示例#1
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 public override void PokeMatrix(vtkMatrix4x4 matrix)
 {
     vtkProp3D.vtkProp3D_PokeMatrix_34(base.GetCppThis(), (matrix == null) ? default(HandleRef) : matrix.GetCppThis());
 }
示例#2
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 public void SetMatrix(vtkMatrix4x4 matrix)
 {
     vtkAssemblyNode.vtkAssemblyNode_SetMatrix_09(base.GetCppThis(), (matrix == null) ? default(HandleRef) : matrix.GetCppThis());
 }
示例#3
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 public virtual void GetMatrix(vtkMatrix4x4 m)
 {
     vtkProp3D.vtkProp3D_GetMatrix_12(base.GetCppThis(), (m == null) ? default(HandleRef) : m.GetCppThis());
 }
 public void AddTransform(double t, vtkMatrix4x4 matrix)
 {
     vtkTransformInterpolator.vtkTransformInterpolator_AddTransform_02(base.GetCppThis(), t, (matrix == null) ? default(HandleRef) : matrix.GetCppThis());
 }
示例#5
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 public void SetConfigParams(double o2screen, double o2right, double o2left, double o2top, double o2bottom, double interOccDist, double scale, vtkMatrix4x4 surfaceRot)
 {
     vtkCamera.vtkCamera_SetConfigParams_68(base.GetCppThis(), o2screen, o2right, o2left, o2top, o2bottom, interOccDist, scale, (surfaceRot == null) ? default(HandleRef) : surfaceRot.GetCppThis());
 }
示例#6
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 public double Determinant(vtkMatrix4x4 arg0)
 {
     return(vtkMatrix4x4.vtkMatrix4x4_Determinant_09(base.GetCppThis(), arg0));
 }
示例#7
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 public static void Multiply4x4(vtkMatrix4x4 a, vtkMatrix4x4 b, vtkMatrix4x4 c)
 {
     vtkMatrix4x4.vtkMatrix4x4_Multiply4x4_18((a == null) ? default(HandleRef) : a.GetCppThis(), (b == null) ? default(HandleRef) : b.GetCppThis(), (c == null) ? default(HandleRef) : c.GetCppThis());
 }
示例#8
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 public void GetTranspose(vtkMatrix4x4 transpose)
 {
     vtkTransform.vtkTransform_GetTranspose_21(base.GetCppThis(), (transpose == null) ? default(HandleRef) : transpose.GetCppThis());
 }
示例#9
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 public void SetMatrix(vtkMatrix4x4 matrix)
 {
     vtkTransform.vtkTransform_SetMatrix_43(base.GetCppThis(), (matrix == null) ? default(HandleRef) : matrix.GetCppThis());
 }
示例#10
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 public void GetInverse(vtkMatrix4x4 inverse)
 {
     vtkTransform.vtkTransform_GetInverse_07(base.GetCppThis(), (inverse == null) ? default(HandleRef) : inverse.GetCppThis());
 }
示例#11
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 public static void GetOrientation(IntPtr orient, vtkMatrix4x4 matrix)
 {
     vtkTransform.vtkTransform_GetOrientation_14(orient, (matrix == null) ? default(HandleRef) : matrix.GetCppThis());
 }
示例#12
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 public virtual void SetDirectionCosines(vtkMatrix4x4 matrix)
 {
     vtkMINCImageWriter.vtkMINCImageWriter_SetDirectionCosines_14(base.GetCppThis(), (matrix == null) ? default(HandleRef) : matrix.GetCppThis());
 }
示例#13
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 public virtual void SetModelTransform(vtkMatrix4x4 mat)
 {
     vtkVisibilitySort.vtkVisibilitySort_SetModelTransform_22(base.GetCppThis(), (mat == null) ? default(HandleRef) : mat.GetCppThis());
 }
示例#14
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 public virtual void SetResliceAxes(vtkMatrix4x4 arg0)
 {
     vtkImageReslice.vtkImageReslice_SetResliceAxes_75(base.GetCppThis(), (arg0 == null) ? default(HandleRef) : arg0.GetCppThis());
 }
示例#15
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 public void SetUserMatrix(vtkMatrix4x4 matrix)
 {
     vtkProp3D.vtkProp3D_SetUserMatrix_49(base.GetCppThis(), (matrix == null) ? default(HandleRef) : matrix.GetCppThis());
 }
示例#16
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 public void Concatenate(vtkMatrix4x4 matrix)
 {
     vtkTransform.vtkTransform_Concatenate_02(base.GetCppThis(), (matrix == null) ? default(HandleRef) : matrix.GetCppThis());
 }
示例#17
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 internal static extern double vtkMatrix4x4_Determinant_09(HandleRef pThis, vtkMatrix4x4 arg0);
示例#18
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 public void GetMatrix(vtkMatrix4x4 m)
 {
     vtkHomogeneousTransform.vtkHomogeneousTransform_GetMatrix_02(base.GetCppThis(), (m == null) ? default(HandleRef) : m.GetCppThis());
 }
示例#19
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 public static void Invert(vtkMatrix4x4 arg0, vtkMatrix4x4 arg1)
 {
     vtkMatrix4x4.vtkMatrix4x4_Invert_13((arg0 == null) ? default(HandleRef) : arg0.GetCppThis(), (arg1 == null) ? default(HandleRef) : arg1.GetCppThis());
 }
示例#20
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 public virtual void SetInput(vtkMatrix4x4 arg0)
 {
     vtkMatrixToHomogeneousTransform.vtkMatrixToHomogeneousTransform_SetInput_10(base.GetCppThis(), (arg0 == null) ? default(HandleRef) : arg0.GetCppThis());
 }
示例#21
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 public static void Transpose(vtkMatrix4x4 arg0, vtkMatrix4x4 arg1)
 {
     vtkMatrix4x4.vtkMatrix4x4_Transpose_30((arg0 == null) ? default(HandleRef) : arg0.GetCppThis(), (arg1 == null) ? default(HandleRef) : arg1.GetCppThis());
 }
示例#22
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 public virtual void SetTransformMatrix(vtkMatrix4x4 arg0)
 {
     vtkLight.vtkLight_SetTransformMatrix_65(base.GetCppThis(), (arg0 == null) ? default(HandleRef) : arg0.GetCppThis());
 }