示例#1
0
        override public void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
        {
            if (cS == null)
            {
                cS = animator.GetComponent <CastSpells>();
            }

            if (cS != null)
            {
                cS.ThrowNova(spawnDelay);
            }
        }
示例#2
0
        override public void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
        {
            if (cS == null)
            {
                cS = animator.GetComponent <CastSpells>();
            }

            if (cS != null)
            {
                cS.SpawnEffect(castHand);
            }
        }