public Game1() { graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = 1024; graphics.PreferredBackBufferHeight = 768; // graphics.IsFullScreen = true; this.Window.Title = "Kinder Kinect"; Content.RootDirectory = "Content"; debugDraw = new DebugDrawer(this); errorLogger = new Logger(new Uri(@"..\..\..\errorLog.txt", UriKind.Relative)); kinect = new KinectService(errorLogger); player = new PlayerProfile(); }
public ButterflyLevel(Camera Camera, ButterflyPlayer Player, Logger ErrorLogger, Game1 MyGame) { myCam = Camera; player = Player; butterflies = new List<Butterfly>(); LevelStarting = true; errorLogger = ErrorLogger; myGame = MyGame; spriteQueue = new List<Tuple<Vector3, int>>(); queueTimers = new List<int>(); scoreStrings = new List<string>(); playerProfile = myGame.Services.GetService(typeof(PlayerProfile)) as PlayerProfile; }