internal void UpdateContextObjects() { if (_pointer != null) { _pointer.SetObjects(FileLoader.LoadObj("livingRoom.obj", FileLoader.Units.cm)); } }
public GestureProcessor(IKinect kinectHandler, KinectData kinect) { _pointer = new ObjectPointer(); Log.Debug("objectPointer loaded"); _pointer.SetObjects(FileLoader.LoadObj("livingRoom.obj", FileLoader.Units.cm)); Log.Debug("objects loaded"); _kinectHandler = kinectHandler; _kinect = kinect; _seqCoords = new ArrayList(); if (kinect != null) { kinect.attachSkeletonHandler(SkeletonDataReadyHandler); } _dtw = new DtwGestureRecognizer(12, 0.6, 2, 2, 10); Skeleton2DDataExtract.Skeleton2DdataCoordReady += NuiSkeleton2DdataCoordReady; _pointer.ContextSelected += PointerContextSelected; }