public void ExecuteMoveCommandShouldWorkCorrectlyWhenTheCommandIsCorrect()
        {
            IFigure figure = new KingFigure("K");
            IPosition position = new Position(7, 3);
            IBoard board = new Board(8, 8);

            board.AddFigure(figure, position);
            var figures = new Dictionary<string, IMoveableFigure>();
            figures.Add(figure.DisplaySign, new MoveableFigure(figure));
            var playerMock = new Mock<IPlayer>();
            playerMock.SetupGet(x => x.Figures).Returns(figures);

            var memoryMock = new Mock<BoardMemory>();
            Mock<ICommandContext> mockContext = new Mock<ICommandContext>();
            mockContext.SetupGet(b => b.Board).Returns(board);
            mockContext.SetupGet(p => p.Player).Returns(playerMock.Object);
            mockContext.SetupGet(p => p.Memory).Returns(memoryMock.Object);

            var kingCommand = new KingUpRightCommand();
            kingCommand.Execute(mockContext.Object);
        }