void OnEnable() { var finder = new PropertyFinder(serializedObject); _sourceName = finder["_sourceName"]; _targetTexture = finder["_targetTexture"]; _targetRenderer = finder["_targetRenderer"]; _targetMaterialProperty = finder["_targetMaterialProperty"]; }
void OnEnable() { var finder = new PropertyFinder(serializedObject); _spoutName = finder["_spoutName"]; _keepAlpha = finder["_keepAlpha"]; _captureMethod = finder["_captureMethod"]; _sourceCamera = finder["_sourceCamera"]; _sourceTexture = finder["_sourceTexture"]; }