示例#1
0
        public new vtkInteractorStyleTrackballActor NewInstance()
        {
            vtkInteractorStyleTrackballActor result = null;
            uint   mteStatus   = 0u;
            uint   mteIndex    = 4294967295u;
            uint   rawRefCount = 0u;
            IntPtr intPtr      = vtkInteractorStyleTrackballActor.vtkInteractorStyleTrackballActor_NewInstance_05(base.GetCppThis(), ref mteStatus, ref mteIndex, ref rawRefCount);

            if (IntPtr.Zero != intPtr)
            {
                bool flag;
                result = (vtkInteractorStyleTrackballActor)Methods.CreateWrappedObject(mteStatus, mteIndex, rawRefCount, intPtr, true, out flag);
            }
            return(result);
        }
示例#2
0
        public new static vtkInteractorStyleTrackballActor SafeDownCast(vtkObjectBase o)
        {
            vtkInteractorStyleTrackballActor vtkInteractorStyleTrackballActor = null;
            uint   mteStatus   = 0u;
            uint   mteIndex    = 4294967295u;
            uint   rawRefCount = 0u;
            IntPtr intPtr      = vtkInteractorStyleTrackballActor.vtkInteractorStyleTrackballActor_SafeDownCast_15((o == null) ? default(HandleRef) : o.GetCppThis(), ref mteStatus, ref mteIndex, ref rawRefCount);

            if (IntPtr.Zero != intPtr)
            {
                bool flag;
                vtkInteractorStyleTrackballActor = (vtkInteractorStyleTrackballActor)Methods.CreateWrappedObject(mteStatus, mteIndex, rawRefCount, intPtr, true, out flag);
                if (flag)
                {
                    vtkInteractorStyleTrackballActor.Register(null);
                }
            }
            return(vtkInteractorStyleTrackballActor);
        }