private void ReleaseGrip(int index) { if (handGrips[index]) { MouseControl.PressUp(); handGrips[index] = false; } }
private void ReleaseGrip(int index) { if (!NeedGrabbing) { MouseControl.PressUp(); // Here for ability to click on maximise/minimise but not drag } if (handGrips[index]) { if (NeedGrabbing) { MouseControl.PressUp(); // Here for dragging but no max/min } handGrips[index] = false; } }