public void SendSyncInteractionMessage(Interaction interaction) { var intString = JsonUtility.ToJson(interaction); var message = new KomodoMessage("interaction", intString); message.Send(); }
//TODO(Brandon): Suggestion: rename this to PositionUpdate public void SendSyncPoseMessage(Position pos) { var posString = JsonUtility.ToJson(pos); var message = new KomodoMessage("sync", posString); message.Send(); }
public void SendStrokeNetworkUpdate(int sID, Entity_Type entityType, float lineWidth = 1, Vector3 curPos = default, Vector4 color = default) { var drawUpdate = new Draw((int)NetworkUpdateHandler.Instance.client_id, sID , (int)entityType, lineWidth, curPos, color); var drawSer = JsonUtility.ToJson(drawUpdate); KomodoMessage komodoMessage = new KomodoMessage("draw", drawSer); komodoMessage.Send(); }