private void Awake()
        {
            Instance = this;

            //load settings
            Settings = new KerbalAnimationSettings();

            //instantiate windows
            Master       = new MasterWindow();
            Hierarchy    = new HierarchyWindow();
            Manipulation = new ManipulationWindow();
            Animation    = new AnimationWindow();
        }
        private void Awake()
        {
            Instance = this;

            //set defaults
            ShowUI = true;

            //load settings
            Settings = new KerbalAnimationSettings ();

            //instantiate windows
            Master = new MasterWindow ();
            Hierarchy = new HierarchyWindow ();
            Manipulation = new ManipulationWindow ();
            Animation = new AnimationWindow ();
        }