private BGMEntry ParseProperty(BinaryReader b, int songId)
        {
            BGMEntry bEntry = new BGMEntry(songId);

            bEntry.BGMTitle = new string(b.ReadChars(0x3c));
            if (bEntry.BGMTitle.StartsWith("\0"))
            {
                bEntry.BGMTitle = BGMFilesDB.BGMs[songId];
            }
            else
            {
                bEntry.BGMTitle = bEntry.BGMTitle.TrimEnd('\0');
            }

            bEntry.BGMUnk1             = b.ReadInt32();
            bEntry.BGMUnk2             = b.ReadInt32();
            bEntry.BGMUnk3             = b.ReadInt32();
            bEntry.BGMUnk4             = b.ReadInt32();
            bEntry.MenuCheckPoint1     = b.ReadInt32();
            bEntry.MenuCheckPoint2     = b.ReadInt32();
            bEntry.MenuCheckPoint3     = b.ReadInt32();
            bEntry.MenuCheckPoint4     = b.ReadInt32();
            bEntry.LoopStartTime       = b.ReadInt32();
            bEntry.LoopEndTime         = b.ReadInt32();
            bEntry.LoopStartSample     = b.ReadInt32();
            bEntry.LoopEndSample       = b.ReadInt32();
            bEntry.StreamTotalDuration = b.ReadInt32();
            bEntry.StreamTotalSamples  = b.ReadInt32();

            return(bEntry);
        }
        private void WriteBGMEntry(BGMEntry bEntry, BinaryWriter writerPackage)
        {
            int titleSize = bEntry.BGMTitle.Length;

            if (titleSize > 0x3c)
            {
                throw new Exception(string.Format("Title of BGMEntry too long! : {0}", bEntry.BGMTitle));
            }
            writerPackage.Write(Encoding.ASCII.GetBytes(bEntry.BGMTitle));
            while (titleSize < 0x3c)
            {
                writerPackage.Write((byte)0x00);
                titleSize++;
            }
            writerPackage.Write(bEntry.BGMUnk1);
            writerPackage.Write(bEntry.BGMUnk2);
            writerPackage.Write(bEntry.BGMUnk3);
            writerPackage.Write(bEntry.BGMUnk4);
            writerPackage.Write(bEntry.MenuCheckPoint1);
            writerPackage.Write(bEntry.MenuCheckPoint2);
            writerPackage.Write(bEntry.MenuCheckPoint3);
            writerPackage.Write(bEntry.MenuCheckPoint4);
            writerPackage.Write(bEntry.LoopStartTime);
            writerPackage.Write(bEntry.LoopEndTime);
            writerPackage.Write(bEntry.LoopStartSample);
            writerPackage.Write(bEntry.LoopEndSample);
            writerPackage.Write(bEntry.StreamTotalDuration);
            writerPackage.Write(bEntry.StreamTotalSamples);
        }
        public void RemoveBGMEntry(int bgmID)
        {
            BGMEntry bEntry = _SoundEntriesBGMsPerID[bgmID];

            _SoundEntriesBGMsPerID.Remove(bEntry.BGMID);
            _SoundEntriesBGMsPerName.Remove(bEntry.BGMTitle);
            _SoundEntriesBGMs.Remove(bEntry);
        }
示例#4
0
        private BGMEntry GetBGMEntry()
        {
            if (SoundEntryCollection.SoundEntriesBGMsPerID.ContainsKey(BGMID))
            {
                return(SoundEntryCollection.SoundEntriesBGMsPerID[BGMID]);
            }
            BGMEntry newEntry = SoundEntryCollection.SoundEntriesBGMs.First();

            LogHelper.Error(string.Format("BGM ID {0} was not found for Sound '{1}', reverting to '{2}'. Please check this Sound ID and fix it if needed.", BGMID, SoundEntry.ListTitle, newEntry.BGMTitle));
            BGMID = newEntry.BGMID;
            return(GetBGMEntry());
        }
        public object Clone()
        {
            SoundEntryCollection sCollection = new SoundEntryCollection();

            foreach (BGMEntry sEntryBGM in _SoundEntriesBGMs)
            {
                BGMEntry newSEntryBGM = (BGMEntry)sEntryBGM.Clone();
                sCollection._SoundEntriesBGMs.Add(newSEntryBGM);
            }
            sCollection.GenerateSoundEntriesBGMDictionary();

            foreach (SoundEntry sEntry in _SoundEntries)
            {
                SoundEntry newSEntry = (SoundEntry)sEntry.Clone();
                newSEntry.BGMFiles = new List <SoundEntryBGM>();
                foreach (SoundEntryBGM sEntryBGM in sEntry.BGMFiles)
                {
                    newSEntry.BGMFiles.Add(new SoundEntryBGM(sCollection, newSEntry, sEntryBGM.BGMID));
                }
                newSEntry.SoundEntryCollection = sCollection;
                sCollection._SoundEntries.Add(newSEntry);
            }
            sCollection.GenerateSoundEntriesDictionary();

            foreach (MyMusicStage myMusicStage in _MyMusicStages)
            {
                MyMusicStage nMyMusicStage = new MyMusicStage(myMusicStage.MyMusicStageID);
                foreach (MyMusicStageBGM sMusicStageBGM in myMusicStage.BGMs)
                {
                    MyMusicStageBGM nMyMusicStageBGM = (MyMusicStageBGM)sMusicStageBGM.Clone();
                    nMyMusicStageBGM.SoundEntryCollection = sCollection;
                    nMyMusicStage.BGMs.Add(nMyMusicStageBGM);
                }
                sCollection._MyMusicStages.Add(nMyMusicStage);
            }

            foreach (SoundDBStage soundDBStage in _SoundDBStages)
            {
                List <SoundDBStageSoundEntry> sEntries = new List <SoundDBStageSoundEntry>();
                foreach (SoundDBStageSoundEntry sSoundDBStageSoundEntry in soundDBStage.SoundEntries)
                {
                    sEntries.Add(new SoundDBStageSoundEntry(sCollection, sSoundDBStageSoundEntry.SoundID));
                }
                SoundDBStage nSoundDBStage = new SoundDBStage(sCollection, soundDBStage.SoundDBStageID);
                nSoundDBStage.SoundEntries = sEntries;
                sCollection._SoundDBStages.Add(nSoundDBStage);
            }

            sCollection.GenerateStagesDictionaries();

            return(sCollection);
        }
        public PropertyFile(SmashProjectManager projectManager, SoundEntryCollection sEntryCollection, string path)
        {
            string propertyFile;

            propertyFile = PathHelper.FolderEditorMods + path;
            if (!File.Exists(propertyFile))
            {
                propertyFile = projectManager.ExtractResource(path, PathHelper.FolderTemp);
            }
            SoundEntryCollection = sEntryCollection;
            _Path = path;

            using (FileStream fileStream = File.Open(propertyFile, FileMode.Open))
            {
                using (BinaryReader b = new BinaryReader(fileStream))
                {
                    if (new string(b.ReadChars(3)) != "MPB")
                    {
                        throw new Exception(string.Format("Can't load '{0}', the file is either compressed or its not a MPB file", propertyFile));
                    }

                    //Keep header
                    b.BaseStream.Position = 0;
                    _Header = b.ReadBytes(HEADER_LEN);

                    //Nbr BGM
                    b.BaseStream.Position = HEADER_LEN;
                    uint nbrBgm = b.ReadUInt32();

                    //Songtable
                    uint   songTableOffset = HEADER_LEN + 0x4 + (nbrBgm * 0x4);
                    uint[] songIds         = new uint[nbrBgm];
                    b.BaseStream.Position = HEADER_LEN + 0x4;
                    for (int i = 0; i < nbrBgm; i++)
                    {
                        songIds[i] = b.ReadUInt32();
                    }

                    //Parsing
                    for (int i = 0; i < nbrBgm; i++)
                    {
                        if (songIds[i] != 0xffffffff)
                        {
                            b.BaseStream.Position = songTableOffset + songIds[i];
                            BGMEntry sEntry = ParseProperty(b, i);
                            SoundEntryCollection.SoundEntriesBGMs.Add(sEntry);
                        }
                    }
                }
            }
        }
        public BGMEntry CreateBGMEntry(string bgmName)
        {
            string          file   = GetBGMFullPath("snd_bgm_" + bgmName + ".nus3bank");
            VGMStreamReader reader = new VGMStreamReader(file);

            int      lastId    = GetNewBGMEntryID();
            BGMEntry sEntryBGM = new BGMEntry(lastId);

            sEntryBGM.BGMTitle        = bgmName;
            sEntryBGM.BGMUnk1         = 1;     // Most common value is 1
            sEntryBGM.BGMUnk2         = -1;
            sEntryBGM.BGMUnk3         = 0x190; //Most common value
            sEntryBGM.BGMUnk4         = -1;    //Most common value is null
            sEntryBGM.MenuCheckPoint1 = -1;
            sEntryBGM.MenuCheckPoint2 = -1;
            sEntryBGM.MenuCheckPoint3 = -1;
            sEntryBGM.MenuCheckPoint4 = -1;
            if (reader.FileLoaded)
            {
                sEntryBGM.LoopStartTime       = reader.LoopStartMilliseconds;
                sEntryBGM.LoopEndTime         = reader.LoopEndMilliseconds;
                sEntryBGM.LoopStartSample     = reader.LoopStartSample;
                sEntryBGM.LoopEndSample       = reader.LoopEndSample;
                sEntryBGM.StreamTotalDuration = reader.TotalMilliseconds;
                sEntryBGM.StreamTotalSamples  = reader.TotalSamples;
                reader.Dispose();
            }
            else
            {
                LogHelper.Warning(string.Format(Strings.WARNING_VGMSTREAM_CREATE_BGMENTRY, file));
            }

            _SoundEntriesBGMs.Add(sEntryBGM);
            _SoundEntriesBGMsPerID.Add(lastId, sEntryBGM);
            _SoundEntriesBGMsPerName.Add(bgmName, sEntryBGM);

            return(sEntryBGM);
        }