示例#1
0
 protected FieldCard(Player owner, Player opponent, ICollection <Card> container, GameController game, GameActions actions)
     : base(owner, opponent, container, game, actions)
 {
 }
示例#2
0
 protected TriggerEffect(Card effectOwnerCard)
 {
     this.effectOwnerCard = effectOwnerCard;
     Actions = effectOwnerCard.Actions;
 }
 protected UnitCard(Player owner, Player opponent, ICollection <Card> container, GameController game, GameActions actions)
     : base(owner, opponent, container, game, actions)
 {
     Abilites = new List <Ability>
     {
         new Move(this, Movement),
         new Attack(this, Attack)
     };
 }