public new vtkShader NewInstance() { vtkShader result = null; uint mteStatus = 0u; uint mteIndex = 4294967295u; uint rawRefCount = 0u; IntPtr intPtr = vtkShader.vtkShader_NewInstance_12(base.GetCppThis(), ref mteStatus, ref mteIndex, ref rawRefCount); if (IntPtr.Zero != intPtr) { bool flag; result = (vtkShader)Methods.CreateWrappedObject(mteStatus, mteIndex, rawRefCount, intPtr, true, out flag); } return(result); }
public new static vtkShader SafeDownCast(vtkObjectBase o) { vtkShader vtkShader = null; uint mteStatus = 0u; uint mteIndex = 4294967295u; uint rawRefCount = 0u; IntPtr intPtr = vtkShader.vtkShader_SafeDownCast_15((o == null) ? default(HandleRef) : o.GetCppThis(), ref mteStatus, ref mteIndex, ref rawRefCount); if (IntPtr.Zero != intPtr) { bool flag; vtkShader = (vtkShader)Methods.CreateWrappedObject(mteStatus, mteIndex, rawRefCount, intPtr, true, out flag); if (flag) { vtkShader.Register(null); } } return(vtkShader); }
public int AddShader(vtkShader shader) { return(vtkShaderProgram.vtkShaderProgram_AddShader_01(base.GetCppThis(), (shader == null) ? default(HandleRef) : shader.GetCppThis())); }
public void RemoveShader(vtkShader shader) { vtkShaderProgram.vtkShaderProgram_RemoveShader_15(base.GetCppThis(), (shader == null) ? default(HandleRef) : shader.GetCppThis()); }