public int Compare(object x, object y) { if (x == null && y == null) { return(0); } if (x is TownHouseSign) { TownHouseSign a = (TownHouseSign)x; TownHouseSign b = (TownHouseSign)y; return(Insensitive.Compare(a.Name, b.Name)); } else { BaseHouse a = (BaseHouse)x; BaseHouse b = (BaseHouse)y; if (a.Owner == null && b.Owner != null) { return(-1); } if (a.Owner != null && b.Owner == null) { return(1); } return(Insensitive.Compare(a.Owner.RawName, b.Owner.RawName)); } }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (version >= 2) { c_Hanger = reader.ReadItem(); } c_Sign = (TownHouseSign)reader.ReadItem(); if (version <= 2) { c_Blocks = new ArrayList(); int count = reader.ReadInt(); for (int i = 0; i < count; ++i) { c_Blocks.Add(TownHouseSetupGump.FixRect(reader.ReadRect2D())); } } InitSectorDefinition(); if (Price == 0) { Price = 1; } s_TownHouses.Add(this); }
public static void UpdateRegion(TownHouseSign sign) { if (sign.House == null) { return; } #if (RunUO_1_Final) sign.House.Region.Coords = new ArrayList(sign.Blocks); sign.House.Region.MinZ = sign.MinZ; sign.House.Region.MaxZ = sign.MaxZ; sign.House.Region.Unregister(); sign.House.Region.Register(); #elif (RunUO_2_RC1) sign.House.UpdateRegion(); Rectangle3D rect = new Rectangle3D(Point3D.Zero, Point3D.Zero); for (int i = 0; i < sign.House.Region.Area.Length; ++i) { rect = sign.House.Region.Area[i]; rect = new Rectangle3D(new Point3D(rect.Start.X - sign.House.X, rect.Start.Y - sign.House.Y, sign.MinZ), new Point3D(rect.End.X - sign.House.X, rect.End.Y - sign.House.Y, sign.MaxZ)); sign.House.Region.Area[i] = rect; } sign.House.Region.Unregister(); sign.House.Region.Register(); #endif }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); if (version >= 2 && version < 4) { reader.ReadItem(); } c_Sign = (TownHouseSign)reader.ReadItem(); if (version <= 2) { int count = reader.ReadInt(); for (int i = 0; i < count; ++i) { reader.ReadRect2D(); } } if (Price == 0) { Price = 1; } ItemID = 0x1DD6 | 0x4000; }
public TownHouseSetupGump(Mobile m, TownHouseSign sign) : base(m, 50, 50) { m.CloseGump(typeof(TownHouseSetupGump)); c_Sign = sign; }
public TownHouseSetupGump( Mobile m, TownHouseSign sign ) : base(m, 50, 50) { m.CloseGump( typeof( TownHouseSetupGump ) ); c_Sign = sign; }
public static void UpdateRegion(TownHouseSign sign) { if (sign.House == null) return; #if(RunUO_1_Final) sign.House.Region.Coords = new ArrayList(sign.Blocks); sign.House.Region.MinZ = sign.MinZ; sign.House.Region.MaxZ = sign.MaxZ; sign.House.Region.Unregister(); sign.House.Region.Register(); sign.House.Region.GoLocation = sign.BanLoc; #elif(RunUO_2_RC1) sign.House.UpdateRegion(); Rectangle3D rect = new Rectangle3D(Point3D.Zero, Point3D.Zero); for (int i = 0; i < sign.House.Region.Area.Length; ++i) { rect = sign.House.Region.Area[i]; rect = new Rectangle3D(new Point3D(rect.Start.X - sign.House.X, rect.Start.Y - sign.House.Y, sign.MinZ), new Point3D(rect.End.X - sign.House.X, rect.End.Y - sign.House.Y, sign.MaxZ)); sign.House.Region.Area[i] = rect; } sign.House.Region.Unregister(); sign.House.Region.Register(); sign.House.Region.GoLocation = sign.BanLoc; #endif }
public static void UpdateRegion(TownHouseSign sign) { if (sign.House == null) { return; } sign.House.UpdateRegion(); Rectangle3D rect; for (var i = 0; i < sign.House.Region.Area.Length; ++i) { rect = sign.House.Region.Area[i]; sign.House.Region.Area[i] = new Rectangle3D( new Point3D(rect.Start.X - sign.House.X, rect.Start.Y - sign.House.Y, sign.MinZ), new Point3D(rect.End.X - sign.House.X, rect.End.Y - sign.House.Y, sign.MaxZ)); } sign.House.Region.Unregister(); sign.House.Region.Register(); sign.House.Region.GoLocation = sign.BanLoc; }
public InternalTarget(TownHouseSetupGump gump, TownHouseSign sign, TargetType type, Point3D point) : base(20, true, TargetFlags.None) { c_Gump = gump; c_Sign = sign; c_Type = type; c_BoundOne = point; }
public TownHouse( Mobile m, TownHouseSign sign, int locks, int secures ) : base( 0x1DD6 | 0x4000, m, locks, secures ) { c_Sign = sign; SetSign( 0, 0, 0 ); s_TownHouses.Add( this ); }
public TownHouse(Mobile m, TownHouseSign sign, int locks, int secures) : base(0x1DD6 | 0x4000, m, locks, secures) { c_Sign = sign; SetSign(0, 0, 0); s_TownHouses.Add(this); }
public TownHouseConfirmGump(Mobile m, TownHouseSign sign) : base(m, 100, 100) { Override = false; c_Sign = sign; NewGump(); }
public TownHouse(Mobile m, TownHouseSign sign, ArrayList list, int locks, int secures) : base(0x1DD8 | 0x4000, m, locks, secures) { c_Sign = sign; c_Blocks = list; SetSign(0, 0, 0); s_TownHouses.Add(this); }
private void New() { TownHouseSign sign = new TownHouseSign(); Owner.AddToBackpack(sign); Owner.SendMessage("A new sign is now in your backpack. It will move on it's own during setup, but if you don't complete setup you may want to delete it."); NewGump(); new TownHouseSetupGump(Owner, sign); }
private void New() { TownHouseSign sign = new TownHouseSign(); Owner.AddToBackpack(sign); Owner.SendMessage("Une nouvelle enseigne est maintenant dans votre sac à do.s Il se déplace par lui-même lors de l'installation, mais si que vous ne terminez pas l'installation, vous pouvez le supprimer"); NewGump(); new TownHouseSetupGump(Owner, sign); }
public TownHouseSetupGump(Mobile m, TownHouseSign sign) : base(m, 50, 50) { m.CloseGump(typeof(TownHouseSetupGump)); c_Sign = sign; if (!c_Sign.Owned) { c_Page = Page.Blocks; } NewGump(); }
protected override void BuildGump() { int width = 400; int y = 0; AddHtml(0, y += 10, width, "<CENTER>TownHouses Main Menu"); AddImage(width / 2 - 120, y + 2, 0x39); AddImage(width / 2 + 90, y + 2, 0x3B); int pp = 10; if (c_Page != 0) { AddButton(width / 2 - 10, y += 25, 0x25E4, 0x25E5, "Page Down", PageDown); } ArrayList list = new ArrayList(TownHouseSign.AllSigns); list.Sort(new InternalSort()); TownHouseSign sign = null; y += 5; for (int i = c_Page * pp; i < (c_Page + 1) * pp && i < list.Count; ++i) { sign = (TownHouseSign)list[i]; AddHtml(30, y += 20, width / 2 - 20, "<DIV ALIGN=LEFT>" + sign.Name); AddButton(15, y + 3, 0x2716, "TownHouse Menu", TownHouseMenu, sign); if (sign.House != null && sign.House.Owner != null) { AddHtml(width / 2, y, width / 2 - 40, "<DIV ALIGN=RIGHT>" + sign.House.Owner.RawName); AddButton(width - 30, y + 3, 0x2716, "House Menu", HouseMenu, sign.House); } } if (pp * (c_Page + 1) < list.Count) { AddButton(width / 2 - 10, y += 25, 0x25E8, 0x25E9, "Page Up", PageUp); } AddHtml(0, y += 35, width, "<CENTER>Add New TownHouse"); AddButton(width / 2 - 80, y + 3, 0x2716, "New", New); AddButton(width / 2 + 70, y + 3, 0x2716, "New", New); AddBackgroundZero(0, 0, width, y + 40, 0x13BE); }
public int Compare(object x, object y) { if (x == null && y == null) { return(0); } if (x == null || !(x is TownHouseSign)) { return(-1); } if (y == null || !(y is TownHouseSign)) { return(1); } TownHouseSign a = (TownHouseSign)x; TownHouseSign b = (TownHouseSign)y; return(Insensitive.Compare(a.Name, b.Name)); }
private void RecreateSign() { c_Sign = new TownHouseSign(); c_Sign.Map = Map; c_Sign.Location = Sign.Location; c_Sign.Z = Sign.Z - 5; c_Sign.Price = Price; c_Sign.Blocks = new ArrayList(c_Blocks); c_Sign.House = this; c_Sign.MinZ = Region.MinZ; c_Sign.MaxZ = Region.MaxZ; c_Sign.Locks = MaxLockDowns; c_Sign.Secures = MaxSecures; c_Sign.BanLoc = Region.GoLocation; c_Sign.SignLoc = Sign.Location; if (Owner != null) { Errors.Report(String.Format("A Town House Setup sign has been generated for {0}'s TownHouse. This is not normal, as the sign should never had been deleted. Some properties of their home may not be the same intended.", Owner.Name)); } }
public static void UpdateRegion(TownHouseSign sign) { if (sign.House == null) { return; } sign.House.UpdateRegion(); Rectangle3D rect = new Rectangle3D(Point3D.Zero, Point3D.Zero); for (int i = 0; i < sign.House.Region.Area.Length; ++i) { rect = sign.House.Region.Area[i]; rect = new Rectangle3D( new Point3D(rect.Start.X - sign.House.X, rect.Start.Y - sign.House.Y, sign.MinZ), new Point3D(rect.End.X - sign.House.X, rect.End.Y - sign.House.Y, sign.MaxZ)); sign.House.Region.Area[i] = rect; } sign.House.Region.Unregister(); sign.House.Region.Register(); sign.House.Region.GoLocation = sign.BanLoc; }
public InternalTarget(TownHouseSetupGump gump, TownHouseSign sign, TargetType type) : this(gump, sign, type, Point3D.Zero) { }
public static void SendTo(Mobile m, TownHouseSign sign) { new TownHouseConfirmGump(m, sign); }
protected override void BuildGump() { int width = 400; int y = 0; AddHtml(0, y += 10, width, "<CENTER>TownHouses Main Menu"); AddImage(width / 2 - 120, y + 2, 0x39); AddImage(width / 2 + 90, y + 2, 0x3B); int pp = 10; if (c_Page != 0) { AddButton(width / 2 - 10, y += 25, 0x25E4, 0x25E5, "Page Down", new GumpCallback(PageDown)); } ArrayList list = new ArrayList(); if (c_ListPage == ListPage.Town) { list = new ArrayList(TownHouseSign.AllSigns); } else { foreach (Item item in World.Items.Values) { if (item is BaseHouse) { list.Add(item); } } } list.Sort(new InternalSort()); AddHtml(0, y += 20, width, "<CENTER>" + (c_ListPage == ListPage.Town ? "TownHouses" : "Houses") + " Count: " + list.Count); AddHtml(0, y += 25, width, "<CENTER>TownHouses / Houses"); AddButton(width / 2 - 100, y + 3, c_ListPage == ListPage.Town ? 0x939 : 0x2716, "Page", new GumpStateCallback(Page), ListPage.Town); AddButton(width / 2 + 90, y + 3, c_ListPage == ListPage.House ? 0x939 : 0x2716, "Page", new GumpStateCallback(Page), ListPage.House); TownHouseSign sign = null; BaseHouse house = null; y += 5; for (int i = c_Page * pp; i < (c_Page + 1) * pp && i < list.Count; ++i) { if (c_ListPage == ListPage.Town) { sign = (TownHouseSign)list[i]; AddHtml(30, y += 20, width / 2 - 20, "<DIV ALIGN=LEFT>" + sign.Name); AddButton(15, y + 3, 0x2716, "TownHouse Menu", new GumpStateCallback(TownHouseMenu), sign); if (sign.House != null && sign.House.Owner != null) { AddHtml(width / 2, y, width / 2 - 40, "<DIV ALIGN=RIGHT>" + sign.House.Owner.RawName); AddButton(width - 30, y + 3, 0x2716, "House Menu", new GumpStateCallback(HouseMenu), sign.House); } } else { house = (BaseHouse)list[i]; AddHtml(30, y += 20, width / 2 - 20, "<DIV ALIGN=LEFT>" + house.Name); AddButton(15, y + 3, 0x2716, "Goto", new GumpStateCallback(Goto), house); if (house.Owner != null) { AddHtml(width / 2, y, width / 2 - 40, "<DIV ALIGN=RIGHT>" + house.Owner.RawName); AddButton(width - 30, y + 3, 0x2716, "House Menu", new GumpStateCallback(HouseMenu), house); } } } if (pp * (c_Page + 1) < list.Count) { AddButton(width / 2 - 10, y += 25, 0x25E8, 0x25E9, "Page Up", new GumpCallback(PageUp)); } if (c_ListPage == ListPage.Town) { AddHtml(0, y += 35, width, "<CENTER>Add New TownHouse"); AddButton(width / 2 - 80, y + 3, 0x2716, "New", new GumpCallback(New)); AddButton(width / 2 + 70, y + 3, 0x2716, "New", new GumpCallback(New)); } AddBackgroundZero(0, 0, width, y + 40, 0x13BE); }
public override void Deserialize( GenericReader reader ) { base.Deserialize( reader ); int version = reader.ReadInt(); if ( version >= 2 ) c_Hanger = reader.ReadItem(); c_Sign = (TownHouseSign)reader.ReadItem(); if (version <= 2) { int count = reader.ReadInt(); for (int i = 0; i < count; ++i) reader.ReadRect2D(); } if( Price == 0 ) Price = 1; ItemID = 0x1DD6 | 0x4000; }
public TownHouseConfirmGump(Mobile m, TownHouseSign sign) : base(m, 100, 100) { c_Sign = sign; }
protected override void BuildGump() { var width = 400; var y = 0; AddHtml(0, y += 10, width, "<CENTER>TownHouses Main Menu"); AddImage(width / 2 - 120, y + 2, 0x39); AddImage(width / 2 + 90, y + 2, 0x3B); var pp = 10; if (c_Page != 0) { AddButton(width / 2 - 10, y += 25, 0x25E4, 0x25E5, "Page Down", PageDown); } var list = new ArrayList(); if (c_ListPage == ListPage.Town) { list.AddRange(TownHouseSign.AllSigns); } else { list.AddRange(BaseHouse.AllHouses); } list.Sort(new InternalSort()); AddHtml( 0, y += 20, width, "<CENTER>" + (c_ListPage == ListPage.Town ? "TownHouses" : "Houses") + " Count: " + list.Count); AddHtml(0, y += 25, width, "<CENTER>TownHouses / Houses"); AddButton(width / 2 - 100, y + 3, c_ListPage == ListPage.Town ? 0x939 : 0x2716, "Page", Page, ListPage.Town); AddButton(width / 2 + 90, y + 3, c_ListPage == ListPage.House ? 0x939 : 0x2716, "Page", Page, ListPage.House); TownHouseSign sign = null; BaseHouse house = null; y += 5; for (var i = c_Page * pp; i < (c_Page + 1) * pp && i < list.Count; ++i) { if (c_ListPage == ListPage.Town) { sign = (TownHouseSign)list[i]; AddHtml(30, y += 20, width / 2 - 20, "<DIV ALIGN=LEFT>" + sign.Name); AddButton(15, y + 3, 0x2716, "TownHouse Menu", TownHouseMenu, sign); if (sign.House != null && sign.House.Owner != null) { AddHtml(width / 2, y, width / 2 - 40, "<DIV ALIGN=RIGHT>" + sign.House.Owner.RawName); AddButton(width - 30, y + 3, 0x2716, "House Menu", HouseMenu, sign.House); } } else { house = (BaseHouse)list[i]; AddHtml(30, y += 20, width / 2 - 20, "<DIV ALIGN=LEFT>" + house.Name); AddButton(15, y + 3, 0x2716, "Goto", Goto, house); if (house.Owner != null) { AddHtml(width / 2, y, width / 2 - 40, "<DIV ALIGN=RIGHT>" + house.Owner.RawName); AddButton(width - 30, y + 3, 0x2716, "House Menu", HouseMenu, house); } } } if (pp * (c_Page + 1) < list.Count) { AddButton(width / 2 - 10, y += 25, 0x25E8, 0x25E9, "Page Up", PageUp); } if (c_ListPage == ListPage.Town) { AddHtml(0, y += 35, width, "<CENTER>Add New TownHouse"); AddButton(width / 2 - 80, y + 3, 0x2716, "New", New); AddButton(width / 2 + 70, y + 3, 0x2716, "New", New); } AddBackgroundZero(0, 0, width, y + 40, 0x13BE); }
public InternalTarget( TownHouseSetupGump gump, TownHouseSign sign, TargetType type, Point3D point ) : base( 20, true, TargetFlags.None ) { c_Gump = gump; c_Sign = sign; c_Type = type; c_BoundOne = point; }
public InternalTarget( TownHouseSetupGump gump, TownHouseSign sign, TargetType type ) : this( gump, sign, type, Point3D.Zero ){}
public TownHouseConfirmGump( Mobile m, TownHouseSign sign ) : base( m, 100, 100 ) { c_Sign = sign; }