示例#1
0
        public static void PopUpVesselError(List <BuildListVessel> errored)
        {
            DialogGUIBase[] options = new DialogGUIBase[2];
            options[0] = new DialogGUIButton("Understood", () => { });
            // new DialogGUIBase("Understood", () => { }); //do nothing and close the window
            options[1] = new DialogGUIButton("Delete Vessels", () =>
            {
                foreach (BuildListVessel blv in errored)
                {
                    blv.RemoveFromBuildList();
                    KCT_Utilities.AddFunds(blv.cost, TransactionReasons.VesselRollout);
                    //remove any associated recon_rollout
                }
            });

            string txt        = "The following KCT vessels contain missing or invalid parts and have been quarantined. Either add the missing parts back into your game or delete the vessels. A file containing the ship names and missing parts has been added to your save folder.\n";
            string txtToWrite = "";

            foreach (BuildListVessel blv in errored)
            {
                txt        += blv.shipName + "\n";
                txtToWrite += blv.shipName + "\n";
                txtToWrite += String.Join("\n", blv.MissingParts().ToArray());
                txtToWrite += "\n\n";
            }

            //HighLogic.SaveFolder
            //make new file for missing ships
            string filename = KSPUtil.ApplicationRootPath + "/saves/" + HighLogic.SaveFolder + "/missingParts.txt";

            System.IO.File.WriteAllText(filename, txtToWrite);


            //remove all rollout and recon items since they're invalid without the ships
            foreach (BuildListVessel blv in errored)
            {
                //remove any associated recon_rollout
                foreach (SpaceCenterConstruction ksc in GameStates.KSCs)
                {
                    for (int i = 0; i < ksc.Recon_Rollout.Count; i++)
                    {
                        Recon_Rollout rr = ksc.Recon_Rollout[i];
                        if (rr.associatedID == blv.id.ToString())
                        {
                            ksc.Recon_Rollout.Remove(rr);
                            i--;
                        }
                    }
                }
            }


            MultiOptionDialog diag = new MultiOptionDialog("missingPartsPopup", txt, "Vessels Contain Missing Parts", null, options);

            PopupDialog.SpawnPopupDialog(new Vector2(0.5f, 0.5f), new Vector2(0.5f, 0.5f), diag, false, HighLogic.UISkin);
            //PopupDialog.SpawnPopupDialog(new Vector2(0.5f, 0.5f), new Vector2(0.5f, 0.5f), "Vessel Contains Missing Parts", "The KCT vessel " + errored.shipName + " contains missing or invalid parts. You will not be able to do anything with the vessel until the parts are available again.", "Understood", false, HighLogic.UISkin);
        }
示例#2
0
        public void Start()
        {
            const string logBlockName = nameof(KerbalConstructionTime) + "." + nameof(Start);

            using (EntryExitLogger.EntryExitLog(logBlockName, EntryExitLoggerOptions.All))
            {
                if (KCT_Utilities.CurrentGameIsMission())
                {
                    return;
                }

                Log.Trace("Start called");

                //add the events
                if (!KCTEvents.instance.eventAdded)
                {
                    KCTEvents.instance.addEvents();
                }

                GameStates.settings.Save(); //Save the settings file, with defaults if it doesn't exist
                KCT_PresetManager.Instance.SaveActiveToSaveData();

                // Ghetto event queue
                if (HighLogic.LoadedScene == GameScenes.EDITOR)
                {
                    InvokeRepeating("EditorRecalculation", 1, 1);

                    KCT_GUI.buildRateForDisplay = null;
                    if (!KCT_GUI.PrimarilyDisabled)
                    {
                        KCT_Utilities.RecalculateEditorBuildTime(EditorLogic.fetch.ship);
                    }
                }

                if (KCT_GUI.PrimarilyDisabled)
                {
                    if (InputLockManager.GetControlLock("KCTLaunchLock") == ControlTypes.EDITOR_LAUNCH)
                    {
                        InputLockManager.RemoveControlLock("KCTLaunchLock");
                    }
                }

                KACWrapper.InitKACWrapper();

                if (!KCT_PresetManager.Instance.ActivePreset.generalSettings.Enabled)
                {
                    if (InputLockManager.GetControlLock("KCTKSCLock") == ControlTypes.KSC_FACILITIES)
                    {
                        InputLockManager.RemoveControlLock("KCTKSCLock");
                    }
                    return;
                }

                //Begin primary mod functions

                GameStates.UT = Planetarium.GetUniversalTime();

                KCT_GUI.guiDataSaver.Load();

                if (HighLogic.LoadedSceneIsEditor)
                {
                    KCT_GUI.hideAll();
                    if (!KCT_GUI.PrimarilyDisabled)
                    {
                        KCT_GUI.showEditorGUI = GameStates.showWindows[1];
                        if (KCT_GUI.showEditorGUI)
                        {
                            KCT_GUI.ClickOn();
                        }
                        else
                        {
                            KCT_GUI.ClickOff();
                        }
                    }
                }
                else if (HighLogic.LoadedScene == GameScenes.SPACECENTER)
                {
                    bool shouldStart = KCT_GUI.showFirstRun;
                    KCT_GUI.hideAll();
                    if (!shouldStart)
                    {
                        KCT_GUI.showBuildList = GameStates.showWindows[0];
                        if (KCT_GUI.showBuildList)
                        {
                            KCT_GUI.ClickOn();
                        }
                        else
                        {
                            KCT_GUI.ClickOff();
                        }
                    }
                    KCT_GUI.showFirstRun = shouldStart;
                }

                if (HighLogic.LoadedSceneIsFlight && FlightGlobals.ActiveVessel.situation == Vessel.Situations.PRELAUNCH)
                {
                    if (FlightGlobals.ActiveVessel.GetCrewCount() == 0 && GameStates.launchedCrew.Count > 0)
                    {
                        KerbalRoster roster = HighLogic.CurrentGame.CrewRoster;

                        for (int i = 0; i < FlightGlobals.ActiveVessel.parts.Count; i++)
                        {
                            Part p = FlightGlobals.ActiveVessel.parts[i];
                            //Log.Trace("craft: " + p.craftID);
                            {
                                CrewedPart cP = GameStates.launchedCrew.Find(part => part.partID == p.craftID);
                                if (cP == null)
                                {
                                    continue;
                                }
                                List <ProtoCrewMember> crewList = cP.crewList;
                                foreach (ProtoCrewMember crewMember in crewList)
                                {
                                    if (crewMember != null)
                                    {
                                        ProtoCrewMember finalCrewMember = crewMember;
                                        if (crewMember.type == ProtoCrewMember.KerbalType.Crew)
                                        {
                                            finalCrewMember = roster.Crew.FirstOrDefault(c => c.name == crewMember.name);
                                        }
                                        else if (crewMember.type == ProtoCrewMember.KerbalType.Tourist)
                                        {
                                            finalCrewMember = roster.Tourist.FirstOrDefault(c => c.name == crewMember.name);
                                        }
                                        if (finalCrewMember == null)
                                        {
                                            Debug.LogError("Error when assigning " + crewMember.name + " to " + p.partInfo.name + ". Cannot find Kerbal in list.");
                                            continue;
                                        }
                                        try
                                        {
                                            Log.Trace("Assigning " + finalCrewMember.name + " to " + p.partInfo.name);
                                            if (p.AddCrewmember(finalCrewMember))  //p.AddCrewmemberAt(finalCrewMember, crewList.IndexOf(crewMember)))
                                            {
                                                finalCrewMember.rosterStatus = ProtoCrewMember.RosterStatus.Assigned;
                                                if (finalCrewMember.seat != null)
                                                {
                                                    finalCrewMember.seat.SpawnCrew();
                                                }
                                            }
                                            else
                                            {
                                                Debug.LogError("Error when assigning " + crewMember.name + " to " + p.partInfo.name);
                                                finalCrewMember.rosterStatus = ProtoCrewMember.RosterStatus.Available;
                                                continue;
                                            }
                                        }
                                        catch
                                        {
                                            Debug.LogError("Error when assigning " + crewMember.name + " to " + p.partInfo.name);
                                            finalCrewMember.rosterStatus = ProtoCrewMember.RosterStatus.Available;
                                            continue;
                                        }
                                    }
                                }
                            }
                        }
                        GameStates.launchedCrew.Clear();
                    }
                }
                if (HighLogic.LoadedSceneIsFlight)
                {
                    KCT_GUI.hideAll();
                    if (GameStates.launchedVessel != null && FlightGlobals.ActiveVessel != null && FlightGlobals.ActiveVessel.situation == Vessel.Situations.PRELAUNCH)
                    {
                        GameStates.launchedVessel.KSC = null; //it's invalid now
                        Log.Trace("Attempting to remove launched vessel from build list");
                        bool removed = GameStates.launchedVessel.RemoveFromBuildList();
                        if (removed) //Only do these when the vessel is first removed from the list
                        {
                            //Add the cost of the ship to the funds so it can be removed again by KSP
                            KCT_Utilities.AddFunds(GameStates.launchedVessel.cost, TransactionReasons.VesselRollout);
                            FlightGlobals.ActiveVessel.vesselName = GameStates.launchedVessel.shipName;
                        }
                        Recon_Rollout rollout = GameStates.ActiveKSC.Recon_Rollout.FirstOrDefault(r => r.associatedID == GameStates.launchedVessel.id.ToString());
                        if (rollout != null)
                        {
                            GameStates.ActiveKSC.Recon_Rollout.Remove(rollout);
                        }
                    }
                }
                ratesUpdated = false;
                DelayedStart();
            }
        }
示例#3
0
        public static void DelayedStart()
        {
            const string logBlockName = nameof(KerbalConstructionTime) + "." + nameof(DelayedStart);

            using (EntryExitLogger.EntryExitLog(logBlockName, EntryExitLoggerOptions.All))
            {
                if (KCT_Utilities.CurrentGameIsMission())
                {
                    return;
                }
                Log.Trace("DelayedStart start");
                if (KCT_PresetManager.Instance?.ActivePreset == null || !KCT_PresetManager.Instance.ActivePreset.generalSettings.Enabled)
                {
                    return;
                }

                if (KCT_GUI.PrimarilyDisabled)
                {
                    return;
                }

                //The following should only be executed when fully enabled for the save

                if (GameStates.ActiveKSC == null)
                {
                    KCT_Utilities.SetActiveKSCToRSS();
                }

                CheckVesselsForMissingParts();

                if (HighLogic.LoadedSceneIsEditor)
                {
                    if (GameStates.EditorShipEditingMode)
                    {
                        Log.Trace("Editing " + GameStates.editedVessel.shipName);
                        EditorLogic.fetch.shipNameField.text = GameStates.editedVessel.shipName;
                    }
                }

                if (HighLogic.LoadedScene == GameScenes.SPACECENTER)
                {
                    Log.Trace("SP Start");
                    if (!KCT_GUI.PrimarilyDisabled)
                    {
                        if (ToolbarManager.ToolbarAvailable && GameStates.settings.PreferBlizzyToolbar)
                        {
                            if (GameStates.showWindows[0])
                            {
                                KCT_GUI.ClickOn();
                            }
                            else
                            {
                                if (KCTEvents.instance != null && KCTEvents.instance.KCTButtonStock != null)
                                {
                                    if (GameStates.showWindows[0])
                                    {
                                        KCT_GUI.ClickOn();
                                    }
                                }
                            }
                        }
                        KCT_GUI.ResetBLWindow();
                    }
                    else
                    {
                        KCT_GUI.showBuildList     = false;
                        GameStates.showWindows[0] = false;
                    }
                    Log.Trace("SP UI done");

                    if (GameStates.firstStart)
                    {
                        Log.Trace("Showing first start.");
                        GameStates.firstStart = false;
                        KCT_GUI.showFirstRun  = true;

                        //initialize the proper launchpad
                        GameStates.ActiveKSC.ActiveLPInstance.level = KCT_Utilities.BuildingUpgradeLevel(SpaceCenterFacility.LaunchPad);
                    }

                    Log.Trace("SP switch starting");
                    GameStates.ActiveKSC.SwitchLaunchPad(GameStates.ActiveKSC.ActiveLaunchPadID);
                    Log.Trace("SP switch done");

                    foreach (SpaceCenterConstruction ksc in GameStates.KSCs)
                    {
                        //foreach (KCT_Recon_Rollout rr in ksc.Recon_Rollout)
                        for (int i = 0; i < ksc.Recon_Rollout.Count; i++)
                        {
                            Recon_Rollout rr = ksc.Recon_Rollout[i];
                            if (rr.RRType != Recon_Rollout.RolloutReconType.Reconditioning && KCT_Utilities.FindBLVesselByID(new Guid(rr.associatedID)) == null)
                            {
                                Log.Trace("Invalid Recon_Rollout at " + ksc.KSCName + ". ID " + rr.associatedID + " not found.");
                                ksc.Recon_Rollout.Remove(rr);
                                i--;
                            }
                        }
                    }
                    Log.Trace("SP done");
                }
            }
        }
示例#4
0
文件: KSC.cs 项目: ntwest/KCT
        public SpaceCenterConstruction FromConfigNode(ConfigNode node)
        {
            const string logBlockName = nameof(SpaceCenterConstruction) + "." + nameof(AsConfigNode);

            using (EntryExitLogger.EntryExitLog(logBlockName, EntryExitLoggerOptions.All))
            {
                VABUpgrades.Clear();
                SPHUpgrades.Clear();
                RDUpgrades.Clear();
                VABList.Clear();
                VABWarehouse.Clear();
                SPHList.Clear();
                SPHWarehouse.Clear();
                KSCTech.Clear();
                //TechList.Clear();
                Recon_Rollout.Clear();
                VABRates.Clear();
                SPHRates.Clear();



                this.KSCName = node.GetValue("KSCName");
                if (!int.TryParse(node.GetValue("ActiveLPID"), out this.ActiveLaunchPadID))
                {
                    this.ActiveLaunchPadID = 0;
                }
                ConfigNode vabup = node.GetNode("VABUpgrades");
                foreach (string upgrade in vabup.GetValues("Upgrade"))
                {
                    this.VABUpgrades.Add(int.Parse(upgrade));
                }
                ConfigNode sphup = node.GetNode("SPHUpgrades");
                foreach (string upgrade in sphup.GetValues("Upgrade"))
                {
                    this.SPHUpgrades.Add(int.Parse(upgrade));
                }
                ConfigNode rdup = node.GetNode("RDUpgrades");
                foreach (string upgrade in rdup.GetValues("Upgrade"))
                {
                    this.RDUpgrades.Add(int.Parse(upgrade));
                }

                ConfigNode tmp = node.GetNode("VABList");
                foreach (ConfigNode vessel in tmp.GetNodes("KCTVessel"))
                {
                    BuildListStorage.BuildListItem listItem = new BuildListStorage.BuildListItem();
                    ConfigNode.LoadObjectFromConfig(listItem, vessel);
                    BuildListVessel blv = listItem.ToBuildListVessel();
                    blv.shipNode = vessel.GetNode("ShipNode");
                    blv.KSC      = this;
                    this.VABList.Add(blv);
                }

                tmp = node.GetNode("SPHList");
                foreach (ConfigNode vessel in tmp.GetNodes("KCTVessel"))
                {
                    BuildListStorage.BuildListItem listItem = new BuildListStorage.BuildListItem();
                    ConfigNode.LoadObjectFromConfig(listItem, vessel);
                    BuildListVessel blv = listItem.ToBuildListVessel();
                    blv.shipNode = vessel.GetNode("ShipNode");
                    blv.KSC      = this;
                    this.SPHList.Add(blv);
                }

                tmp = node.GetNode("VABWarehouse");
                foreach (ConfigNode vessel in tmp.GetNodes("KCTVessel"))
                {
                    BuildListStorage.BuildListItem listItem = new BuildListStorage.BuildListItem();
                    ConfigNode.LoadObjectFromConfig(listItem, vessel);
                    BuildListVessel blv = listItem.ToBuildListVessel();
                    blv.shipNode = vessel.GetNode("ShipNode");
                    blv.KSC      = this;
                    this.VABWarehouse.Add(blv);
                }

                tmp = node.GetNode("SPHWarehouse");
                foreach (ConfigNode vessel in tmp.GetNodes("KCTVessel"))
                {
                    BuildListStorage.BuildListItem listItem = new BuildListStorage.BuildListItem();
                    ConfigNode.LoadObjectFromConfig(listItem, vessel);
                    BuildListVessel blv = listItem.ToBuildListVessel();
                    blv.shipNode = vessel.GetNode("ShipNode");
                    blv.KSC      = this;
                    this.SPHWarehouse.Add(blv);
                }

                /* tmp = node.GetNode("TechList");
                 * foreach (ConfigNode techNode in tmp.GetNodes("Tech"))
                 * {
                 *   KCT_TechStorageItem techStorageItem = new KCT_TechStorageItem();
                 *   ConfigNode.LoadObjectFromConfig(techStorageItem, techNode);
                 *   KCT_TechItem techItem = techStorageItem.ToTechItem();
                 *   techItem.protoNode = new ProtoTechNode(techNode.GetNode("ProtoNode"));
                 *   this.TechList.Add(techItem);
                 * }*/

                tmp = node.GetNode("Recon_Rollout");
                foreach (ConfigNode RRCN in tmp.GetNodes("Recon_Rollout_Item"))
                {
                    Recon_Rollout tempRR = new Recon_Rollout();
                    ConfigNode.LoadObjectFromConfig(tempRR, RRCN);
                    Recon_Rollout.Add(tempRR);
                }

                if (node.HasNode("KSCTech"))
                {
                    tmp = node.GetNode("KSCTech");
                    foreach (ConfigNode upBuild in tmp.GetNodes("UpgradingBuilding"))
                    {
                        UpgradingBuilding tempUP = new UpgradingBuilding();
                        ConfigNode.LoadObjectFromConfig(tempUP, upBuild);
                        KSCTech.Add(tempUP);
                    }
                }

                if (node.HasNode("LaunchPads"))
                {
                    LaunchPads.Clear();
                    tmp = node.GetNode("LaunchPads");
                    foreach (ConfigNode LP in tmp.GetNodes("KCT_LaunchPad"))
                    {
                        LaunchPad tempLP = new LaunchPad("LP0");
                        ConfigNode.LoadObjectFromConfig(tempLP, LP);
                        tempLP.DestructionNode = LP.GetNode("DestructionState");
                        LaunchPads.Add(tempLP);
                    }
                }

                if (node.HasNode("VABRateCache"))
                {
                    foreach (string rate in node.GetNode("VABRateCache").GetValues("rate"))
                    {
                        double r;
                        if (double.TryParse(rate, out r))
                        {
                            VABRates.Add(r);
                        }
                    }
                }

                if (node.HasNode("SPHRateCache"))
                {
                    foreach (string rate in node.GetNode("SPHRateCache").GetValues("rate"))
                    {
                        double r;
                        if (double.TryParse(rate, out r))
                        {
                            SPHRates.Add(r);
                        }
                    }
                }

                return(this);
            }
        }