示例#1
0
        public void UpdateBlocks()
        {
            if (!Owned)
            {
                return;
            }

            if (c_Blocks.Count == 0)
            {
                UnconvertDoors();
            }

            RUOVersion.UpdateRegion(this);
            ConvertItems(false);
            c_House.InitSectorDefinition();
        }
示例#2
0
        public void UpdateBlocks()
        {
            if (!Owned)
            {
                return;
            }

            if (c_Blocks.Count == 0)
            {
                UnconvertDoors();
            }

            c_House.Blocks.Clear();
            c_House.Blocks.AddRange(c_Blocks);

            c_House.UpdateRegion();

            ConvertItems(false);
            c_House.InitSectorDefinition();
        }