public void IdentifyGestureTest() { JoinHandsGesture target = new JoinHandsGesture(); //Hands together var rightHand = CommonTest.CreateDummyJointWithSkeletonPoint(0.5f, 1f, 0f); var leftHand = CommonTest.CreateDummyJointWithSkeletonPoint(0.5f, 1f, 0f); var spine = CommonTest.CreateDummyJointWithSkeletonPoint(0.5f, 0.5f, 0.5f); bool isRightHandGripped = false; bool isLeftHandGripped = false; IJoint rightShoulder = CommonTest.CreateDummyJointWithSkeletonPoint(0f, 1f, 0.5f); IJoint leftShoulder = CommonTest.CreateDummyJointWithSkeletonPoint(0f, 1f, 0.5f); bool expected = false; bool actual; actual = target.IdentifyGesture(rightHand, leftHand, isRightHandGripped, isLeftHandGripped, spine, rightShoulder, leftShoulder); Assert.AreEqual(expected, actual); //Open hands rightHand = CommonTest.CreateDummyJointWithSkeletonPoint(1f, 1f, 0f); leftHand = CommonTest.CreateDummyJointWithSkeletonPoint(0f, 1f, 0f); actual = target.IdentifyGesture(rightHand, leftHand, isRightHandGripped, isLeftHandGripped, spine, rightShoulder, leftShoulder); Assert.AreEqual(expected, actual); //Join hands rightHand = CommonTest.CreateDummyJointWithSkeletonPoint(0.5f, 1f, 0f); leftHand = CommonTest.CreateDummyJointWithSkeletonPoint(0.5f, 1f, 0f); actual = target.IdentifyGesture(rightHand, leftHand, isRightHandGripped, isLeftHandGripped, spine, rightShoulder, leftShoulder); expected = true; Assert.AreEqual(expected, actual); }
public void ShouldIdentifyGestureIfHandsOpenOnMiddleOfJoinMovement() { JoinHandsGesture target = new JoinHandsGesture(); //Hands together var rightHand = CommonTest.CreateDummyJointWithSkeletonPoint(0.5f, 1f, 0f); var leftHand = CommonTest.CreateDummyJointWithSkeletonPoint(0.5f, 1f, 0f); var spine = CommonTest.CreateDummyJointWithSkeletonPoint(0.5f, 0.5f, 0.04f); bool isRightHandGripped = false; bool isLeftHandGripped = false; IJoint rightShoulder = CommonTest.CreateDummyJointWithSkeletonPoint(0f, 1f, 0.04f); IJoint leftShoulder = CommonTest.CreateDummyJointWithSkeletonPoint(0f, 1f, 0.04f); bool expected = false; bool actual; actual = target.IdentifyGesture(rightHand, leftHand, isRightHandGripped, isLeftHandGripped, spine, rightShoulder, leftShoulder); Assert.AreEqual(expected, actual); //Open hands rightHand = CommonTest.CreateDummyJointWithSkeletonPoint(1f, 1f, 0f); leftHand = CommonTest.CreateDummyJointWithSkeletonPoint(0f, 1f, 0f); actual = target.IdentifyGesture(rightHand, leftHand, isRightHandGripped, isLeftHandGripped, spine, rightShoulder, leftShoulder); Assert.AreEqual(expected, actual); //middle of movement with hands closed rightHand = CommonTest.CreateDummyJointWithSkeletonPoint(0.7f, 1f, 0f); leftHand = CommonTest.CreateDummyJointWithSkeletonPoint(0.3f, 1f, 0f); actual = target.IdentifyGesture(rightHand, leftHand, true, true, spine, rightShoulder, leftShoulder); Assert.AreEqual(expected, actual); //Join hands rightHand = CommonTest.CreateDummyJointWithSkeletonPoint(0.5f, 1f, 0f); leftHand = CommonTest.CreateDummyJointWithSkeletonPoint(0.5f, 1f, 0f); actual = target.IdentifyGesture(rightHand, leftHand, isRightHandGripped, isLeftHandGripped, spine, rightShoulder, leftShoulder); Assert.AreEqual(expected, actual); }