public Jeu(Game1 g, Difficulty d, bool isOnePlayer) { game = g; IsOnePlayer = isOnePlayer; difficulty = d; ball = new Ball(game, d); resetTimer = 0; resetTimerInUse = true; decompte = ""; lastScored = Side.LEFT; }
public Pong(KiPongGame g, String helpImg, String helpText, Difficulty d, bool isOnePlayer) : base(g, helpImg, helpText) { IsOnePlayer = isOnePlayer; difficulty = d; ball = new Ball(game, d); resetTimer = 0; resetTimerInUse = true; decompte = ""; lastScored = Side.LEFT; goalSound = g.Content.Load<SoundEffect>("goal"); // DRAW int Wdiv2 = game.ScreenWidth / 2; posPointsBat1 = new Vector2(Wdiv2 - game.FontTitle.MeasureString("0").X - 15, 10); posPointsBat2 = new Vector2(Wdiv2 + 15, 10); line = new Rectangle(Wdiv2 - 5, 0, 10, game.ScreenHeight); }
public AIBat(KiPongGame game, Side side, Difficulty d, Ball b) : base(game, side, d, null) { ball = b; }