示例#1
0
文件: Simple.cs 项目: chakrit/kayak
 public static void Run()
 {
     var server = new KayakServer();
     var pipe = server.Invoke(new SimpleApp(Respond));
     Console.WriteLine("Press enter to exit.");
     Console.ReadLine();
     pipe.Dispose();
 }
示例#2
0
 public static void Run()
 {
     var server = new KayakServer();
     var pipe = server.UseFramework();
     Console.WriteLine("Press enter to exit.");
     Console.ReadLine();
     pipe.Dispose();
 }
示例#3
0
        protected override void OnStart(string[] args)
        {
            server = new KayakServer();

            server.UseFramework();

            server.Start(new IPEndPoint(IPAddress.Any, 8777));
        }
示例#4
0
 internal KayakContext(KayakServer server, Socket socket)
 {
     Server = server;
     Socket = socket;
     Request = new KayakRequest(socket);
     Response = new KayakResponse(socket);
     Items = new Dictionary<object, object>();
     Activator = new KayakActivator();
 }
示例#5
0
文件: Kayak.cs 项目: remitaylor/knack
 // TODO this should take a Port number
 public static void Run(IApplication application)
 {
     KayakServer server = new KayakServer();
     IDisposable pipe   = server.Invoke(application) as IDisposable;
     Console.WriteLine("KayakServer is running at http://localhost:8080/");
     Console.WriteLine("Press any key to exit");
     Console.Read();
     pipe.Dispose();
 }
示例#6
0
        static void Main(string[] args)
        {
            var server = new KayakServer();
            var behavior = new KayakFrameworkBehavior();
            behavior.JsonMapper.SetOutputConversion<int>((i, w) => w.Write(i.ToString()));

            var framework = server.UseFramework();

            Console.WriteLine("Kayak listening on " + server.ListenEndPoint);
            Console.ReadLine();

            // unsubscribe from server (close the listening socket)
            framework.Dispose();
        }
示例#7
0
        public void Start(int PortHTTP,int PortTCP)
        {
            if (mStarted) {
                    return;
                }
                mStarted = true;
                mPortHttp = PortHTTP;
                mPortTcp = PortTCP;

                // HTTP
                KayakServer server = new KayakServer();
                server.UseFramework();
                server.Start(new IPEndPoint(IPAddress.Any,mPortHttp));

                // TCP
                ValTcpService ts = new ValTcpService(mPortTcp);

                DoLoop();
        }
示例#8
0
        static void Main(string[] args)
        {
            /* NOTE: This info is out-of-date
             *
             * Basic Operation:
             * 1. Listen on port 8000 for http connection
             *
             * For each playlist:
             * 2. PHONE posts "xyz.m3u"
             * 3. SERVER Infer the name of the playlist from the file name.
             * 4. SERVER look for the playlist in iTunes and generate an m3u file.
             * 5. SERVER sort and then diff Phone playlist and iTunes generated playlist.
             * 6. SERVER respond with Json to the phone instructing it what to do:
             *      {
             *          "Server" : "wirelessSyncServer",
             *          "Playlist": "http://192.168.0.104:8000/xyz.m3u" ,
             *          "Get" :
             *              [
             *                  {
             *                      "RemoteId" : "http://192.168.0.104:8000/songs/iTunesID",
             *                      "LocalPath" : "file://....."
             *                  },
             *                  {
             *                      "RemoteId" : "http://192.168.0.104:8000/songs/iTunesID",
             *                      "LocalPath" : "file://....."
             *                  }
             *              ],
             *
             *          "Delete" :
             *              [
             *                  {
             *                      "LocalPath" : "file://....."
             *                  },
             *                  {
             *                      "LocalPath" : "file://....."
             *                  }
             *              ]
             *      }
             * 7. PHONE parses JSON
             * 8. PHONE Downloads remote songs to phone.
             * 9. PHONE Deletes removed songs.
             * 10. PHONE Dowloads new playlist and replaces the old one.
             * 11. Hopefully music player will auto update.
             */

            XmlConfigurator.Configure(new FileInfo("server.log.config"));

            Application.ThreadException += Application_ThreadException;
            AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException;
            ServerService.PropertyChanged += new System.ComponentModel.PropertyChangedEventHandler(ServerService_PropertyChanged);

            var server = new KayakServer(new System.Net.IPEndPoint(0, Settings.Default.Port));
            var behavior = new KayakFrameworkBehavior();
            behavior.JsonMapper.SetOutputConversion<int>((i, w) => w.Write(i.ToString()));

            var framework = server.UseFramework();

            Log.Info("Now: " + DateTime.Now.ToLongDateString() + " " + DateTime.Now.ToLongTimeString());
            Log.Info("Wifi Sync Server listening on " + GetIP() + ":" + server.ListenEndPoint.Port);

            notifyIcon = new NotifyIcon();

            MenuItem exitMenu = new MenuItem("Exit", (sender, e) =>
                                                         {
                                                             notifyIcon.Visible = false;
                                                             Application.Exit();
                                                         });

            MenuItem controlPanelMenu = new MenuItem("Show Control Panel", (sender, e) =>
                                                                           {
                                                                               Process.Start(GetAccessUrl());
                                                                           });

            notifyIcon.Icon = Resources.music_sync_server;
            notifyIcon.ContextMenu = new ContextMenu(new MenuItem[] { controlPanelMenu, exitMenu });
            notifyIcon.Text = Application.ProductName + "\n" + ServerService.Status;
            notifyIcon.Visible = true;

            Application.EnableVisualStyles();
            Application.Run();

            // unsubscribe from server (close the listening socket)
            framework.Dispose();

            Log.Info("All this has happened before, and all this will happen again.");
        }