public void OnFinishHanzi(Object sender, AchievementArgs args) { User user = sender as User; AchievementElement arcEle; if (!firstWeekPlanFinish && user.IsHanziWeekPlanFinish) { firstWeekPlanFinish = true; arcEle = new AchievementElement("firstWeekPlanFinish", FirstWeekPlanFinishStr, true); if (!arcList.Contains(arcEle)) arcList.Add(arcEle); if (AchievementReach != null) AchievementReach(this, String.Format(General, FirstWeekPlanFinishStr)); } if (!completeHanzi_10 && user.HanziTotalFinished >= 10) { completeHanzi_10 = true; arcEle = new AchievementElement("completeHanzi_10", String.Format(CompleteHanziStr, 10), true); if (!arcList.Contains(arcEle)) arcList.Add(arcEle); if (AchievementReach != null) AchievementReach(this, String.Format(General, String.Format(CompleteHanziStr, 10))); } else if (!completeHanzi_100 && user.HanziTotalFinished >= 100) { completeHanzi_100 = true; arcEle = new AchievementElement("completeHanzi_100", String.Format(CompleteHanziStr, 100), true); if (!arcList.Contains(arcEle)) arcList.Add(arcEle); if (AchievementReach != null) AchievementReach(this, String.Format(General, String.Format(CompleteHanziStr, 100))); } else if (!completeHanzi_1000 && user.HanziTotalFinished >= 1000) { completeHanzi_1000 = true; arcEle = new AchievementElement("completeHanzi_1000", String.Format(CompleteHanziStr, 1000), true); if (!arcList.Contains(arcEle)) arcList.Add(arcEle); if (AchievementReach != null) AchievementReach(this, String.Format(General, String.Format(CompleteHanziStr, 1000))); } }
public void OnFinishLevel(int nowLevel) { AchievementElement arcEle; if (!finishLevel_10 && nowLevel == 10) { finishLevel_10 = true; arcEle = new AchievementElement("finishLevel_10", String.Format(FinishLevelStr,10), true); if (!arcList.Contains(arcEle)) arcList.Add(arcEle); if (AchievementReach != null) AchievementReach(this, String.Format(General, String.Format(FinishLevelStr, 10))); } if (!finishLevel_20 && nowLevel == 20) { finishLevel_20 = true; arcEle = new AchievementElement("finishLevel_20", String.Format(FinishLevelStr, 20), true); if (!arcList.Contains(arcEle)) arcList.Add(arcEle); if (AchievementReach != null) AchievementReach(this, String.Format(General, String.Format(FinishLevelStr, 20))); } if (!finishLevel_30 && nowLevel == 30) { finishLevel_30 = true; arcEle = new AchievementElement("finishLevel_30", String.Format(FinishLevelStr, 30), true); if (!arcList.Contains(arcEle)) arcList.Add(arcEle); if (AchievementReach != null) AchievementReach(this, String.Format(General, String.Format(FinishLevelStr, 30))); } if (!finishLevel_50 && nowLevel == 50) { finishLevel_50 = true; arcEle = new AchievementElement("finishLevel_50", String.Format(FinishLevelStr, 50), true); if (!arcList.Contains(arcEle)) arcList.Add(arcEle); if (AchievementReach != null) AchievementReach(this, String.Format(General, String.Format(FinishLevelStr, 50))); } if (!finishLevel_100 && nowLevel == 100) { finishLevel_100 = true; arcEle = new AchievementElement("finishLevel_100", String.Format(FinishLevelStr, 100), true); if (!arcList.Contains(arcEle)) arcList.Add(arcEle); if (AchievementReach != null) AchievementReach(this, String.Format(General, String.Format(FinishLevelStr, 100))); } }
public void OnFinishHanzi(Object sender, AchievementArgs args) { User user = sender as User; AchievementElement arcEle; if (!firstWeekPlanFinish && user.IsHanziWeekPlanFinish) { firstWeekPlanFinish = true; arcEle = new AchievementElement("firstWeekPlanFinish", FirstWeekPlanFinishStr, true); if (!arcList.Contains(arcEle)) { arcList.Add(arcEle); } if (AchievementReach != null) { AchievementReach(this, String.Format(General, FirstWeekPlanFinishStr)); } } if (!completeHanzi_10 && user.HanziTotalFinished >= 10) { completeHanzi_10 = true; arcEle = new AchievementElement("completeHanzi_10", String.Format(CompleteHanziStr, 10), true); if (!arcList.Contains(arcEle)) { arcList.Add(arcEle); } if (AchievementReach != null) { AchievementReach(this, String.Format(General, String.Format(CompleteHanziStr, 10))); } } else if (!completeHanzi_100 && user.HanziTotalFinished >= 100) { completeHanzi_100 = true; arcEle = new AchievementElement("completeHanzi_100", String.Format(CompleteHanziStr, 100), true); if (!arcList.Contains(arcEle)) { arcList.Add(arcEle); } if (AchievementReach != null) { AchievementReach(this, String.Format(General, String.Format(CompleteHanziStr, 100))); } } else if (!completeHanzi_1000 && user.HanziTotalFinished >= 1000) { completeHanzi_1000 = true; arcEle = new AchievementElement("completeHanzi_1000", String.Format(CompleteHanziStr, 1000), true); if (!arcList.Contains(arcEle)) { arcList.Add(arcEle); } if (AchievementReach != null) { AchievementReach(this, String.Format(General, String.Format(CompleteHanziStr, 1000))); } } }
public void OnFinishLevel(int nowLevel) { AchievementElement arcEle; if (!finishLevel_10 && nowLevel == 10) { finishLevel_10 = true; arcEle = new AchievementElement("finishLevel_10", String.Format(FinishLevelStr, 10), true); if (!arcList.Contains(arcEle)) { arcList.Add(arcEle); } if (AchievementReach != null) { AchievementReach(this, String.Format(General, String.Format(FinishLevelStr, 10))); } } if (!finishLevel_20 && nowLevel == 20) { finishLevel_20 = true; arcEle = new AchievementElement("finishLevel_20", String.Format(FinishLevelStr, 20), true); if (!arcList.Contains(arcEle)) { arcList.Add(arcEle); } if (AchievementReach != null) { AchievementReach(this, String.Format(General, String.Format(FinishLevelStr, 20))); } } if (!finishLevel_30 && nowLevel == 30) { finishLevel_30 = true; arcEle = new AchievementElement("finishLevel_30", String.Format(FinishLevelStr, 30), true); if (!arcList.Contains(arcEle)) { arcList.Add(arcEle); } if (AchievementReach != null) { AchievementReach(this, String.Format(General, String.Format(FinishLevelStr, 30))); } } if (!finishLevel_50 && nowLevel == 50) { finishLevel_50 = true; arcEle = new AchievementElement("finishLevel_50", String.Format(FinishLevelStr, 50), true); if (!arcList.Contains(arcEle)) { arcList.Add(arcEle); } if (AchievementReach != null) { AchievementReach(this, String.Format(General, String.Format(FinishLevelStr, 50))); } } if (!finishLevel_100 && nowLevel == 100) { finishLevel_100 = true; arcEle = new AchievementElement("finishLevel_100", String.Format(FinishLevelStr, 100), true); if (!arcList.Contains(arcEle)) { arcList.Add(arcEle); } if (AchievementReach != null) { AchievementReach(this, String.Format(General, String.Format(FinishLevelStr, 100))); } } }