public Plane(Game game) : base(game) { this.Size = new Vector2(320, 240); this.Position = new Vector2(460, 220); mylistX = new List <float>(); mylistY = new List <float>(); mylistX2 = new List <float>(); mylistY2 = new List <float>(); mylist = new List <int>(); // this.kanji_panel = new KanjiPanel(game); Game.Components.Add(this.kanji_panel); }
public Plane(Game game) : base(game) { this.Size = new Vector2(320, 240); this.Position = new Vector2(460, 220); mylistX = new List<float>(); mylistY = new List<float>(); mylistX2 = new List<float>(); mylistY2 = new List<float>(); mylist = new List<int>(); // this.kanji_panel = new KanjiPanel(game); Game.Components.Add(this.kanji_panel); }