public override void OnAwake() { Debug.Log("[ProgenyScenario] OnAwake"); current = this; locations = new LocationTracker(); embryos = new Dictionary <string, Embryo> (); juveniles = new Dictionary <string, Juvenile> (); males = new Dictionary <string, Male> (); females = new Dictionary <string, Female> (); }
void onProgenyScenarioLoaded(ProgenyScenario progeny) { ProcessLoadingKerbals(); }
void OnDestroy() { current = null; }