示例#1
0
        private static void AddKakaoFrameworks(string buildPath)
        {
            foreach (var framework in _SystemFrameworks)
            {
                KGIosSupport.AddFramework(framework);
            }

            string frameworkFullPath = BuildTools.GetXcodeFrameworkFullPath(buildPath);

            foreach (var folderPath in _FolderPaths)
            {
                string folderFullPath = Path.Combine(_FrameworkRoot, folderPath);
                if (Directory.Exists(folderFullPath))
                {
                    foreach (var fileFullPath in Directory.GetDirectories(folderFullPath))
                    {
                        string fileName = Path.GetFileName(fileFullPath);
                        if (fileName.EndsWith(".framework") || fileName.EndsWith(".bundle"))
                        {
                            string dstFullPath = Path.Combine(frameworkFullPath, fileName);
                            FolderUtil.CopyAndReplace(fileFullPath, dstFullPath);
                            string xcodePath = Path.Combine(BuildTools.FrameworkXcodeRoot, fileName);                       //添加到Xcode工程的文件路径(相对路径)
                            KGIosSupport.AddFileToBuild(xcodePath, xcodePath);
                        }
                    }
                }
            }
        }
示例#2
0
        private static void AddCapabilities(string buildPath)
        {
            string fullPath = Path.Combine(BuildTools.GetXcodeEntitlementsRoot(buildPath), _EntitlementsFileName);

            if (File.Exists(fullPath))
            {
                File.Delete(fullPath);
            }

            //Create
            XmlDocument    xmlDoc      = new XmlDocument();
            XmlDeclaration declaration = xmlDoc.CreateXmlDeclaration("1.0", "UTF-8", "yes");

            xmlDoc.AppendChild(declaration);
            XmlDocumentType docType = xmlDoc.CreateDocumentType("plist", @"-//Apple//DTD PLIST 1.0//EN", @"http://www.apple.com/DTDs/PropertyList-1.0.dtd", null);

            xmlDoc.AppendChild(docType);

            XmlElement plist = xmlDoc.CreateElement("plist");

            plist.SetAttribute("version", "1.0");
            xmlDoc.AppendChild(plist);

            XmlElement dict = xmlDoc.CreateElement("dict");

            {
                //Set KeyChainShare
                XmlElement key = xmlDoc.CreateElement("key");
                key.InnerText = "keychain-access-groups";
                dict.AppendChild(key);

                XmlElement array = xmlDoc.CreateElement("array");
                //App itself
                XmlElement group_1 = xmlDoc.CreateElement("string");
                group_1.InnerText = _KeyChainSharePrefix + PlayerSettings.applicationIdentifier;
                array.AppendChild(group_1);
                //Kakao
                XmlElement group_2 = xmlDoc.CreateElement("string");
                group_2.InnerText = _KeyChainSharePrefix + "KakaoGameAccessGroup";
                array.AppendChild(group_2);

                dict.AppendChild(array);
            }
            plist.AppendChild(dict);

            xmlDoc.Save(fullPath);
            KGIosSupport.AddBuildProperty("CODE_SIGN_ENTITLEMENTS", fullPath);
        }
示例#3
0
        public static void OnPostprocessBuild(BuildTarget buildTarget, string buildPath)
        {
            if (!KGIosSupport.IsIOSSupport(buildPath))
            {
                return;
            }

            UnityEngine.Debug.Log("---KakaogameSDK::OnIosPostbuild---");
            UnityEngine.Debug.Log(buildTarget + "  /  " + buildPath);

            KGIosSupport.Begin(buildPath);

            // Delete Android Plugin
            KGIosSupport.RemoveAndroidPlugin();

            // Add LinkerFlags
            #region LINKER_FLAGS
            UnityEngine.Debug.Log("Add LinkerFlags");
            KGIosSupport.AddLinkerFlag("-all_load");
            KGIosSupport.AddLinkerFlag("-lz");
            KGIosSupport.AddLinkerFlag("-lxml2");
            #endregion

            // Add Frameworks
            #region FRAMEWORK_DEPS
            UnityEngine.Debug.Log("Add Frameworks");
            AddKakaoFrameworks(buildPath);
            #endregion

            // URL SCHEME
            #region URL_SCHEMES
            KGIosSupport.AddQueryScheme("com.kakaogames.sdk");
            KGIosSupport.AddURLScheme("KakaoGameSDK", "kakaogame" + KGSharedData.Configuration.appId);
            #endregion

            #region ADD_OR_MERGE_PLIST
            // DISABLE BITCODE
            KGIosSupport.AddBuildProperty("ENABLE_BITCODE", "NO");

            UnityEngine.Debug.Log("Add KakaoGame Configurations");

            KGIosSupport.AddConfig("UIViewControllerBasedStatusBarAppearance", false);

            //KGIosSupport.AddConfig("NSCameraUsageDescription", "고객센터 파일 첨부 용도로 사용합니다.");
            //KGIosSupport.AddConfig("NSPhotoLibraryUsageDescription", "고객센터 파일 첨부 용도로 사용합니다.");

            KGSharedData.Configuration.appVersion = PlayerSettings.bundleVersion;
            KGIosSupport.AddConfig("KakaoGameConfiguration",
                                   new Dictionary <string, object>()
            {
                { "AppId", KGSharedData.Configuration.appId },
                { "AppSecret", KGSharedData.Configuration.appSecret },
                { "AppVersion", KGSharedData.Configuration.appVersion },
                { "DebugLevel", KGSharedData.Configuration.debugLevel.ToString().ToLower() },
                { "ServerType", KGSharedData.Configuration.serverType.ToLower() }
            });

            KGIosSupport.MergeConfig("UIRequiredDeviceCapabilities", new List <object>()
            {
                "gamekit"
            });

            if (KGSharedData.instance.sdkDevelopConfiguration.useIOSTestAppAutoSetting == true)
            {
                KGIosSupport.AddConfig("ITSAppUsesNonExemptEncryption", false);
            }

            KGIosSupport.AddConfig("CFBundleAllowMixedLocalizations", true);

            #endregion

            var enabledComponents = new List <Component.KGComponentBase>();
            ///if (KGSharedData.UseForKakao2)
            enabledComponents.Add(KGBuildAPI.GetComponent(KGBuildAPI.KGComponent.Kakao));
            if (KGSharedData.UseGoogle)
            {
                enabledComponents.Add(KGBuildAPI.GetComponent(KGBuildAPI.KGComponent.Google));
            }
            if (KGSharedData.UseFacebook)
            {
                enabledComponents.Add(KGBuildAPI.GetComponent(KGBuildAPI.KGComponent.Facebook));
            }

            // Add capabilities
#if UNITY_2017_1_OR_NEWER
            UnityEngine.Debug.Log("Add Capabailities");
            KGIosSupport.AddPushNotificationCapability(buildPath);
            KGIosSupport.AddKeychainSharingCapability(buildPath);
            KGIosSupport.AddMarketingIcon(buildPath);
#else
            AddCapabilities(buildPath);
#endif

            UnityEngine.Debug.Log("PostbuildProcess for enabled components....");
            foreach (var c in enabledComponents)
            {
                UnityEngine.Debug.Log("EnabledComponent : " + c.GetType().Name);
                c.OnIOSPostprocess();
            }

            KGIosSupport.Apply();
        }