public Game1() : base() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; G = new MainClasses.GlobalValues(); Init = new MainClasses.Initialize(G); LoadCont = new MainClasses.LoadContent(G); Updating = new MainClasses.Update(G); Drawing = new MainClasses.Draw(G); //OpenTK.GameWindow abc=OpenTK.GameWindow; //Type type = typeof(OpenTKGameWindow); //System.Reflection.FieldInfo field = type.GetField("window", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance); // abc=field.GetValue(this.Game) as OpenTK.GameWindow; //graphics.PreferredBackBufferWidth = 1900; //graphics.PreferredBackBufferHeight = 1000; graphics.IsFullScreen = true; graphics.ApplyChanges(); //Sets position of the window }
public LoadContent(GlobalValues G) { // TODO: Complete member initialization this.G = G; }
public Update(GlobalValues G) { // TODO: Complete member initialization this.G = G; }