public List <object> GetCarryOverDataList(int systemID) { List <object> objectList = new List <object>(); MCSystemInfo mcSystemInfo = this.Systems.FirstOrDefault <MCSystemInfo>((Func <MCSystemInfo, bool>)(x => x.SystemID == systemID)); if (mcSystemInfo == null) { return(objectList); } objectList.Add((object)systemID); objectList.Add((object)mcSystemInfo.ControlZones.Count); foreach (int controlZone in mcSystemInfo.ControlZones) { objectList.Add((object)controlZone); } objectList.Add((object)mcSystemInfo.Fleets.Count); foreach (MCFleetInfo fleet in mcSystemInfo.Fleets) { objectList.Add((object)fleet.FleetID); objectList.Add((object)fleet.RetreatFleetID); objectList.Add((object)fleet.Ships.Count); foreach (MCShipInfo ship in fleet.Ships) { objectList.Add((object)ship.ShipID); objectList.Add((object)ship.PreviousTransform.Position.X); objectList.Add((object)ship.PreviousTransform.Position.Y); objectList.Add((object)ship.PreviousTransform.Position.Z); objectList.Add((object)ship.PreviousTransform.EulerAngles.X); objectList.Add((object)ship.PreviousTransform.EulerAngles.Y); objectList.Add((object)ship.PreviousTransform.EulerAngles.Z); } } return(objectList); }
public void AddCarryOverInfo(int systemId, int fleetId, int shipId, Matrix endShipTransform) { MCSystemInfo mcSystemInfo1 = this.Systems.FirstOrDefault <MCSystemInfo>((Func <MCSystemInfo, bool>)(x => x.SystemID == systemId)); if (mcSystemInfo1 != null) { MCFleetInfo mcFleetInfo1 = mcSystemInfo1.Fleets.FirstOrDefault <MCFleetInfo>((Func <MCFleetInfo, bool>)(x => x.FleetID == fleetId)); if (mcFleetInfo1 != null) { MCShipInfo mcShipInfo = mcFleetInfo1.Ships.FirstOrDefault <MCShipInfo>((Func <MCShipInfo, bool>)(x => x.ShipID == shipId)); if (mcShipInfo != null) { mcShipInfo.PreviousTransform = endShipTransform; } else { mcFleetInfo1.Ships.Add(new MCShipInfo() { ShipID = shipId, PreviousTransform = endShipTransform }); } } else { MCShipInfo mcShipInfo = new MCShipInfo() { ShipID = shipId, PreviousTransform = endShipTransform }; MCFleetInfo mcFleetInfo2 = new MCFleetInfo() { FleetID = fleetId }; mcFleetInfo2.Ships.Add(mcShipInfo); mcSystemInfo1.Fleets.Add(mcFleetInfo2); } } else { MCShipInfo mcShipInfo = new MCShipInfo() { ShipID = shipId, PreviousTransform = endShipTransform }; MCFleetInfo mcFleetInfo = new MCFleetInfo() { FleetID = fleetId }; mcFleetInfo.Ships.Add(mcShipInfo); MCSystemInfo mcSystemInfo2 = new MCSystemInfo() { SystemID = systemId }; mcSystemInfo2.Fleets.Add(mcFleetInfo); this.Systems.Add(mcSystemInfo2); } }
public List <int> GetPreviousControlZones(int systemId) { MCSystemInfo mcSystemInfo = this.Systems.FirstOrDefault <MCSystemInfo>((Func <MCSystemInfo, bool>)(x => x.SystemID == systemId)); if (mcSystemInfo != null) { return(mcSystemInfo.ControlZones); } return(new List <int>()); }
public Matrix?GetPreviousShipTransform(int systemId, int fleetId, int shipId) { MCSystemInfo mcSystemInfo = this.Systems.FirstOrDefault <MCSystemInfo>((Func <MCSystemInfo, bool>)(x => x.SystemID == systemId)); if (mcSystemInfo != null) { MCFleetInfo mcFleetInfo = mcSystemInfo.Fleets.FirstOrDefault <MCFleetInfo>((Func <MCFleetInfo, bool>)(x => x.FleetID == fleetId)); if (mcFleetInfo != null) { MCShipInfo mcShipInfo = mcFleetInfo.Ships.FirstOrDefault <MCShipInfo>((Func <MCShipInfo, bool>)(x => x.ShipID == shipId)); if (mcShipInfo != null) { return(new Matrix?(mcShipInfo.PreviousTransform)); } } } return(new Matrix?()); }
public int GetRetreatFleetID(int systemId, int currFleetId) { MCSystemInfo mcSystemInfo = this.Systems.FirstOrDefault <MCSystemInfo>((Func <MCSystemInfo, bool>)(x => x.SystemID == systemId)); if (mcSystemInfo != null) { MCFleetInfo mcFleetInfo1 = mcSystemInfo.Fleets.FirstOrDefault <MCFleetInfo>((Func <MCFleetInfo, bool>)(x => x.FleetID == currFleetId)); if (mcFleetInfo1 != null) { return(mcFleetInfo1.RetreatFleetID); } MCFleetInfo mcFleetInfo2 = mcSystemInfo.Fleets.FirstOrDefault <MCFleetInfo>((Func <MCFleetInfo, bool>)(x => x.RetreatFleetID == currFleetId)); if (mcFleetInfo2 != null) { return(mcFleetInfo2.RetreatFleetID); } } return(0); }
public void AddCarryOverCombatZoneInfo(int systemId, List <int> combatZones) { MCSystemInfo mcSystemInfo = this.Systems.FirstOrDefault <MCSystemInfo>((Func <MCSystemInfo, bool>)(x => x.SystemID == systemId)); if (mcSystemInfo == null) { mcSystemInfo = new MCSystemInfo() { SystemID = systemId }; this.Systems.Add(mcSystemInfo); } if (mcSystemInfo == null) { return; } mcSystemInfo.ControlZones.Clear(); foreach (int combatZone in combatZones) { mcSystemInfo.ControlZones.Add(combatZone); } }
public void SetRetreatFleetID(int systemId, int currFleetId, int retreatFleetId) { MCSystemInfo mcSystemInfo1 = this.Systems.FirstOrDefault <MCSystemInfo>((Func <MCSystemInfo, bool>)(x => x.SystemID == systemId)); if (mcSystemInfo1 != null) { MCFleetInfo mcFleetInfo1 = mcSystemInfo1.Fleets.FirstOrDefault <MCFleetInfo>((Func <MCFleetInfo, bool>)(x => x.FleetID == currFleetId)); if (mcFleetInfo1 != null) { mcFleetInfo1.RetreatFleetID = retreatFleetId; } else { MCFleetInfo mcFleetInfo2 = new MCFleetInfo() { FleetID = currFleetId, RetreatFleetID = retreatFleetId }; mcSystemInfo1.Fleets.Add(mcFleetInfo2); } } else { MCFleetInfo mcFleetInfo = new MCFleetInfo() { FleetID = currFleetId, RetreatFleetID = retreatFleetId }; MCSystemInfo mcSystemInfo2 = new MCSystemInfo() { SystemID = systemId }; mcSystemInfo2.Fleets.Add(mcFleetInfo); this.Systems.Add(mcSystemInfo2); } }