
                            break;
                        }
                        void AddDoors()
                        {
                            //List all doors
                            Console.WriteLine("Doors available to assign:");

                            foreach (string doors in _doorList)
                            {
                                Console.WriteLine(doors);
                            }

                            bool doorAssignment = true;

                            while (doorAssignment)
                            {
                                Console.WriteLine("Please input the doors to be assigned to this badge one at a time:");

                                string doorInput = Console.ReadLine();

                                if (_doorList.Contains(doorInput))
                                {
                                    Badges oldBadge = _badgeCollection[number];

                                    oldBadge.AddDoorNames(doorInput);
                                    newBadge = oldBadge;
                                    bool wasUpdated = _badgeRepo.UpdateBadges(oldBadge.BadgeID, newBadge);
                                    if (wasUpdated == true)
                                    {
                                        Console.WriteLine("Badge successfully updated!");
                                        Console.WriteLine("Do you wish to add another door assignment?\n" +
                                                          "Y or N");
                                        string yesOrNo = Console.ReadLine().ToLower();
                                        if (yesOrNo == "y")
                                        {
                                            doorAssignment = true;
                                        }
                                        else if (yesOrNo == "n")
                                        {
                                            doorAssignment = false;
                                        }
                                    }
                                    else
                                    {
                                        Console.WriteLine("Could not update badge.");
                                        doorAssignment = false;
                                    }
                                }
                                else
                                {
                                    Console.WriteLine("There is no door matching that input. Please try again.");
                                }
                            }
                        }

                        void RemoveDoors()
                        {
                            bool doorRemoval = true;

                            while (doorRemoval)
                            {
                                Console.WriteLine("Please input the doors to be removed one at time:");

                                string doorInput = Console.ReadLine();

                                if (_doorList.Contains(doorInput))
                                {
                                    Badges oldBadge = _badgeCollection[number];

                                    newBadge = oldBadge;

                                    bool wasUpdated = _badgeRepo.RemoveDoorsFromBadge(oldBadge.BadgeID, doorInput);
                                    if (wasUpdated == true)
                                    {
                                        Console.WriteLine("Badge successfully updated!");
                                        Console.WriteLine("Do you wish to remove another door assignment?\n" +
                                                          "Y or N");
                                        string yesOrNo = Console.ReadLine().ToLower();
                                        if (yesOrNo == "y")
                                        {
                                            doorRemoval = true;
                                        }
                                        else if (yesOrNo == "n")
                                        {
                                            doorRemoval = false;
                                        }
                                    }
                                    else
                                    {
                                        Console.WriteLine("Could not update badge.");
                                        doorRemoval = false;
                                    }
                                }
                            }
                        }

                        void RemoveBadge()
                        {
                            bool badgeRemoval = true;

                            while (badgeRemoval)
                            {
                                Console.WriteLine("Are you sure you want to remove this badge from the system?\n" +
                                                  "Y or N\n" +
                                                  "\n");

                                string userInput = Console.ReadLine().ToLower();
                                if (userInput == "y")
                                {
                                    Badges oldBadge   = _badgeCollection[number];
                                    bool   wasRemoved = _badgeRepo.RemoveBadge(oldBadge.BadgeID);
                                    if (wasRemoved == true)
                                    {
                                        Console.WriteLine("Badge successfully removed!\n" +
                                                          "Press any key to continue\n" +
                                                          "\n");
                                        Console.ReadKey();
                                        badgeRemoval = false;
                                        isEditing    = false;
                                        Menu();
                                    }
                                }
                                else
                                {
                                    badgeRemoval = false;
                                }
                            }
                        }
                    }
                    else
                    {
                        Console.WriteLine("There was no badge with that ID. Please input a valid number.\n" +
                                          "Press any key to continue");
                        Console.ReadKey();
                        EditBadge();
                    }
                }

                else
                {
                    Console.WriteLine("We could not find anything based on that input. Please try again with an appropriate number.\n" +
                                      "Press any key to continue");
                    Console.ReadKey();
                    isEditing = false;
                    Menu();
                }
            }
        }