void Start() { TechName = TechNameTemplate.Replace("<TAG>", animationName.Replace("Offset", "")); actionGUIName = "Enable/disable angled nozzle"; endEventGUIName = "Disable angled nozzle"; startEventGUIName = "Enable angled nozzle"; if (PartLoader.DoesPartExist(TechName)) { techPart = PartLoader.getPartInfoByName(TechName); techPartResearched = PartResearched(techPart); if (!techPartResearched) { if (HighLogic.LoadedScene != GameScenes.LOADING) { Log.Info(TechName + ", not researched yet"); part.RemoveModule(this); } } else { Log.Info("researched"); } } }
void Start() { Log.Info("Start"); if (HighLogic.LoadedSceneIsEditor || HighLogic.LoadedSceneIsFlight) { techPartResearched = ModSegSRBs.PartAvailable(ModSegSRBs.PPTechName); Log.Info("Start, techPartResearched(" + ModSegSRBs.PPTechName + "): " + techPartResearched); if (!techPartResearched) { // remove the fuel since it isn't being used if (this.part != null) { PartResourceList prl = this.part.Resources; if (prl.Contains(ModSegSRBs.SeparatronFuel)) { part.RemoveResource(ModSegSRBs.SeparatronFuel); } } if (HighLogic.LoadedScene != GameScenes.LOADING && HighLogic.LoadedScene != GameScenes.EDITOR) { Log.Info(ModSegSRBs.PPTechName + ", not researched yet"); part.RemoveModule(this); } } else { Log.Info(ModSegSRBs.PPTechName + " researched"); } } }
internal void Start() { try { // Reset frame error latch if set //if (FrameErrTripped) FrameErrTripped = false; Log.Info("Addon.Start"); // Instantiate event handlers GameEvents.onGameSceneSwitchRequested.Add(OnGameSceneSwitchRequested); // If we are not in flight, the rest does not get done! //if (!HighLogic.LoadedSceneIsFlight) // return; GameEvents.onGameSceneLoadRequested.Add(OnGameSceneLoadRequested); GameEvents.onShowUI.Add(OnShowUi); GameEvents.onHideUI.Add(OnHideUi); GameEvents.onVesselCreate.Add(onVesselCreate); GameEvents.onVesselDestroy.Add(onVesselDestroy); InitExperiments(); FindVesselsWithSkylab(); StartCoroutine("SlowUpdate"); } catch (Exception ex) { Log.Error($"Addon.Start. Error: {ex}"); } }
void Start() { techPartResearched = ModSegSRBs.PartAvailable(ModSegSRBs.ParachuteTechName); if (!techPartResearched) { if (HighLogic.LoadedScene != GameScenes.LOADING) { Log.Info(ModSegSRBs.ParachuteTechName + ", not researched yet"); part.RemoveModule(this); } } else { Log.Info(ModSegSRBs.ParachuteTechName + "researched"); } }
public void Start() { #if DEBUg Log = new KSP_Log.Log("Achievements", KSP_Log.Log.LEVEL.INFO); #else Log = new KSP_Log.Log("Achievements", KSP_Log.Log.LEVEL.ERROR); #endif Log.Info("Achievements.Start"); fetch = this; achievementEarnedClip = GameDatabase.Instance.GetAudioClip("Achievements/achievement"); achievementEarnedAudioSource = gameObject.AddComponent <AudioSource>(); achievementEarnedAudioSource.clip = achievementEarnedClip; achievementEarnedAudioSource.panStereo = 0; achievementEarnedAudioSource.playOnAwake = false; achievementEarnedAudioSource.loop = false; achievementEarnedAudioSource.Stop(); //windowButton = ToolbarManager.Instance.add("achievements", "achievements"); //windowButton.TexturePath = "Achievements/button-normal"; //windowButton.ToolTip = "Achievements"; //windowButton.Visibility = new GameScenesVisibility(GameScenes.FLIGHT, GameScenes.TRACKSTATION, GameScenes.EDITOR); //windowButton.OnClick += (e) => toggleAchievementsWindow(); GameEvents.onShowUI.Add(onShowUI); GameEvents.onHideUI.Add(onHideUI); StartCoroutine("SlowUpdate"); DontDestroyOnLoad(this); }
public override void OnStart(StartState stat) { if (HighLogic.LoadedSceneIsEditor) { if (!ModSegSRBs.PartAvailable(ModSegSRBs.ParachuteTechName)) { Events["DisableParachute"].guiActiveEditor = false; disableParachute = true; } if (!ModSegSRBs.PartAvailable(ModSegSRBs.MFCTechName)) { Events["DisableMFC"].guiActiveEditor = false; disableMFC = true; } Log.Info("OnStart, (" + ModSegSRBs.PPTechName + "): " + ModSegSRBs.PartAvailable(ModSegSRBs.PPTechName)); if (!ModSegSRBs.PartAvailable(ModSegSRBs.PPTechName)) { Events["DisablePP"].guiActiveEditor = false; disablePP = true; } } part.RestoreVariant(); base.OnStart(stat); }
void OnGameSettingsApplied() { Log.Info("OnGameSettingsApplied, debugMode: " + HighLogic.CurrentGame.Parameters.CustomParams <S_O_S>().debugMode); if (DebugStuff.fetch != null) { Log.Info("OnGameSettingsApplied 1"); if (HighLogic.CurrentGame.Parameters.CustomParams <S_O_S>().debugMode&& DebugStuff.fetch.toolbarControl == null) { Log.Info("OnGameSettingsApplied 1.1"); DebugStuff.fetch.InitializeToolbar(); } Log.Info("OnGameSettingsApplied 2"); if (!HighLogic.CurrentGame.Parameters.CustomParams <S_O_S>().debugMode&& DebugStuff.fetch.toolbarControl != null) { Log.Info("OnGameSettingsApplied 2.1"); DebugStuff.fetch.OnDestroy(); } Log.Info("OnGameSettingsApplied 3"); } }
public static KSP_Log.Log Log; // Initialized in Registertoolbar void Start() { Instance = this; GameEvents.OnGameSettingsApplied.Add(ReloadSettings); GameEvents.onGameStatePostLoad.Add(ReloadSettings); Log.Info("[DangIt]: Start."); AddAppButton(); ReloadSettings(); }
public override void Start() { techPartResearched = ModSegSRBs.PartAvailable(ModSegSRBs.MFCTechName); if (!techPartResearched) { if (HighLogic.LoadedScene != GameScenes.LOADING) { part.RemoveModule(this); } } else { Log.Info(ModSegSRBs.MFCTechName + " researched"); } base.Start(); }
void Start() { Log.Info("Main.Start"); }
public AutoQuickSaveSystem() { Log.Info("A.Q.S.S."); }
void Start() { nonThrustMotor = true; attNode = this.part.FindAttachNode(attachNode); activated = false; #if true base.Events["Activate"].active = false; base.Events["Activate"].guiActive = false; base.Events["Shutdown"].active = false; base.Events["Shutdown"].guiActive = false; base.Fields["independentThrottle"].guiActive = false; base.Fields["independentThrottle"].guiActiveEditor = false; base.Fields["independentThrottlePercentage"].guiActive = false; base.Fields["independentThrottlePercentage"].guiActiveEditor = false; base.Fields["thrustPercentage"].guiActive = false; base.Fields["thrustPercentage"].guiActiveEditor = false; Actions["ToggleThrottle"].active = false; Actions["ToggleThrottle"].activeEditor = false; foreach (var e in Events) { Log.Info("Event: " + e.name + ", guiName = " + e.GUIName); } foreach (var a in Actions) { Log.Info("Action: " + a.name + ", guiName: " + a.guiName); } #endif if (HighLogic.LoadedSceneIsFlight) { PartModuleList pml = part.Modules; if (pml.Contains <MSSRB_Fuel_Segment>()) { thisSegment = pml.GetModule <MSSRB_Fuel_Segment>(); } if (attNode != null && attNode.attachedPart != null) { pml = attNode.attachedPart.Modules; if (pml != null) { if (pml.Contains <MSSRB_Fuel_Segment>()) { attachedSegment = pml.GetModule <MSSRB_Fuel_Segment>(); } if (pml.Contains <MSSRB_Endcap>()) { attachedEndCap = pml.GetModule <MSSRB_Endcap>(); } if (pml.Contains <MSSRB_Engine>()) { attachedMotor = pml.GetModule <MSSRB_Engine>(); } } } } }
public void RestoreVariant() { Log.Info("Restoring variant: GetSelectedVariant(): " + GetSelectedVariant()); }
private void checkAchievements() { long now = DateTime.UtcNow.Ticks / 10000; // 1 millisecond if ((now - lastCheck) >= CHECK_INTERVAL) // this delays it to every 1.5 seconds { Vessel vessel = (FlightGlobals.fetch != null) ? FlightGlobals.ActiveVessel : null; if (vessel != null && EarnedAchievements.instance != null) { foreach (Achievement achievement in EarnedAchievements.instance.achievementsList) { if (EarnedAchievements.instance.earnedAchievements == null || !EarnedAchievements.instance.earnedAchievements.ContainsKey(achievement.getKey())) { string key = achievement.getKey(); //Vessel vessel = (FlightGlobals.fetch != null) ? FlightGlobals.ActiveVessel : null; //if (vessel != null) //{ try { if (achievement.check(vessel)) { string key2 = achievement.getKey(); AchievementEarn earn = new AchievementEarn(now, (vessel != null) ? vessel.vesselName : Achievements.UNKNOWN_VESSEL, achievement); EarnedAchievements.instance.earnedAchievements.Add(achievement.getKey(), earn); // queue for later display queuedEarnedAchievements.Add(achievement.getKey(), achievement); } } catch (Exception e) { Log.Exception(e); } } } } #if DEBUG long done = DateTime.UtcNow.Ticks / 10000; Log.Info("checking achievements took " + (done - now) + " ms"); #endif if ((queuedEarnedAchievements.Count() > 0) && (toast == null)) { Achievement achievement = queuedEarnedAchievements[queuedEarnedAchievements.Keys.Min()]; queuedEarnedAchievements.Remove(achievement.getKey()); //if (EarnedAchievements.instance.earnedAchievements.ContainsKey(achievement)) toast = null; //bool found = false; foreach (var e in EarnedAchievements.instance.earnedAchievements) { if (e.Key == achievement.getKey()) { toast = new Toast(achievement, e.Value); playAchievementEarnedClip(); awardReputation(achievement); //found = true; break; } } } lastCheck = now; } }