public A_FrmWalkConfig_Add(A_FrmWalkConfig frm) { InitializeComponent(); frmwc = frm; InitWalkConfig(); }
public A_FrmWalkConfig_Add(A_FrmWalkConfig frm, int intID, bool blIsUpDate) { InitializeComponent(); frmwc = frm; intOverSpeedID = intID; BindingWalkConfig(intOverSpeedID); if (blIsUpDate) //修改 { gb_First.Enabled = false; gb_Last.Enabled = false; bt_Reset.Enabled = false; this.Text = "修改行走异常配置信息"; } else //查看 { gb_WalkInfo.Enabled = false; bt_Save.Enabled = bt_Reset.Enabled = false; this.Text = "查看行走异常配置信息"; } }
public A_FrmWalkConfig_Add(A_FrmWalkConfig frm,int intID,bool blIsUpDate) { InitializeComponent(); frmwc = frm; intOverSpeedID = intID; BindingWalkConfig(intOverSpeedID); if (blIsUpDate) //修改 { gb_First.Enabled = false; gb_Last.Enabled = false; bt_Reset.Enabled = false; this.Text = "修改行走异常配置信息"; } else //查看 { gb_WalkInfo.Enabled = false; bt_Save.Enabled = bt_Reset.Enabled = false; this.Text = "查看行走异常配置信息"; } }