public SequenceItem(int keepDown, string method, SequenceKeyValuePair entry, List<SequenceKeyValuePair> modifiers, List<SequenceKeyValuePair> winModifiers) { KeepDown = keepDown; //Method = method; Entry = entry; Modifiers = modifiers; WindowsModifiers = winModifiers; }
public SequenceItem(int keepDown, string method, SequenceKeyValuePair entry, List <SequenceKeyValuePair> modifiers, List <SequenceKeyValuePair> winModifiers) { KeepDown = keepDown; //Method = method; Entry = entry; Modifiers = modifiers; WindowsModifiers = winModifiers; }
//public SequenceItem SetMethod(string m) //{ // Method = m; // return this; //} public SequenceItem SetEntry(SequenceKeyValuePair kv) { Entry = kv; return(this); }
public SequenceItem(int keepDown, string method, SequenceKeyValuePair entry, List <SequenceKeyValuePair> modifiers) : this(keepDown, method, entry, modifiers, new List <SequenceKeyValuePair>()) { }
public SequenceItem(int keepDown, SequenceKeyValuePair entry, List <SequenceKeyValuePair> modifiers) : this(keepDown, "keyboard", entry, modifiers, new List <SequenceKeyValuePair>()) { }
public SequenceItem(int keepDown, SequenceKeyValuePair entry) : this(keepDown, "keyboard", entry, new List <SequenceKeyValuePair>(), new List <SequenceKeyValuePair>()) { }
//public SequenceItem SetMethod(string m) //{ // Method = m; // return this; //} public SequenceItem SetEntry(SequenceKeyValuePair kv) { Entry = kv; return this; }
public SequenceItem(int keepDown, string method, SequenceKeyValuePair entry, List<SequenceKeyValuePair> modifiers) : this(keepDown, method, entry, modifiers, new List<SequenceKeyValuePair>()) { }
public SequenceItem(int keepDown, SequenceKeyValuePair entry, List<SequenceKeyValuePair> modifiers) : this(keepDown, "keyboard", entry, modifiers, new List<SequenceKeyValuePair>()) { }
public SequenceItem(int keepDown, SequenceKeyValuePair entry) : this(keepDown, "keyboard", entry, new List<SequenceKeyValuePair>(), new List<SequenceKeyValuePair>()) { }