public new vtkOpenGLVolumeTextureMapper3D NewInstance() { vtkOpenGLVolumeTextureMapper3D result = null; uint mteStatus = 0u; uint mteIndex = 4294967295u; uint rawRefCount = 0u; IntPtr intPtr = vtkOpenGLVolumeTextureMapper3D.vtkOpenGLVolumeTextureMapper3D_NewInstance_06(base.GetCppThis(), ref mteStatus, ref mteIndex, ref rawRefCount); if (IntPtr.Zero != intPtr) { bool flag; result = (vtkOpenGLVolumeTextureMapper3D)Methods.CreateWrappedObject(mteStatus, mteIndex, rawRefCount, intPtr, true, out flag); } return(result); }
public new static vtkOpenGLVolumeTextureMapper3D SafeDownCast(vtkObjectBase o) { vtkOpenGLVolumeTextureMapper3D vtkOpenGLVolumeTextureMapper3D = null; uint mteStatus = 0u; uint mteIndex = 4294967295u; uint rawRefCount = 0u; IntPtr intPtr = vtkOpenGLVolumeTextureMapper3D.vtkOpenGLVolumeTextureMapper3D_SafeDownCast_09((o == null) ? default(HandleRef) : o.GetCppThis(), ref mteStatus, ref mteIndex, ref rawRefCount); if (IntPtr.Zero != intPtr) { bool flag; vtkOpenGLVolumeTextureMapper3D = (vtkOpenGLVolumeTextureMapper3D)Methods.CreateWrappedObject(mteStatus, mteIndex, rawRefCount, intPtr, true, out flag); if (flag) { vtkOpenGLVolumeTextureMapper3D.Register(null); } } return(vtkOpenGLVolumeTextureMapper3D); }