示例#1
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		protected Shader(Shader original) :
			base(original)
		{
			this.Identifier = original.Identifier;
			this.type = original.type;
			original.Identifier = 0;
		}
示例#2
0
		public abstract void Detach(Shader shader);
示例#3
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		public abstract void Attach(Shader shader);
示例#4
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		internal void Delete(Shader shader)
		{
			this.shaderBin.Add(shader);
		}