public void SetTargetInterObject(InterObject IO) { if (!IO || TargetInterObject == IO) { return; } TargetInterObject = IO; if (IO.GetInterPosition().x < transform.position.x) { MoveTargetDirection = Direction.Left; } else if (IO.GetInterPosition().x > transform.position.x) { MoveTargetDirection = Direction.Right; } MoveTargeting = true; }
public float GetMTX() { if (TargetInterObject) { return(TargetInterObject.GetInterPosition().x); } else { return(MoveTargetX); } }